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Official Diep.io Discussion Thread!

Discussion in 'Other Games' started by Plasma~, Jul 3, 2016.

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  1. orange0401

    orange0401 Fortified with Vitamin C HERO

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    IT NEEDS A HIGHER BASE MOVE SPEED
     
  2. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    In my opinion that wouldn't do too much but I guess it could help.
     
  3. (Meric)

    (Meric) No longer edgy

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    Smasher is quite bad, you do not get to use the max out of your upgrade points.

    Still think that the triangle upgrade tree is better
     
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  4. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    It's much better.
     
  5. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    Well, they added the literal fucking landmine.
    My friend actually called it when we were joking around with the smasher.
    And here it is.
    I'm guessing its just a smasher that can go invisible.
     
  6. Plasma~

    Plasma~ Antishitposter

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    Think this means the developers are starting to lose themselves?
     
  7. orange0401

    orange0401 Fortified with Vitamin C HERO

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    ran out of ideas. lol.
     
  8. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    I dunno. In my opinion, the landmine seems to be the only good thing in the whole smasher scheme.
    Any good booster or fighter with high speed, reload, and bullet damage should be able to outrun and take out any smasher or mega-smasher pretty easily.
    And I hope not, as there still seems to be room for them to add actually legitimate classes.
     
  9. Plasma~

    Plasma~ Antishitposter

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    But where will they go after they've added the maximum amount of classes? I'm praying they won't go the way of agar.io…
     
    Last edited: Aug 2, 2016
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  10. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    Is there a maximum amount though?
     
  11. Plasma~

    Plasma~ Antishitposter

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    4 T1 classes, 16 T2 classes, and 64 T3 classes.
     
  12. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    Says who?
     
  13. orange0401

    orange0401 Fortified with Vitamin C HERO

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    they can always add another t2 class. heh.
     
  14. Plasma~

    Plasma~ Antishitposter

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    Says I, who doesn't think they'll branch past that system.


    Also, I've been meaning to test out the tanks that branch off of the Trapper.

    [​IMG]

    Now, I was surprised by how effective this one was. With the Gunner Trapper(what dunce thought of that name?), the trapparatus is moved to the back, and the space in the front is taken by two tiny barrels. This allowed me to challenge other folks out in the open, and hide behind my shroud of traps when needed. The traps are also much more damaging for close-range combat. Fine tank indeed.

    8.8/10

    [​IMG]

    This'll probably be the one that most folks find kind of unbearable. The Mega Trapper's traps are really damaging, but the reload time is atrocious. Even with the build that I had. Also, due to the nature of the Trapper tanks, the projectiles don't travel out very far at all, which means folks could easily swerve around them. But hey, could be effective at close range. I don't know.

    7.5/10

    [​IMG]

    There's not really that much to be said about the Tri-Trapper, just a three-barreled Trapper. It is good for providing multidirectional cover, though. Ideal for more defensive folks.

    8/10

    [​IMG]

    Now, this is certainly the least special of them all. All the Overtrapper gains is only two little auto-drones just like the Hybrid, and we all remember how ineffective they were. If there was a change to other Trapper aspects here, I didn't notice it. Overall, not very good for what it's supposed to be.

    6.8/10

    And this "Smasher" tank? No. I won't even bother.
     
    Last edited: Aug 25, 2016
  15. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    I agree with all your opinions on these tanks.
    Gunner Trapper can actually kill quite nicely.
    Mega trapper is okay... slightly more offensive than the others.
    Tri-trapper is good if you are devoting your life to making rings around people.
    Overtrapper is just adding another defensive ability on top of an already defensive class, making it even more useless.
     
    Last edited: Aug 22, 2016
  16. Plasma~

    Plasma~ Antishitposter

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    As well as my verdict on the Smasher?
     
  17. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    I am assuming you did not write about it as you thought it was so obviously horrible that it was not necessary. If that truly was your conclusion, then yes, I also agree with it.
     
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  18. FlamingPinecone

    FlamingPinecone infinite lava source VIP

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    Time to investigate the new class: the Auto-Gunner
    Screenshot (247).png
    The Auto-Gunner branches from the Gunner along with the Gunner Trapper at level 45.
    It seems to be the same as the Gunner, with an extra auto-gun on top.
    Screenshot (249).png

    In this image, you can see the auto-cannon is shooting at the enemy tank, while my voluntary guns are currently inactive.
    You have zero control over the auto-cannon, and while it isn't locked on to the enemy, it just spins in circles. It is also pretty bad at hitting moving enemies. The auto-cannon does the same damage as your normal gunner-cannons.
     
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  19. Plasma~

    Plasma~ Antishitposter

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    There's also another one!

    [​IMG]

    Don't select it.

    With the Auto Tank, there's four barrels that automatically shoot at players. And only players. This means it won't automatically shoot at shapes, and it won't shoot at the little pink triangles either. Not very effective at all.

    5/10
     
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  20. iMoe

    iMoe Well-Known Adventurer

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    I play this once a week, only if theres an update. The recent additions haven't been the best in my opinion. Booster 4 life
     
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