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World New Quest- Seek And Ye Shall Find

Discussion in 'General Suggestions' started by The Humbler, Aug 10, 2016.

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  1. The Humbler

    The Humbler Well-Known Adventurer

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    Seek, and ye shall Find
    [Level 35 quest]
    This is a "prize" quest that can only be unlocked after accomplishing all quests under level 35 in Ragni, Detlas (and suburbs, Maltic, the Nirvia Woods, Katoa Ranch, Time Valley, Nemract, and Ancient Nemract.

    In Almuj, clicking on a random citizen has a 25% chance of giving you this random dialogue. Once complete, your QuestStartNL Score becomes one, and the chance of you being given this dialogue drops to 0.

    Stage One:
    At Almuj:

    [1/3] NPC 1: Hey, D'you hear something earlier?
    [2/3] NPC 1: It's seems like the King is sick all the way back in Ragni.
    [3/3] NPC 1: I wonder why though...

    **THIS WILL NOT ACTUALLY START THE QUEST**
    The player is free to treat it as a random piece of "gossip" or random dialogue option. However, if they player returns to Ragni and speaks to the king after recieving this "gossip", the King will answer. In addition, after recieving the "news" the quest book will update to feature this new possible quest (it won't be there before).

    Stage Two:

    At the King's Hall:

    [1/1] King: Oh- hello there.

    There will now be two options:

    1. Below Level 35:
    [1/3] King: It's been awhile since I've seen you. Few return after they exit these halls.
    [2/3] King: The rumors are true, I have not been in the best of health lately, and there is a thing that can help-
    [3/3] King: But I'm afraid I cannot give you this dangerous quest until you have matured sufficiently. Good day, my friend. **coughs**

    2. Above Level 35:
    [1/7] King: Greetings, my loyal liege. It is most impressive to see how you have grown since you left. **coughs**
    [2/7] King: I'm afraid that my ailment still persists, to no avail.
    [3/7] King: At this point, I won't be long in this world- unless you can help me.
    [4/7] King: Yes, yes. You have matured sufficiently. Can you hel;p me?
    [5/7] King: The medicine required is both complicated and extremely hard to find. They say that the potions master in Detlas also knows some of medicine. Go find him.
    [6/7] King: I hope he will be of use. **coughs** Now go.
    [7/7] King: Take this badge so they will know I sent you. I hope you succeed.

    **Gives player King's Ensign**
    **Quest started: Seek and ye shall Find**

    (3. If talked to again:)
    [1/1] King: I have nothing **cough** to say.

    The player should now head for Detlas. once there, look for the potions shop. Equip the Ensign and go in. This will initiate dialogue from the shop's potions brewer.
    ===============================================================================
    [New Item:] King's Ensign
    Legendary Accessory
    +10 Defence
    +20 Health
    Lore: He who bears this bears the Power of the King of Wynn, bestowed upon he by the Law of the Ancients and the Order of man, unto eternity and forevermore. Let the heavens bear witness to he and his deeds, whether fortituous or scalding, in peace and war, for he who beareth this Ensign be as if a King himself, slave but to one, master to a thousand.
    Quest Item
    Untradeable
    ==============================================================================
    Stage Three:
    At Detlas:

    1. If bearing the King's Ensign:
    [1/5] Potion Brewer: Hello there. Here to check out the- hey, isn't that the King's Ensign?
    [2/5] Potion Brewer: He's sick? What do you mean he's sick?
    [3/5] Potion Brewer: Medicine... Medicine... I suppose healing potions won't work, eh? They're pretty much omnipotent...
    [4/5] Potion Brewer: There is an ancient formula about healing powder... Tell you what, actually, can you bring me some Aerolia flowers? I know they're supposed to be for shoe-making, but I think I read about them having healing properties once.
    [5/5] Potion Brewer: Talk to Lacrona at the town square, I think she'll have some ideas on where to get the flowers. Bye!

    (2. If talked to again:)
    [1/1] Potion Brewer: I'm afraid I need those flowers to do more.

    The player should go to Lacrona at Detlas' town square.

    Stage Four:

    At Detlas:

    1. If bearing the King's Ensign:
    [1/5] Lacrona: How have the boots- what's that?
    [2/5] Lacrona: Oh dear, if the King's sick, I better help out then...
    [3/5] Lacrona: Unfortunately I'm out of stock, but you know where to find 'em.
    [4/5] Lacrona: Tell Asher I said hello. He should wash the flowers for you. Good luck!


    (2. If talked to again:)
    [1/1] Lacrona: Well, what are you waiting for?

    The player should head to Time Valley and find Asher.

    Stage Five:
    At Time Valley:


    1. If bearing the King's Ensign:
    [1/3] Asher: Well, hello again!
    [2/3] Asher: What- oh... okay. 4 Aerolias as usual, eh?
    [3/3] Asher: You know the drill. I'll help you wash them when you're done. Good luck!


    (2. If talked to again:)
    [1/1] Asher: I'm still waiting for the Aerolia Flowers...

    3. On Retrieval:
    [1/3] Asher: Good, good. Just hand me those flowers and I'll do my business.
    [2/3] Asher: I'd tell you my theories about this place, but I think you're in a hurry here- for example, I think that time... Oops, went off topic again.
    [3/3] Asher: Here you go!

    **Gives the player 4 Aerolia Flowers**

    The player should now return to the Potions Brewer.

    Stage Six:
    At Detlas:

    1. Upon Retrieval:
    [1/4] Potion Brewer: Ah, I see you brought the flowers.
    [2/4] Potion Brewer: While you were gone, I've been reading up on how to activate the Aerolia Flower's healing abilities. Apparently, we need some kind of magical compound to activate it.
    [3/4] Potion Brewer: Unfortunately, mixing said magical compund is impossible. It's distilled from a highly complicated (not to mention illegal) potion that's beyond this brewery's ability- the Potion of Essential Essence.

    [4/4] Potion Brewer: Luckily, I know some folk who live right outside the city who do, er, this kind of stuff. The man you want to see is The Assistant, and he lives on the side of the Black Road. I'm sure he can help if you ask him nicely. Here's the recipe for the compund. As for the flowers, I'll begin the purification process so we can make the healing powder when you come back. I hope you succeed!

    **Gives player one Essence Potion Recipe**

    2. If talked to again:
    [1/1] Potion Brewer: I can only do so much. It's up to you to ask them.

    ===============================================================================

    [New Item:] Essence Potion Recipe
    Misc. Item
    Lore: Filled with indecipherable text
    ===============================================================================

    The player should now head to the site of the quest Potion Making.

    Stage Seven
    At the Black Road:

    1. If bearing the King's Ensign:
    [1/6] The Assistant: Ah! Thank you for your help last time.
    [2/6] The Assistant: Something for my Master to brew? Interesting...
    [3/6] The Assistant: Potion of Essential Essence fot the King, I see.
    [4/6] The Assistant: Well, my Master can brew this for a small fee, but you'll have to supply some ingredients, I'm afraid. Let's see... Erhu traha yevkoh shokande erised... We will need to you provide one bucket of milk for essence distillation, 3 bone meal to enhance the development and consolidation of the potion, and 1 red powder to add raw energy.
    [5/6] The Assistant: The milk can be found at the ranches north of Ragni along the coast, the bone meal from wandering skeletons, and as for the red powder... if you have none, I can recommend someone. Now, who was he. Ah! Enzan. I recall him saying something about a brother.
    [6/6] The Assistant: And of course, we will require a ten-emerald fee. Now, fair travels!


    (2. When spoken to again:)
    [1/1] The Assistant: We still need one red powder, three bone meal and one bucket of milk and the fee.

    3. Upon Retrieval:
    [1/4] The Assistant: Lovely! I'll just add this to the potion... I have it right here.
    [2/4] The Assistant: Here you go!
    [3/4] The Assistant: I certainly hope this helps make your cure.
    [4/4] The Assistant: I have taken the liberty to distill it for you while I was at it, this stuff evaporates quickly.

    **Gives player 1 distilled Essence Potion Compound**

    ===============================================================================
    [New Item:] Essence Potion Compound

    Misc. Item
    Lore: Smouldering lightly
    Quest Item
    ===============================================================================
    The player should now return to the potions brewer with the Compound.

    Stage Eight
    At Detlas:

    1. Upon Retrieval:
    [1/4] Potion Brewer: Good work! I wasn't wrong in choosing the Master, it seems. This compound is extremely pure and powerful, and will work just fine for our healing powder. Of course, what's really important are the flowers. Apparently they can heal any ailment or poison, if served quickly enough with the right formula- the one we're using right now, in fact. Can you believe they crush these flowers to make boots?
    [2/4] Potion Brewer: Anyways, the last step of this process is beyond my abilities- we need to release the hidden magic of some kind of "Lightsphere". Apparently it's made from fallen stars.
    [3/4] Potion Brewer: I know a wizard called Gundalf, he should help with that. He is extremely well read after all. Legends tell that he lives in a secret library near the Nether Portal, collecting information, guarded by his Book of Fundalg.

    [4/4] Potion Brewer: Well, the whole thing's beyond my ability now. I hope you succeed in your quest!

    (2. When spoken to again:)
    [1/1] Potion Brewer: I can't help you anymore. Good luck!

    **Gives player one Unfinished Healing Powder**
    The player should head to the Detlas Suburb. Anyone bearing the King's Ensign at this part of the quest will automatically trigger dialogue from Gundalf.
    ===============================================================================
    [New Item:] Unfinished Healing Powder
    Misc. Item
    Lore: Gives off a sweet aroma
    Quest Item
    ===============================================================================
    Stage Nine
    At the Secret Library

    1. If bearing the King's Ensign:
    [1/7] Gundalf: Nice wristband! Is that- Is that the King's Ensign??
    [2/7] Gundalf: A quest to save the King, no doubt. Ah... a lightsphere?
    [3/7] Gundalf: I have heard of such a thing... once only. Legend tells that it resides within the underground halls of Ancient Nemract, guarded by a Rotting Necromancer.
    [4/7] Gundalf: You mean you've already beaten him?
    [5/7] Gundalf: Great, this is going to be complicated.
    [6/7] Gundalf: Hmm... There is indeed someone I can contact. He has lived in Nemract for years, and his name is Drucksh. Well, he calls himself Drucksh when he's not as drunk, god knows who his real name is.
    [7/7] Gundalf: Go find him, and tell him that you're looking for the Lightsphere. Maybe he can help.


    (2. When spoken to again:)
    [1/1] Gundalf: Let's hope you find this Lightsphere!

    The player should head to Nemract

    Stage Ten
    At Nemract:

    1. If bearing the King's Ensign:
    [1/5] Drucksh: Whuuhhhuhh? Whudduh- oh, hello.
    [2/5] Drucksh: What do yeh want?
    [3/5] Drucksh: L-Lightsphere? HAHAHA! The thing broke years ago.
    [4/5] Drucksh: Stole it off the Necromancer for a lark. Well, it was already broken, and I certainly ain't giving it to you.
    [5/5] Drucksh: Well, maybe if you had... **sniggers** you know what I'm talking about. Maybe.

    2. Upon Retrieval:
    [1/3] Drucksh: Ahhhhrgggg... So...guggood...
    [2/3] Drucksh: Jus...Ahhh whatgleverrrr.....
    [3/3] Drucksh: Takeit foralook. Take it backkk to Gundalf, or whatglever **burp** MaybEE he can fixit.

    **Gives player one Broken Lightsphere shell**


    ===============================================================================
    [New Item:] Broken Lightsphere Shell
    Misc. Item
    Lore: Glows dimly in the dark
    Quest Item
    ===============================================================================


    The player should head back to the Secret Library. Players who were offered option three will automatically complete the "Lost Tower" Quest when they complete this quest.

    Stage Eleven

    At the Secret Library:

    1. Upon Retrieval:
    [1/5] Gundalf: Well, well well... what have we here?
    [2/5] Gundalf: Oh dear... It's broken? I was not expecting this!
    [3/5] Gundalf: This is going to be very, very bad, I'm afraid. In my years of collecting, I have come across legends surrounding this... Lightsphere. And this thing is expensive to make- trust me, you don't want to know how this is forged from liquid emerald. According to these tales, if one lightsphere is to be broken, you will need five legendary items to make it anew. This is quite the demoralising development, eh?
    [4/5] Gundalf: But anyways, what you require are five shards of fallen stars. You will know them by their fragmente, light blue-green appearance. It is quite strange, but I have never seen any except in one place- the top of the Nivia Woods. And I don't mean the spots where the sun shines in either. The shards are located at the tops of trees, and you'll need special assistance to walk on top of the leaves without falling through.
    [5/5] Gundalf: Here you go. I've found these boots awhile ago, they should support your weight without crushing the leaves. I've also made a potion to levitate you to the top of the trees Watch out for the guardian spirits though!

    **Gives player one pair of Leafwalker Boots.**
    **Gives player one potion of levitation (5 seconds)**

    (2. If spoken to again:)
    [1/1] Gundalf: Good luck!

    ===============================================================================
    [New Item:] Leafwalker Boots
    Rare Boots
    +20% Walk Speed
    Quest Item
    ===============================================================================

    Stage Twelve (Final)


    The player should head to the Nivia Woods, drink the potion, float to the treetops, and run around collecting the shards present as items. Meanwhile, guardian spirits will chase them across the treetops. After collecting five the player should return to the Secret Library.

    1. Upon Retrieval:
    [1/4] Gundalf: Yes! This is perfect!
    [2/4] Gundalf: Let's see... Good... Good... I'll just turn this into a potion...
    [3/4] Gundalf: Here we go! Just a little more and... done.
    [4/4] Gundalf: Here, take this to the King, that should solve all of our problems! Lovely!

    **Gives player two Elixir of Healing**

    The player should head back to Ragni and talk to the King.

    Stage Thirteen (Epilogue)
    At Ragni:

    1. Upon Retrieval:
    [1/5] King: My dear man, how goes your quest? **coughs** I trust that you have...
    [2/5] King: **hacking cough** I'm afraid I don't have much time left. Did you succeed?
    [3/5] King: This potion is... perfect. Perfect indeed. I am certain that it will help.
    [4/5] King: Here's to nothing- **cough**
    [5/5] King: Ah... Yes... Thank you, thank you! I feel much better now. Truly, today is the greatest of days. For your good work, I hereby award you my Ensign- you get to keep it, of course, and one vial of this liquid emerald which my ministers assure me is quite valuable (though I don't quite see why), and... what can I give you... Ah. My old chestplate. It was a great thing, really. I'm sure you'd be able to find better ones, but this is your loyal servant now. Treat it well. As well as this second vial of healing elixir that I don't think I'll need, which you certainly deserve since you put in lots of hard work to make it, and finally, some bountiful experience I have collected from my travels. Good day to you!

    **Quest Complete: Seek, and ye shall Find**
    **+25,000 exp points**
    **+1 Elixir of Healing**
    **+1 Liquid Emerald**
    **+1 King's Old Chestplate**

    ===============================================================================
    [New Item:] Elixir of Healing
    Potion
    Lore: Heals all HP, mana, removes all debuffs, removes fire, gives you regeneration II, resistance I and absorption III for 1 minute
    ===============================================================================
    ===============================================================================
    [New Item:] King's Old Chestplate
    Legendary Golden Chestplate

    +400 Health
    +20 Fire defense
    +20 Water defense
    +20 Air defense
    +20 Earth defense
    +20 thunder defense
    Int. Required: 6
    Def Required: 8
    Agi Required: 6
    Str Required: 6
    Dex Required: 6
    +3 Int
    +4 Def
    +3 Agi
    +3 Str
    +3 Dex
    1/4 Mana
    15% Melee dmg
    +15% walkspeed
    Lore: A thousand lions may assault thee, but to life shall thine hold true. Entrusted only to the wisest and moste potente in the ars magica in defense and offense, he who bears this shall reign in eternal glory.
    ==============================================================================

    Extra Encounters: When bearing the Ensign during the quest, speaking to these characters will yield these new dialogue responses. (If this feature is implemented)
    1. Enzan:
    At Ragni:

    [1/4] Enzan: Hey there, old fellow. Boy, do you look spiffy with that- ah.
    [2/4] Enzan: I see, the King himself has appointed a quest for you, eh? I'd be proud if I were you. Boy do I miss the old wandering days... Too bad I'm retired.
    [3/4] Enzan: Anyways, if you ever need some red powder, you can go ask my brother again.
    [4/4] Enzan: Tell him it's a favour from me. Now, off you go!

    2. Therck:
    At the Emerald Trail:

    [1/4] Therck: You lot again! Why can't you leave me alone!
    [2/4] Therck: More red powder! You lot have boundless greed, mark my words.
    [3/4] Therck: As a favour- I see. Not that I agree, but...
    [4/4] Therck: In the name of that golden badge on yer arm. Just once. Don't come for refills.

    **Gives player one red powder**

    3. Ryend:
    At Maltic:

    [1/4] Ryend: Thanks for helping out last time. that witch was... erghhh
    [2/4] Ryend: Ooh, you have a new mission! Lovely!
    [3/4] Ryend: I'm sure you'd be able to save the King, after all, you saved us, didn't you?
    [4/4] Ryend: Sorry I can't be more of assistance. Here, take some of my milk. Now, don't let me bore you down.

    **Gives player one milk bucket**

    Unused Scripting: Scripting that was cut from the hypothetical final Quest.
    2. If the player has not completed "Suspended Flowers":
    [1/5] Lacrona: Hello adventurer. You've happened to come at the perfect time.
    [2/5] Lacrona: You see- oh, that's bad. The King's ailing?
    [3/5] Lacrona: You need some Aerolia flowers... okay.
    [4/5] Lacrona: I use them to make armour, but I'm all out of stock. I was going to ask you to help me find some, but, well...
    [5/5] Lacrona: Here, talk to Asher, my student at Time Valley. He lives in a house in the ruins, and he'll be more than happy to help.
    2. If the player has not completed "Suspended Flowers":
    [1/4] Asher: Hello! I never get visitors here, so you must be the person Lacrona notified me about!
    Hmm... the King's sick, you say? And you need them flowers. Okay...
    [2/4]
    Asher: The 4 Aerolia flowers you need can be found in a cave nearby. The cave is, the cave is... let me think for a moment.
    [3/4]
    Asher: Ah! It is in the side of a big cliff. In fact, you should have passed it on your way here. You should be careful though. This area has many unsolved mysteries about it.
    [4/4] Asher: Bring those flowers back to me once you get them, and I'll clean them for you!
    2. If the player has not completed "Potion Making":

    [1/5] The Assistant: Hello! I would ask you for help, but it seems like you have something for me.
    [2/5] The Assistant: I see... A little something for my Master to brew, eh?
    [3/5] The Assistant: Well, we can do this for a small fee, but we can't volunteer much except for some basic ingredients and our expertise.
    [4/5] The Assistant: For your ingredients, you need... Erhu traha yevkoh shokande erised... We will need to you provide one bucket of milk for essence distillation, 3 bone meal to enhance the development and consolidation of the potion, and 1 red powder to add raw energy.
    [5/5] The Assistant: The milk can be found at the ranches north of Ragni along the coast, the bone meal from wandering skeletons, and as for the red powder... if you have none, I can recommend someone. Now, who was he. Ah! Enzan. I recall him saying something about a brother. And, finally we need a ten emerald fee. Now, fair travels!

    3. If the player has not completed the "Lost Tower" Quest:

    [1/3] Gundalf: I know an old resident from Ancient Nemract, Laen. He lives in Nemract now, of course, but he was alive during the olden days.
    [2/3] Gundalf: Ask him if he has any idea about this "Lightsphere", or where the Rotting Necromancer is.
    [3/3] Gundalf: If my sources are right, he should also have something of Laen's that he treasures dearly.
    Stage Ten [Option 3]

    At Nemract:

    1. If bearing the King's Ensign:

    [1/5] Laes: Who... hello there!
    [2/5] Laes: What brings you- ahh, the King's Ensign. Gundalf sent word already.
    [3/5] Laes: When a creature stole my family's Book of Bones, I felt dark energy flowing out of him in droves. It would be years later until I found out that it was a necromancer
    [4/5] Laes: Now, I ask you, defeat him and return my book to me. Perhaps he will hold the lightsphere as well- though what such a dark individual would do with it, I know not.
    [5/5] Laes: Let us hope for both of our sakes that you succeed.

    2. Upon Retrieval:

    [1/3] Laes: Thank you! This will do just fine for reading
    [2/3] Laes: However, for the Lightsphere...
    [3/3] Laes: Maybe Gundalf can fix it. I hope.


     
    Last edited: Aug 13, 2016
    Terezi Pyrope and Hoquen like this.
  2. Stycore

    Stycore some random golem CHAMPION

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    Minecraft:
    this isn't possible cuz a npc can only take part in 1 quest
    ________________________________
    ...
    this is OP when lvl 100
     
  3. Hoquen

    Hoquen Freshly revived alge VIP+

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    Minecraft:
    The quest is great but don't you think this might be a bit long for a level 35 quest?
    ________________________________
    And yeah it is pretty op lol
     
  4. donda biblioteca

    donda biblioteca donda esta dond CHAMPION

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    Minecraft:
    This quest is only for lvl 35 and its too long and hard
    and I dont like being rude to person I dont know , but tf is this ? Its too op.
     
    Nyam likes this.
  5. NotAFish

    NotAFish An evolved jungle slime Discord Moderator CHAMPION

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    Minecraft:
    The quest is a bit long you might be able to cut out some stages bacause they are all fetching things which aren't enjoyable of overused. The chestplate also needs a gigantic nerf, it's equivalent to being 35lvs higher in terms of skill points, triples your damage(the percent gets added on I believe), the walk speed is the highest I've ever seen and even with only the defences it would be extremely good if not overpowered at lv35, this is better than some mythics in terms of buffs
     
  6. The Humbler

    The Humbler Well-Known Adventurer

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    Okay, I was testing it a bit, wondering where the balance was. I've toned down the loot a bit, naturally.
    ________________________________
    That was my first draft, looking rather draconic, I know. But hear me out first. This was meant to be a celebration of the staring areas, a combination of all the effort put into the "beginner" locales like Ragni or Maltic, as the new quest limits can show- you're meant to have "done everything" in here before "moving on". This was a coming of age, of sorts. Almuj is where you leave behind your training wheels and step into the big leagues. I wanted this uber-quest to reflect that, by making it take you all around these areas one last time. And yes, I know the one-npc per quest limitation, this was just my 'ideal" good-bye quest: Allowing you to have one last hurrah for all of the disposable one-use charcters that you dump in a hole once you move on after their one paltry quest. I made it intentionally long (it was to be longer) so completing it would prove exceptional dedication and strength, because I wanted you to feel that I DID SOMETHING. I finished this EPIC quest that was hard and dangerous and made me go through all sorts of things. And now I'm ready to leave it all behind. Yeah, and I wanted the loot to reflect that.
    ________________________________
    And... CHANGE HAS ARRIVED!
    ________________________________
    And of course, you could treat the quest as a very convoluted way of brewing yourself an elixir of life, but with lots of extra loot.
     
    Last edited: Aug 10, 2016
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