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World New Pikeman/guisarmer Class {2 Yes, 1 Undecided, 0 No}

Discussion in 'General Suggestions' started by King_Wasabi, Dec 13, 2015.

?

Yay or nay?

  1. Yes! Absolutely fantastic! +1

    16.7%
  2. Yeah, could use a bit of work. +1

    50.0%
  3. Meh, I've seen better. +0

    16.7%
  4. Naw, wouldn't pass inspection.

    0 vote(s)
    0.0%
  5. No! Are you kidding me?!

    16.7%
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  1. King_Wasabi

    King_Wasabi Meme Lord

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    I made this class in the past few hours to give players that would like to have a class with a playing style akin to the archer, but with melee. What the Pikeman lacks in defense, he makes up for in damage.

    I also didn't add particles because that is not my forte. Any suggestions?

    Pikeman/Guisarmer

    Damage : 4
    Defense : 2
    Range : 2
    Weapon : Sword (glaive)

    The weapons have the same damage as the Axman class I posted. The damage for the both of them are supposed to pretty similar. And so is the concept of them (longer ranged melee).

    Oak Glaive (Level 1)
    Damage : 5-6
    Pika-Pole (Level 10)
    Damage : 9-12
    Fire Poker (Level 20)
    Damage : 15-22
    Knight-Bane (Level 29)
    Damage : 28-36
    Golfru's Glaive (Level 40)
    Damage : 52-63
    Baswia (Level 48)
    Damage : 90-122
    Reacher (Level 62)
    Damage : 144-170
    Long Frying Pan (Level 70)
    Damage : 202-230
    Bob's Mythic Glaive (Level 75)
    Damage : 412-478

    The Pikeman uses his glaive to deal massive amounts of damage in large areas, but at a toll. Be careful to watch your mana with this class because it will run out fast. The Pikeman is a great crowd control class.

    Stab/Pierce
    Using your glaive you stab through your enemies with incredible force, tearing through armor and bodies, damaging multiple foes. Unlocks at level 1. Mouse buttons are (right-left-right)

    Grade 1 (Level 1)
    • Hunger : 5
    • Damage : 120%
    • Range : 7 Blocks
    • +Arc, 40 degrees of collateral damage.
    Grade 2 (Level 12)
    • Hunger : 5
    • Damage : 135%
    • Range : 8 Blocks
    • +Arc, 50 degrees of collateral damage
    Grade 3 (Level 24)
    • Hunger : 4
    • Damage : 150%
    • Range : 9 blocks
    • +Arc, 60 degrees of collateral damage
    • +Armor break, gives enemies reduced armor
    Rotating Strike/Rotter Blade
    Swirl your glaive above your head in a circle, hitting multiple enemies at once and push them back. Unlocks at level 11. Mouse buttons are (right-right-left)

    Grade 1 (level 11)
    • Hunger : 6
    • Damage : 20%
    • Range : 6 blocks
    • +Driving Force, pushes enemies back with quick, low damage and low knockback hits.
    Grade 2 (Level 22)
    • Hunger : 5
    • Damage : 30%
    • Range : 7 Blocks
    • +Driving Force, pushes enemies back and give them slowness 1 for 2 seconds
    Grade 3 (Level 40)
    • Hunger : 4
    • Damage 40%
    • Range : 8 Blocks
    • +Driving Force, pushes enemies back and gives them slowness 1 for 3 seconds
    Cleansing Sweep/Purity Circle
    Imbue your glaive with magical powers and swinging it around, giving allies that you hit speed, resistance and heals them. (Right-right-right)

    Grade 1 (Level 24)
    • Hunger : 7
    • Damage : 80%
    • Range : 6 Block radius
    • +Cleanse, gives allies speed 1 and increases defense by 15% for 120 seconds
    • +Heals allies 1 heart
    Grade 2 (Level 36)
    • Hunger : 6
    • Damage : 90%
    • Range : 7 Block radius
    • +Cleanse, gives allies speed 2 and increases defense by 20% for 150 seconds
    • +Heals allies for 1.5 hearts
    Grade 3 (Level 58)
    • Hunger : 5
    • Damage : 100%
    • Range : 8 Block radius
    • +Cleanse, gives allies speed 2 and increases defense by 25% for 180 seconds
    • +Heals allies for 2 hearts
    Heavenly Rift/Devine Tear
    Jump into the air and slam your weapon into your target for immense damage. Your attack is so strong you hit your enemies weapon out of their hands. (Right-left-left)

    Grade 1 (Level 32)
    • Hunger : 7
    • Damage : 250%
    • Range 3 blocks
    • +Splash, enemies within a 3 block radius take 130% damage.
    Grade 2 (Level 48)
    • Hunger : 6
    • Damage : 250%
    • Range 4 blocks
    • +Splash, enemies in a 4 block radius take 150% damage.
    Grade 3 (Level 64)
    • Hunger : 5
    • Damage : 250%
    • Range 5 Blocks
    • +Splash, enemies in a 5 block radius take 180% damage.
    • +Disarm, enemies' weapons are wrenched from their grasp, making them weaker.
     
    Last edited: Dec 14, 2015
  2. Heika

    Heika Non VIP+

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    Minecraft:
    Meh, I've liked some of your other ideas a bit more honestly ^~^
     
  3. TrashcanMan

    TrashcanMan Hello I am here

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    Typically the second spell is a movement spell of some sort (Teleport, Charge, Escape, Vanish)
    Also on an unrelated note I read the title as "Pokémon" at first and I was very confused
     
  4. King_Wasabi

    King_Wasabi Meme Lord

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    Thanks. This was to address the issues people had with the Berserker class. They didn't like how similar spells were to one another.
     
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