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Game Design Nesaak Should Be Safer... (with Ideas For Improvement)

Discussion in 'Feedback' started by Samiversal, Sep 27, 2016.

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  1. Samiversal

    Samiversal Cartographer of Wynn

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    So I went AFK for like 5 minutes while staying in Nesaak. However, when I came back... I died 3 times and almost a fourth time.

    The thing is that Nesaak is a dangerous town in which you can be attacked... a "feature" that I totally disagree with. A town should be safe and mob free, but everytime I get there, something spawn or was there! This is kind of what I mean:
    2016-09-27_20.21.42.png


    Those are my ideas to make Nesaak safer:
    • Add guards: This one in my opinion would be the one that would work and solve the problem, so mobs still can spawn, but can't theorically kill you.
    • Reduce/stop spawn rate: Not such a fan of this one, but reducing or stoping the spawn rate of mobs (especially dungeon guardians) would increase the safety around Nesaak.
    • Add fortifications: Once again, I don't really like it because it would change the town and the atmosphere it gives, which is perfect at the moment, but an idea nonetheless.
    I am someone who really appreciate feedback, so I would like to hear your thoughts about this subject. And sorry for bad grammar and spelling, english is my second language..
     
    Jamieverse and XavierEXE like this.
  2. Baze-Blob

    Baze-Blob Well-Known Adventurer VIP

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    or like /class its 6 characters
     
  3. Salted

    Salted Game Design & Wynncraft Founder Staff Member Admin GM CHAMPION

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    I've added some guards in the town. They should be there next time we do a push.
     
  4. Jamieverse

    Jamieverse Legendary Adventurer VIP

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