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SPOILER Mythics Power Creep

Discussion in 'Wynncraft' started by williamszr98, Nov 12, 2019.

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  1. Glenncrafter

    Glenncrafter A Collector & Proud Veteran CHAMPION

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    Gaia got a -spell dmg buff (spell gaia viable now? '-')
    And also got ice snake cost reduction stat (idk the range but mine has -3 (which is always 1 mana ice snakes))
     
  2. vaughaan

    vaughaan Well-Known Adventurer HERO

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    Yeah I totally agree
     
  3. GetALifeNerd

    GetALifeNerd Steel Balls.

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    Major IDs aren't always about "personality". Sure for certain items they can be (Pandemonium) but not always. Idol had a personality. Warp did too. Major IDs are more of a special ability. Mythics are rare. Super duper rare.

    A lot of crafted items can come super close to mythics. If crafted items don't have Major IDs (Not sure if they do or don't but I presume they don't) then Major IDs could be what makes Mythics differ from crafted items. I'm sure you can replicate a few mythics better than the original using crafting, Major IDs are what separates them and makes Mythics keep their value as mythics (and makes them feel special).
     
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  4. NicBOMB

    NicBOMB Maker of Builds | Lurks on Forums | 1 Mythic Found CHAMPION

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    Reserved for response soon.
     
  5. coolname2034

    coolname2034 Formerly known as NPCGrian HERO

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    Tbh they should focus on introducing this cool new idea to items that most of the player base can actually use before moving on to 100% mythic major ids. Do we really need more reasons for them to be special?
     
  6. williamszr98

    williamszr98 Cyberpunk 2077 have less bugs than this update VIP+

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    I think any armor/weapon with a fitting lore should get a major ID.
     
  7. Sciency

    Sciency Sciency

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    I would love to see a Grimtrap major ID since it has such amazing lore and there is a lot of potential... Really a way for the item team to be creative there :D
     
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