Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

World Mythic Bracelets

Discussion in 'General Suggestions' started by Witcher, Jan 16, 2016.

Thread Status:
Not open for further replies.
  1. Witcher

    Witcher the crappy class suggestions guy

    Messages:
    1,289
    Likes Received:
    348
    Trophy Points:
    67
    Minecraft:
    Hello dear wynncrafters,
    As we all know gaver brought us more Options to create multiple warriants of a class (with powders, skillpoints, Elements, etc) and mythic weapons.
    mythic weapons are mostly called OP, but they aren't, they are very well balanced with strong positive effects, but also insane negative effects on them.
    But the Point is, we only have mythical weapons...
    Thats why I'm suggesting mythical bracelets with unique abilitys.

    To start of, my Suggestion includes exactly 4 mythical bracelets. why 4? because they will have to do with the spells.

    each brazelet will modify 1 spell on the class(depending on the class)
    but to easier understand it, here some examples:

    Utility bracelet:
    lvl requirement: 25
    effect on mage: heal spell will be replaced with a totem spell
    effect on archer: arrow storm spell will be replaced with a turret spell
    effect on warrior: right-left-right spell will be replaced with multiple explosions
    effect on assasin: multihit will be replaced with execution spell

    bracelet of distance:
    lvl requirement: 50
    effect on mage: teleport will be replaced with thunder spell (1 thunder bolt will strike the mage, then a second will strike infront of the mage and the mage will be teleported to the second tunder bolt)
    effect on archer: Spider jump will be replaced with Smash spell(the archer will leap into the air, falling on the groundwith an Explosion, flying up again and falling again on the ground with a even bigger Explosion)
    effect on warrior: Charge will be replaced with roll spell (warrior will roll, becoming invincible for 3 seconds)
    effect on assasin: vanish will be replaced with shadow step(will teleport behind the closest ennemy, stunning it for 3 seconds and dealing 3x damage)

    bracelet of destruction:
    Lever requirement: 75
    effect on mage: Meteor will be replaced with ignite(mage will spit fire [like the ender Dragon in 1.9] creating lingering potion effect, which will burn ennemys)
    effect on archer: arrow bomb will be repalced with mark spell(next arrow the archer will shoot will mark an ennemy and make it your ally for 10 seconds)
    effect on warrior: Uppercut will be replaced with fling spell( closest ennemy will be pulled towards the warrior and then throwen away
    effect on assasin:multihit will be replaced with Mutilation spell (causing the ennemy to bleed and removing 50% of the ennemys damage

    bracelet of Support:
    lvl requirement: 100
    effect on mage: ice snake will be replaced with ice landscape spell(40 blocks infrong of the mage will become a ice landscape[icesnakes will shout out of the ground, Building mountain structures])
    effect on archer: arrow shield will be replaced with energetic sphere spell (the archer will get a protection radius which will push ennemys away)
    effect on warrior: war scream will be replaced with hypnotic whisper (all ennemys will be stunned and some will become your allys for 10 seconds)
    effect on assasin: smoke bomb will be replaced with pulsating Aura (assasin will throw a pulsating Aura which will pull every mob in a circle of 15 blocks towards it, and then explodes after 25 seconds)
     
  2. Nepeta Leijon

    Nepeta Leijon Rogue of Heart ♌ Leittarius

    Messages:
    3,917
    Likes Received:
    17,983
    Trophy Points:
    215
    Guild:
    Minecraft:
    I like the idea of having mythic tier Acceccories, but having them change spells? I feel as this may be a little too complex for the team to code in, as well as taking out some of the better spells if you were to find a mythic accessory, and making some spells overly OP (Shadow Step, for example, would allow an Assassin to do triple damage for 2 Mana).

    Support for Mythic Acceccories, less support for spell changes.
     
    FishWaffle and Witcher like this.
Thread Status:
Not open for further replies.