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Multi Elemental Mythic Dagger And A Poison Mythic Bow

Discussion in 'General Suggestions' started by TheDesk, May 19, 2016.

?

10/10 would use?

  1. Yeah! Both of em!

  2. Bow only!

  3. Satan only!

  4. Neither, they're both bad

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  1. TheDesk

    TheDesk Good luck.

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    Just a small disclaimer:
    Credits to @awemanrank100 for making the wonderful item generator!

    I am open to suggestions. I know these are most likely not going to be implemented. They ARE just suggestions after all. Please leave constructive criticism, not just criticism.
    Alright, on to the items!

    Lucifer - Level 96 Mythic Dagger
    https://gyazo.com/bf19e6ea0d4cb2f64aaef624d128a74d

    Normal Attack Speed

    Requirements:
    45 Agility
    45 Dexterity
    45 Strength
    45 Intelligence
    45 Defense

    120-150 Neutral Damage
    50-75 Water Damage
    25-275 Thunder Damage
    120-150 Fire Damage
    200-250 Earth Damage
    150-170 Air Damage

    -450 Health Regen
    -2500 Health
    -25% Health Regen
    -100% Water Defense
    -100% Air Defense
    -100% Fire Defense
    -100% Earth Defense
    -100% Thunder Defense
    -100% Soul Point Regen
    -3/2 Mana Steal
    -100/2 Life Steal
    -10% Thorns
    -10% Reflection
    -25% Walk Speed

    +25% Water Damage
    +25% Fire Damage
    +25% Earth Damage
    +25% Thunder Damage
    +25% Air Damage
    +25% Melee Damage
    +25% Spell Damage
    +4/4 Mana Regen
    +30% Exploding
    +300/3 Poison

    [0/4 Slots]
    Fallen from the skies above, forged to perfection in the depths of Hell, this dagger is said to have the powers of Satan himself. Each of its previous owners took their own lives, driven wild by this dagger's pure power.
    Alright, so this dagger is meant to be the embodiment of the Glass Cannon. A TON of damage in exchange for extremely fragile playstyle. Its best to carry a swapout, so that you don't have to always hold this dagger. I don't know if this is too powerful or too weak, and whether or not the drawbacks compensate for its power.


    Extraction - Level 96 Mythic Bow
    https://gyazo.com/80bc6e297859cecbd968eb71a5aa63f9

    Super Slow Attack Speed

    Requirements:
    90 Strength
    20 Intelligence
    20 Dexterity
    20 Defense

    15-20 Neutral Damage

    -750 Health Regen
    -50% Health Regen
    -2000 Health
    -150% Reflection
    -150% Thorns
    -50% Walk Speed

    +2/2 Mana Steal

    +1500/2 Life Steal
    +6000/3 Poison

    Each shot releases a swarm of otherworldly parasites, capable of extracting the soul from the flesh. Its simple design as but one word engraved into it, "Death", and rightly so. Wherever it goes, Death is soon to follow.

    This bow is meant to be for poison and life steal (Obviously). I wanted the bow's stats to somewhat match its lore, as the parasites are eating the user as well, hence the negative health and health regen. I may have gone a bit overboard with the debuffs, but then again, I don't know how powerful 6k poison is with a poison build, so i can't talk.

    The negative thorns and reflection are to prevent some serious cactus cheesing that this bow opens up. Like Lucifer, this bow is not meant to be kept in the user's hand unless they are using it. The health regen may be a bit too much, but I don't know if the poison makes up for it. Like I said in the beginning, constructive criticisms are appreciated.

    Thanks for reading! I had fun making these.


     
    Last edited: May 20, 2016
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  2. awemanrank100

    awemanrank100 custom title

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    Two things.

    1. I'm terrible at stat balancing; dunno about the stats. Seems like there's effort, though.

    2. If the "item maker" you used is mine, I can help you with it; I see an error in how much damage it does, and how many slots it has. If it's not, I have one in my signature hue advertising
     
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  3. TheDesk

    TheDesk Good luck.

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    Well, I meant he's the one who put it into the thingy, because I've tried for 30 mins before giving up lol.
    Also, I wanted it to have no Slots, but i guess since the damage doesnt matter on the bow, I'll just change the text stat.

    Well, the problem I had with the item maker was that I kept making a mistake, and then I'd have to start over. It'd be really annoying if it was really late into it, and with Lucifer, i tried at least 8 times, but there are so many ID's that I was bound to fuck up.
    Good work on the Generator though. Its great!
     
  4. awemanrank100

    awemanrank100 custom title

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    The reason why you can't go back is two (hey look two again) things.

    1. sheer laziness
    2. Scratch becomes really laggy with a large script, which I happen to be using; I've taken ten minutes to make (relatively (the REALLY simple ones only take liek one minute)) simple fixes before.
     
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  5. TheDesk

    TheDesk Good luck.

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    I'm not complaining about your script. Its great. I'm complaining about my own inability to not fuck up lol
     
  6. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    ...to grossly oversimplify, both of these weapons do nothing except kill the user.
     
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  7. TheDesk

    TheDesk Good luck.

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    Would Lucifer be too powerful if it didn't have the health drawbacks? Or would it still be still semi-balanced?

    Extraction's poison and lifesteal isn't enough to make up for its health loss drawback right?

    Should I make the negative hp regen less severe for both? Like instead of -50% , its -30%?
     
  8. awemanrank100

    awemanrank100 custom title

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    Well, it still is partially my fault there. If I wasn't so lazy, it'd be easier. hue
     
  9. awemanrank100

    awemanrank100 custom title

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    doot
    setblock ~ ~1 ~ standing_sign 0 replace {Text1:"{text:\"Right click me!\",clickEvent:{action:\"run_command\",value:\"blockdata ~ ~-1 ~ {Command:give @p carpet 1 15 {display:{Name:\\\"\u00A75Lucifer\\\",Lore:[\\\"\u00A77Normal Attack Speed\\\", ,\\\"\u00A76✣ Neutral Damage: 120-150\\\",\\\"\u00A7c✹ Fire \u00A77Damage: 120-150\\\",\\\"\u00A7b❉ Water \u00A77Damage: 50-75\\\",\\\"\u00A7f❋ Air \u00A77Damage: 150-170\\\",\\\"\u00A7e✦ Thunder \u00A77Damage: 25-275\\\",\\\"\u00A72✤ Earth \u00A77Damage: 200-250\\\", ,\\\"\u00A7a✔ \u00A77Class Req: Assassin/Ninja\\\",\\\"\u00A7a✔ \u00A77Level Min: 96\\\",\\\"\u00A7a✔ \u00A77Strength Min: 45\\\",\\\"\u00A7a✔ \u00A77Agility Min: 45\\\",\\\"\u00A7a✔ \u00A77Defense Min: 45\\\",\\\"\u00A7a✔ \u00A77Intelligence Min: 45\\\",\\\"\u00A7a✔ \u00A77Dexterity Min: 45\\\", ,\\\"\u00A7c-475 \u00A77Health Regen\\\",\\\"\u00A7c-2500 \u00A77Health\\\",\\\"\u00A7c-50% \u00A77Health Regen\\\",\\\"\u00A7c-100% \u00A77Water Defense\\\",\\\"\u00A7c-100% \u00A77Air Defense\\\",\\\"\u00A7c-100% \u00A77Fire Defense\\\",\\\"\u00A7c-100% \u00A77Earth Defense\\\",\\\"\u00A7c-100% \u00A77Thunder Defense\\\",\\\"\u00A7c-100% \u00A77Soul Point Regen\\\",\\\"\u00A7c-3/2s \u00A77Mana Steal\\\",\\\"\u00A7c-100/2s \u00A77Life Steal\\\",\\\"\u00A7c-10% \u00A77Thorns\\\",\\\"\u00A7c-10% \u00A77Reflection\\\",\\\"\u00A7c-25% \u00A77Speed\\\",\\\"\u00A7a+25% \u00A77Water Damage\\\",\\\"\u00A7a+25% \u00A77Fire Damage\\\",\\\"\u00A7a+25% \u00A77Earth Damage\\\",\\\"\u00A7a+25% \u00A77Thunder Damage\\\",\\\"\u00A7a+25% \u00A77Air Damage\\\",\\\"\u00A7a+25% \u00A77Melee Damage\\\",\\\"\u00A7a+25% \u00A77Spell Damage\\\",\\\"\u00A7a+4/4s \u00A77Mana Regen\\\",\\\"\u00A7a+30% \u00A77Exploding\\\",\\\"\u00A7a+300/3s \u00A77Poison\\\", ,\\\"\u00A77[0/4] Slots\\\",\u00A75Mythic Item,,\\\"\u00A78Fallen from the skies above,\\\",\\\"\u00A78forged to perfection in the\\\",\\\"\u00A78depths of Hell, this dagger is\\\",\\\"\u00A78said to have the powers of\\\",\\\"\u00A78of Satan himself. Each of its\\\",\\\"\u00A78previous owners took their\\\",\\\"\u00A78own lives, driven wild by this\\\",\\\"\u00A78dagger's pure power.\\\"]}}}\"}}",Text2:"{text:\"\",clickEvent:{action:\"run_command\",value:\"setblock ~ ~ ~ air\"}}"}
    setblock ~ ~1 ~ standing_sign 0 replace {Text1:"{text:\"Right click me!\",clickEvent:{action:\"run_command\",value:\"blockdata ~ ~-1 ~ {Command:give @p dark_oak_stairs 1 0 {display:{Name:\\\"\u00A75Extraction\\\",Lore:[\\\"\u00A77Super Slow Attack Speed\\\", ,\\\"\u00A76✣ Neutral Damage: 15-20\\\", ,\\\"\u00A7a✔ \u00A77Class Req: Archer/Hunter\\\",\\\"\u00A7a✔ \u00A77Level Min: 96\\\",\\\"\u00A7a✔ \u00A77Strength Min: 90\\\",\\\"\u00A7a✔ \u00A77Defense Min: 20\\\",\\\"\u00A7a✔ \u00A77Intelligence Min: 20\\\",\\\"\u00A7a✔ \u00A77Dexterity Min: 20\\\", ,\\\"\u00A7c-1000 \u00A77Health Regen\\\",\\\"\u00A7c-50% \u00A77Health Regen\\\",\\\"\u00A7c-2000 \u00A77Health\\\",\\\"\u00A7c-150% \u00A77Reflection\\\",\\\"\u00A7c-150% \u00A77Thorns\\\",\\\"\u00A7c-50% \u00A77Speed\\\",\\\"\u00A7a+2/2s \u00A77Mana Steal\\\",\\\"\u00A7a+1500/2s \u00A77Life Steal\\\",\\\"\u00A7a+6000/3s \u00A77Poison\\\", ,\u00A75Mythic Item,,\\\"\u00A78Each shot releases a swarm\\\",\\\"\u00A78of otherworldly parasites,\\\",\\\"\u00A78capable of extracting the\\\",\\\"\u00A78soul from the flesh. Its\\\",\\\"\u00A78simple design has but one\\\",\\\"\u00A78word engraved into it: Death.\\\",\\\"\u00A78And rightly so; whereever\\\",\\\"\u00A78it goes, Death is soon to\\\",\\\"\u00A78follow.\\\"]}}}\"}}",Text2:"{text:\"\",clickEvent:{action:\"run_command\",value:\"setblock ~ ~ ~ air\"}}"}
    Note: I modified Extraction's lore a bit, because I came across a weird quote parsing error that I thought I fixed when I made the second version of the generator (the overhaul update), and I don't feel like fixing it now, with the lag.
     
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  10. TheDesk

    TheDesk Good luck.

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    holy shit thanks! I'm just about to go to bed, so I'll add it tomorrow.

    If I were to correct it, I believe it should be rather easy, because I can see where everything is.
     
  11. Creecreeprs

    Creecreeprs Call me cree HERO

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    I vote Satan because the ids is reaaaally to bad (the red one)
    You just can't use that (if one day it will be aded ^^)
     
  12. Miles_

    Miles_ hi CHAMPION

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    I think the bow should have slow attack and Lucifer should have 30/stat requirements, and I think something like -25000hp so you have extremely bad defence, because the damage is OP af.
     
  13. YYGAYMER

    YYGAYMER reeeee FW FW Media HIC Master Featured Wynncraftian

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    As weapon 'Grandmother', negative regen works when we are holding the weapon. With that 'Extraction', it would be ok if we do the QUICKSCOPE(Quickly changes → Shoot → Hold/Use other weapon → Repeat)
     
  14. TheDesk

    TheDesk Good luck.

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    Thats kinda the point. Insane drawbacks for insane damage. Also, slow attack speed will literally do nothing. Its damage is so low it doesn't matter what its attack speed is. In fact, Super Slow is extremely beneficial, as life steal will trigger more often.
    Alright, I'll make the negative regen on both less detrimental.
    Yup! This is exactly what both these weapons are meant to do. I even wrote this after the stats :/
     
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  15. Miles_

    Miles_ hi CHAMPION

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    How could a player get 45 skill points/stat, I don't like these concepts and to make Lucifer OP couldn't you just switch to Lucifer whenever you need to? I think it can be extremely OP if you do insane offensive damage, because whoever gets the first hit wins then, you could just use a smoke bomb, I know damage is the point, but I don't know why Lucifer would be added, or Extraction because that will make AFK grinding builds OP.
     
  16. TheDesk

    TheDesk Good luck.

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    If you've ever used Grandmother, you'd know that even switching will hurt a lot. And when you're fighting, you can't switch between every normal hit.
    Also, 45 skill points is necessary for Pandemonium, and can be pretty easily achieved with Libra+Blue Mask.
     
  17. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    You can use items that boost skill points, such as accessories and Blue Mask. For instance, there is a particular armor piece, Gravity, that requires -50- in all skill points to wear.
     
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  18. Miles_

    Miles_ hi CHAMPION

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    I know, the max you can manually invest is 100 per skill though and you can get a cap of 200 total skill points without buffs at level 101. Even if you have buffs, I am not sure why they would be spread out like that, 45 per stat. It doesn't make sense because as an example, if you pair dexterity with strength, it will become less effective because dexterity doesn't stack with strength. I don't even know of a single mythic which is solely based around damage, other than Az. I think it is fine for Freedom to have a requirement of 30 skill points per skill because it is not too hard to reach and will not be as defective as 45 strength and dexterity, and 45 agility and defence required for Lucifer.
     
  19. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    No, but they do work separately, allowing you to deal, say, 150% damage half the time, and 200% damage the other half. The effects may not stack up with each other, but that could get ridiculous fast if they did. It does not mean they are unusable or ineffective together, by any means.
     
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  20. XavierEXE

    XavierEXE ♪ Wynncraft's Composer and Ability Tree Lead ♫ ♪ Music Item Team CHAMPION

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    To elaborate on what Selvut said here:
    Strength and Dexterity don't stack, but they do cover for each other. If there is a 60% chance for Dexterity to activate, then Strength will activate the other 40% of the time. Plus, Earth and Thunder items both have quite high poison IDs on average.
     
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