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Game Design Mob Heal Spell Resets Winded

Discussion in 'Feedback' started by Golfbawl, May 25, 2023.

?

Should mobs be able to reset winded and should it decay over time?

  1. No to both

    8 vote(s)
    40.0%
  2. Winded should not be resettable, but it should decay over time.

    12 vote(s)
    60.0%
  3. Winded should be resettable, but it should not decay over time.

    0 vote(s)
    0.0%
  4. Yes to both.

    0 vote(s)
    0.0%
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  1. Golfbawl

    Golfbawl [] CHAMPION

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    Title. Like why is this even a thing?

    Completely invalidates the point of an archetype meant to "get stronger as fights drag on". It's also incredibly silly how it decays over time.

    Thoughts below, and poll above.
     
    shacers likes this.
  2. The Demon Queen

    The Demon Queen Queen of Darkness, Queen of Evil CHAMPION

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    Ah yes, more evidence that proves riftwalker is the worst archetype.
     
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  3. strikeflame5356

    strikeflame5356 what do I write here VIP

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    I don't have too much experience playing riftwalker and certainly not dealing with these mobs, so I don't know what I'm talking about at all, but it seems like it's a thing so that you'll have a reason to burst down heal mobs in situations with relatively weak healer guys, and so that bosses with heal will be able to reset their winded.
    (I of course see how mobs likely have not been designed with this in mind since most mobs with the heal spell right now also had it in 1.20, and beyond that the idea behind it that I stated above might not be a very good one.)
     
  4. shacers

    shacers no longer replying VIP+

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    it might make sense... if riftwalker wasnt the most boring, uncreative and weak archetype ive ever played besides lightbender and pre patch acrobat
     
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