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Any Class Meta Gear For Leveling

Discussion in 'Class Builds' started by Katsuragi Misato, Oct 11, 2020.

  1. Katsuragi Misato

    Katsuragi Misato ❤️

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    If an item is acquired from either dungeon merchant or boss altar, it is untradable.
    You won't be able to buy untradeable items from the trade market.
    Weapons on this list can generally last for 10-15 levels.

    Weaponry
    11 - Ancient Wand [Spell]
    14 - Carbon [Spell] (World Event)
    15 - Golem's Arm [XP, Melee] (World Event)
    18 - Reticence [XP, Melee]
    24 - Effervesence [Spell]
    25 - Staff of the Dark Vexations [Spell]
    Use together with Mask of the Dark Vexations (2 items set). Very powerful with high tier powders.
    25 - Detlas' Legacy [Spell, XP]
    27 - Fiend [Spell, XP] (World Event)
    30 - Haros' Oar [Spell, XP] (Untradeable: Rotten Passage Boss Altar)
    Rotten Passage is unlocked by completing the quest "Grave Digger".
    35 - Waves Raiser [Spell]
    35 - Tempo Ticker [XP, Spell] (Untradeable: Time Trouble Altar)
    9 time fragmets from Tempo Town merchant, takes 2 real life days to get the fragments on one class.
    Tempo Town Merchant is unlocked by completing the quest "Tempo Town Trouble".
    39 - Treachery [Spell, XP] (World Event)
    41 - Glare [Spell, XP]
    42 - Haqherphix [Spell, XP]
    Very powerful with high tier powders.
    47 - Sage [XP, Spell]
    Up to 33% XP bonus. Can be used for dungeons at the end of boss.
    53 - Bough of Fir [Spell]
    55 - Olux's Prized Wand [Spell, XP] (Quest Reward: Olux Weapon Merchant)
    The weapon can be purchased after completing the quest "Shadow of the Beast".
    57 - Heat Death [Spell, Special]
    +Flashfreeze: Ice Snake travels instantly.
    60 - Ohonte Kerhite [Spell, XP] (Untradeable: Tribal Sanctuary Boss Altar)
    High intelligence requirement.
    62 - Carnage Agglomerate [Spell, Melee, Special] (World Event)
    +Displace: Etheric Slash deals massive knockback to enemies hit by Teleport.
    63 - Aerokinesis [Spell]
    High agility requirement.
    64 - Ohm's Wish [Spell]
    66 - Scroll of Nythiar [Spell, XP]
    70 - Stave of the Legends [Spell] (Untradeable: Arena of the Legends Boss Altar)
    Arena of the Legends is unlocked by completing the quest "Temple of the Legends"... as well as 6 other quests.
    70 - Ethereal [Spell]
    71 - Afterimage [Spell]
    High agility requirement.
    74 - Warden [Spell, Special] (World Event)
    +Lockdown: Meteor will snap onto a target in range, regardless of aim.
    75 - Bob's Mythic Wand [Spell, XP] (Quest Reward: Reincarnation)
    The quest "Temple of the Legends" also need to be completed. Usually not worth.
    76 - Prymari [Spell]
    82 - Lazuli [Spell, XP]
    82 - Bismuthinite [Spell]
    89 - Judas [T, Spell] (Untradeable: Corrupted Sand-Swept Tomb Dungeon Merchant, 6 runs)
    92 - Compiler [E, Spell, Melee] (Untradeable: Fallen Factory Dungeon Merchant, 5 runs)
    93 - Nepta Floodbringer [W, Spell]
    93 - Peaceful Rest [F, Spell] (Untradeable: Corrupted Ice Barrows Merchant, 6 runs)
    94 - Phoenix Wing [FA, Spell]
    96 - Morrowind [A, Spell]
    97 - King of Hearts [WF, Utility]
    Up to 55% heal effectiveness. Good secondary wand for healing and to keep your party alive.
    99 - Event Horizon [ET, Spell]
    99 - Bonder [No Reqs, Utility] (Untradeable: Orange Wybel Boss Altar)
    High mana regen can be useful for mobility.
    99 - Predposledni [WA, Utility]
    Up to -16 raw 2nd spell cost (teleport). Good secondary wand for travel and lootrun.
    100 - Cascade [ETWFA, Spell]
    100 - The Nothing [TF, Spell] (Untradeable: Eldritch Outlook Dungeon Merchant, 3 runs)
    100 - Infused Hive Wand [No Reqs, Spell] (Untradeable: Qira Master Hive completion)
    Tokens are better kept for armour or accessory, however.
    102 - Third Wish [TW, Spell, Special]
    +Perfect Recall: Memory Recollection speeds up Chaos Explosion by 0.1s per spell but increases Chaos Explosion's mana bank requirement by 30.

    Fruma wands:
    119 - Hellbound [F, Spell]
    +Dauntless Inferno: Courage casts a series of 5 infernos that expand after the last, dealing 150% each, and grants 20% resistance instead of a damage boost.
    120 - Futulism [F, Spell]
    +Self-sufficient: Powder Specials can no longer be charged manually, but accumulate 8% charge every second.
    10 - Cauterizer [Melee] (World Event)
    11 - Crackshot [XP, Spell]
    11 - Nitrogen [Spell] (World Event)
    12 - Witherhead's Bow [Spell] (Dungeon Drop: Decrepit Sewers)
    14 - Relic [Spell, XP]
    18 - Skin Piercer [Melee]
    30 - Nemract's Rage [Spell]
    Incredibly powerful, especially with high tier powders.
    33 - Viscera Burst [Spell, XP, Special] (World Event)
    +Fallout: Bomb Arrow gains +7.5 range, +50%, severely increased recoil, and 25% self-damage.
    34 - Snakeroot Bow [Spell]
    35 - Tempo Trebuchet [XP, Spell] (Untradeable: Time Trouble Altar)
    7 time fragmets from Tempo Town merchant, takes 2 real life days to get the fragments on one class.
    Tempo Town Merchant is unlocked by completing the quest "Tempo Town Trouble".
    36 - Mesarock Arch [Spell, XP]
    36 - Flaming Wing [Spell, XP] (World Event)
    39 - Chaser [Utility] (Untradeable: Sand-Swept Tomb Merchant, 4 runs)
    Sand-Swept Tomb is unlocked by completing the quest "Kingdom of Sand".
    30% walk speed, useful for traveling.
    42 - Thunderbolt [Spell]
    45 - Deadeye [Spell, Special] (Untradeable: Sunrise Canyon Boss Altar)
    Sunrise Canyon is unlocked by completing the quest "Canyon Condor".
    +Fan the Hammer: Arrow Storm becomes a single stream of 6 high-powered arrows that deal 90% and 35%.
    49 - Eruption [Melee]
    49 - The Traveller [Utility]
    Up to 30% walk speed, useful for traveling.
    49 - Rigor Mortis [Spell, XP] (World Event)
    52 - Evanescent [Spell, Utility]
    55 - Infinity [Spell]
    +Evershot: Arrow Hurricane becomes a consistent, straight stream of arrows with a slower fire rate, dealing greater knockback and triple damage per arrow. Additionally, Arsenal Synergy requires 10 less arrows for each flint arrow.
    55 - Olux's Prized Bow [Spell, XP] (Quest Reward: Olux Weapon Merchant)
    The weapon can be purchased after completing the quest "Shadow of the Beast".
    55 - Joyous [XP]
    30% XP Bonus. Can be used for dungeons at the end of boss.
    Obtainable from Craftsmas Island Weapon Merchant.
    59 - Soundwave [Melee]
    62 - Clairvoyance [Spell]
    65 - Hesperium [Melee, Special]
    +Fission: Explosions from your Exploding ID are twice as big and twice as strong.
    67 - Blighted Seraph [Spell, Special] (World Event)
    +Frenetic Spirit: Guardian Angels damage is set to 10%, but shoot 40% faster and last 5 times longer. Frenzy's cap is increased by 55.
    70 - Maelstrom [Spell]
    74 - Corrupted Witherhead's Elbow [Spell] (Untradeable: Corrupted Decrepit Sewers Merchant, 6 runs)
    Usually not worth it unless you already have the fragments.
    75 - Bob's Mythic Bow [Spell] (Quest Reward: Reincarnation)
    The quest "Temple of the Legends" also need to be completed. Usually not worth.
    81 - Spiritshock [Spell]
    85 - Torrential Tide [W, Spell]
    88 - Plague [TF, Melee] (Untradeable: Corrupted Sand-Swept Tomb Dungeon Merchant, 6 runs)
    88 - Herald of Ruin [EW, Spell, Melee, Special] (World Event)
    +Fallout: Bomb Arrow gains +7.5 range, +50%, severely increased recoil, and 25% self-damage.
    90 - Wybel Fluff Bow [XP]
    Highest XP bow with 39% XP bonus. Can be used for dungeons at the end of boss.
    90 - Return to Ether [WA, XP, Spell, Utility]
    High walkspeed can be useful for mobility.
    92 - Hellstrand [F, Spell]
    94 - Petrified Horror [ET, Spell]
    95 - Gale's Force [A, Spell, XP, Utility]
    High walkspeed can be useful for mobility.
    96 - Orange Lily [EW, Spell] (Untradeable: Corrupted Undergrowth Ruins Dungeon Merchant, 4 runs)
    98 - Anthracite Ballista [FA, Melee]
    99 - Stinger [No Reqs, Melee, Utility] (Untradeable: Orange Wybel Boss Altar)
    99 - Cluster [T, Spell]
    100 - Infused Hive Bow [No Reqs, Spell] (Untradeable: Qira Master Hive completion)
    Tokens are better kept for armour or accessory, however.

    Fruma bows:
    110 - Siege Vent [WF, Spell]
    +Combo Stomp: Landing directly on an enemy with Fierce Stomp sends you back into the air and resets Escape.
    111 - Firebomb [F, Spell]
    +Napalm: Fire Creep increases Arrow Bomb damage by +15%, but deals 15 times the self-damage and lowers velocity. Scorched Earth radius is increased and deals +65%.
    113 - Firemoss Lyre [EWF, Spell]
    High mana regen and health regen, paired with good dps.
    Part of a 3 item Firemoss Set.
    7 - Maltic's Old Spear [XP, Spell]
    13 - Clash Hook [XP, Spell]
    13 - Radium [Spell] (World Event)
    15 - Boil Lance [Melee, XP] (World Event)
    19 - The Berserk [Melee]
    25 - The Swordfish [Spell] (World Event)
    26 - Legendary Smasher [Spell, Melee]
    28 - Psion Marker [Spell, Melee]
    30 - Hammer of the Blacksmith [Melee]
    30 - Overreach [Spell]
    31 - Bugbite [Melee, XP] (World Event)
    35 - Tempo Trident [XP, Spell] (Untradeable: Time Trouble Altar)
    7 time fragmets from Tempo Town merchant, takes 2 real life days to get the fragments on one class.
    Tempo Town Merchant is unlocked by completing the quest "Tempo Town Trouble".
    35 - Anchor Chain [Spell]
    39 - Karma [Spell] (Untradeable: Sand-Swept Tomb Merchant, 4 runs)
    Sand-Swept Tomb is unlocked by completing the quest "Kingdom of Sand".
    Incredibly powerful, especially with high tier powders.
    39 - Fierce Thunder [Spell, Melee]
    43 - Dujgon Warrior Hammer [Melee] (Quest Req: Ice Nations)
    The weapon can be purchased from the Dujgon Weapon Merchant for 35 EB.
    44 - Pulsar [Spell]
    48 - Fissure [Melee]
    +Temblor: Bash gains +1 Area of Effect and is 0.05s faster.
    50 - Earthmover [Spell, XP] (World Event)
    51 - Hecatomb [Melee, XP] (World Event)
    51 - Catamaran [Spell, Utility, Special] (World Event)
    +Rally: Cleansing Breeze heals you for 15% and allies for 20%, but Charge becomes harmless.
    55 - Sludge Slicer [Melee, XP] (World Event)
    55 - Olux's Prized Spear [Spell, XP] (Quest Reward: Olux Weapon Merchant)
    The weapon can be purchased after completing the quest "Shadow of the Beast".
    56 - Skien's Madness [Melee]
    56 - Fierte [Spell]
    59 - Skyfall [Spell]
    60 - Kahontsi Ohstyen [Spell, Melee] (Untradeable: Tribal Sanctuary Boss Altar)
    High strength requirement.
    60 - Terminal Velocity [Spell, Special] (World Event)
    +Tackle: Flying Kick deals much more knockback and increases Collide damage by an additional 150%, 60%, and 10%.
    63 - Remikas' Righteousness [Spell, XP]
    65 - Heaven's Gate [Spell]
    70 - Scythe [Spell]
    70 - Helm Splitter [Melee]
    74 - Virtue [Spell]
    74 - Dragon's Tongue [WF, Spell, Utility]
    75 - Fuunyet [Spell] (Quest Req: Troubled Tribesman)
    The weapon can be purchased from the Tribal Merchant for 8 Jungle Topaz Shards and 4 Jungle Jet Shards.
    75 - Bob's Mythic Spear [XP, Spell] (Quest Reward: Reincarnation)
    The quest "Temple of the Legends" also need to be completed. Usually not worth.
    76 - Gungnir [XP, Spell]
    33% XP bonus. Can be used for dungeons at the end of boss.
    78 - Blade of Purity [XP, Melee, Spell]
    84 - Rikter [E, Melee]
    85 - Proxima [XP, Spell]
    85 - Apotheosis [Spell, XP, Special] (World Event)
    +Paragon: Shield Strike deals 600% damage. Mantle of the Bovemist's cooldown is reduced by 15s, but is limited to one shield charge.
    88 - Tisaun's Proof [Melee]
    88 - Infidel [TW, Spell] (Untradeable: Corrupted Sand-Swept Tomb Dungeon Merchant, 6 runs)
    90 - Wybel Horn Spear [XP]
    Highest XP spear with 39% XP bonus. Can be used for dungeons at the end of boss.
    91 - Pyroclastic Flow [E, Melee] (World Event)
    92 - Bedruthan [EW, Spell]
    93 - Zephra Shredder [A, Spell, Utility]
    High walkspeed can be useful for mobility.
    95 - Undying [EF, Melee, Utility]
    95 - Ignition [F, Spell]
    95 - Black Amaranth [E, Spell] (Untradeable: Corrupted Undergrowth Ruins Dungeon Merchant, 3 runs)
    97 - Harwrol [EA, Melee]
    98 - Veritas [FA, Utility, Spell]
    +Divine Honor: Increases the bonus from Radiance by 5%. Bash deals -15% per hit.
    99 - Quinque [T, Spell]
    100 - Braker [No Reqs, Spell] (Untradeable: Orange Wybel Boss Altar)
    100 - The Forsaken [WA, Spell] (Untradeable: Eldritch Outlook Dungeon Merchant, 3 runs)
    100 - Rhythm of the Seasons [EF, Utility, Spell]
    +Rally: Cleansing Breeze heals you for 15% and allies for 20%, but Charge becomes harmless.
    100 - Infused Hive Spear [No Reqs, Spell] (Untradeable: Qira Master Hive completion)
    Tokens are better kept for armour or accessory, however.

    Fruma spears:
    110 - Allegiance [EWF, Spell]
    113 - Jet Stream [WA, Spell]
    Up to -13 raw 2nd spell cost (charge). Good secondary spear for travel and lootrun.
    115 - Slaying Moon [TF, Spell]
    115 - Frenetic Firestorm [FA, Spell]
    9 - Defibrillator [Melee] (Untradeable: Decrepit Sewers Dungeon Merchant, 1 run)
    9 - Dislocater [Spell, Melee]
    10 - Hydrogen [Spell] (World Event)
    15 - Iron Knuckle [Spell]
    16 - Circuit Buster [Spell, Melee]
    20 - Almuj's Daggers [Spell, Utility]
    High walkspeed can be useful for mobility.
    25 - Backbiter [Spell, XP] (World Event)
    26 - The Divide [Spell]
    29 - Styx's Grab [Spell] (Untradeable: Underworld Crypt Dungeon Merchant, 2 runs)
    Underworld Crypt is unlocked by completing the quest "The Dark Descent".
    29 - Phantom Blade [Spell]
    32 - Stabsand [Spell, Melee]
    32 - Wybel Paw [Utility] (Untradeable: Almuj Black Market Merchant, 10eb)
    High walkspeed can be useful for mobility, however it has almost no damage potential.
    33 - Goredrinker [Melee, XP] (World Event)
    35 - Tempo Tanto [XP, Spell] (Untradeable: Time Trouble Altar)
    7 time fragmets from Tempo Town merchant, takes 2 real life days to get the fragments on one class.
    Tempo Town Merchant is unlocked by completing the quest "Tempo Town Trouble".
    38 - Influence [XP, Spell, Melee]
    39 - Hashr Claw [Spell, Melee] (Untradeable: Sand-Swept Tomb Merchant, 4 runs)
    Sand-Swept Tomb is unlocked by completing the quest "Kingdom of Sand".
    Incredibly powerful, especially with high tier powders.
    40 - Kilij [Melee, Special]
    Weapon needs to be powdered for maximum effectiveness.
    43 - Nodguj Warrior Sword [Spell] (Quest Req: Ice Nations)
    The weapon can be purchased from the Nodguj Weapon Merchant for 35 EB.
    47 - Arterial Spray [Spell, XP] (World Event)
    51 - Reaper of Soul [Spell]
    55 - Olux's Prized Dagger [Spell, XP] (Quest Reward: Olux Weapon Merchant)
    The weapon can be purchased after completing the quest "Shadow of the Beast".
    57 - Locrian [Spell, Melee]
    Incredibly powerful, especially with high tier powders.
    59 - Omnia Mors [Spell, Special] (World Event)
    +Flurry of Blows: Turn Double Slice into a 10-hit pummeling of 16% damage per hit.
    63 - Skien's Paranoia [Melee]
    64 - Roiling Ruckus [Spell, Special]
    +Juggle: Mutilate adds an additional 12 hits. All hits are reduced by -10%.
    66 - Redbeard's Cutlass [Spell] (Dungeon Drop: Galleon's Graveyard)
    70 - Chakram [Spell, Melee]
    70 - Blade of Shade [Spell] (Untradeable: Challenge of the Blades Boss Altar)
    74 - Amadeus [Spell]
    75 - Bob's Mythic Daggers [Spell] (Quest Reward: Reincarnation)
    The quest "Temple of the Legends" also need to be completed. Usually not worth.
    76 - Salticidae [Utility, Melee] (Untradeable: Corrupted Infested Pit Dungeon Merchant, 4 runs)
    High walk speed and jump height can be useful for mobility. Useful at endgame.
    79 - Roulette [Spell, Special]
    Need high thunder damage % to be effective.
    80 - Rewind [WA, Spell, Special]
    +Sorcery: 25% chance for spells and attacks to cast a second time at no additional cost.
    82 - The Visionary's Vice [Spell]
    82 - Thanos Warsword [Melee]
    The weapon can be purchased from the Thanos Weapon Merchant for 40 EB and 40 platinum ingots.
    83 - Aviform [Spell, Special, Utility] (World Event)
    +Windsurf: Righting Reflex has 75% reduced fall speed, lasts twice as long, and is affected stronger by movement speed.
    85 - Bygones [TF, Melee]
    85 - Sreggad [No Reqs, Utility]
    Strong defensive stats and health sustain.
    86 - Brass Brand [Spell]
    87 - Thrice [Spell]
    87 - Blossom Haze [E, Spell, Special]
    +Cherry Bombs: Turns Smoke Bomb into firecrackers that fly farther, tighter, and deal 100%, 30%, 30%, and 30% instantly.
    88 - Pyroclast [EF, Melee]
    89 - Alizarin [XP, Spell]
    89 - Manna [EW, Spell] (Untradeable: Corrupted Sand-Swept Tomb Dungeon Merchant, 6 runs)
    90 - Wybel Tooth Dagger [XP]
    Highest XP dagger with 39% XP bonus. Can be used for dungeons at the end of boss.
    93 - Thrunda Ripsaw [T, Spell]
    93 - Flameshot Hilt [F, Spell, Melee]
    95 - Nona [EA, Melee, Spell]
    95 - Limbo [ET, Melee]
    96 - Ivory [A, Utility, Spell]
    97 - The Specialist [No Req, Spell, Special]
    Weapon needs to be powdered for maximum effectiveness.
    99 - Black [TF, Spell]
    99 - Sitis [W, Spell]
    99 - Slider [No Reqs, Utility, Spell] (Untradeable: Orange Wybel Boss Altar)
    High walkspeed can be useful for mobility.
    99 - Anvil Crawler [T, Melee]
    100 - The Exploited [FA, Utility, Melee, Special] (Untradeable: Eldritch Outlook Dungeon Merchant, 3 runs)
    +Greed: Picking up emeralds heals you and nearby players for 8% max health.
    100 - Infused Hive Dagger [No Reqs, Spell] (Untradeable: Qira Master Hive completion)
    Tokens are better kept for armour or accessory, however.
    103 - Animosity [ET, Melee, Special] (World Event)
    +Hurricane's Eye: Violent Vortex applies 2 marks to every enemy it hits.

    Fruma daggers:
    115 - Roaring Thunder [T, Spell]
    +Lightning Crash: Dash becomes a downward dive. Ripple has tripled height amplification and deals 250% and 100%.
    120 - Crucible [F, Spell]
    +Ignition Whirlwind: Blazing Powder adds +8 rotations to spin attack, but lowers the damage by 75%.
    6 - Harsh Noise [Spell]
    12 - Fire Brand [Melee, XP] (World Event)
    12 - Silicon [Melee] (World Event)
    13 - Puppet Master [Spell]
    14 - Stress [XP]
    Up to 25% XP bonus. Can be used for dungeons at the end of boss.
    21 - Cave In [Spell]
    25 - Intestine Lasso [Spell, XP] (World Event)
    28 - Thriller [Spell] (Untradeable: Underworld Crypt Dungeon Merchant, 3 runs)
    Underworld Crypt is unlocked by completing the quest "The Dark Descent".
    35 - Tempo Totem [XP, Spell] (Untradeable: Time Trouble Altar)
    7 time fragmets from Tempo Town merchant, takes 2 real life days to get the fragments on one class.
    Tempo Town Merchant is unlocked by completing the quest "Tempo Town Trouble".
    35 - Fractured Lyre [Spell, XP] (World Event)
    36 - Sonicboom [Spell, Utility]
    High walkspeed can be useful for mobility.
    37 - Ebb and Flow [Spell]
    42 - Heavensent [XP, Spell]
    49 - Discotek [Spell]
    49 - Bibliotek [XP, Spell]
    52 - Shine Suffocator [Spell]
    54 - Wintergreen [Spell]
    55 - Olux's Prized Relik [Spell, XP] (Quest Reward: Olux Weapon Merchant)
    The weapon can be purchased after completing the quest "Shadow of the Beast".
    63 - Night Rush [Spell, Utility]
    High walkspeed can be useful for mobility.
    65 - Rusted Root [Spell]
    65 - Infernus Aeterna [Spell, Melee, Special] (World Event)
    +Geocentrism: Aura radiates from you instead of your Totem and can be cast any time.
    70 - Thousand Waves [Spell]
    74 - Cold Integrity [Spell]
    75 - Ancient Runic Relik [Spell] (Quest Reward: Reincarnation)
    The quest "Temple of the Legends" also need to be completed. Usually not worth.
    77 - Tachypsychia [Spell, Special]
    +Furious Effigy: Totem effects are twice as fast, but duration is halved.
    80 - Lumina [TA, Melee]
    84 - Cinnamon [F, Melee]
    85 - Procrastination [No Req, Spell, Special]
    +Peaceful Effigy: Your Totem will last twice as long.
    88 - Salpinx [A, Spell] Untradeable: Corrupted Sand-Swept Tomb Dungeon Merchant, 6 runs)
    88 - Overdrive [TW, Spell, Special]
    90 - Wybel Carved Relik [XP]
    Highest XP relik with 39% XP bonus. Can be used for dungeons at the end of boss.
    93 - Inferna Flamewreath [F, Spell]
    94 - Conference Call [TF, Spell]
    96 - Royal Hydrangea [WA, Spell] (Untradeable: Corrupted Undergrowth Ruins Dungeon Merchant, 4 runs)
    96 - A16-L31 Handheld Mortar [ETF, Melee, Special] (World Event)
    +Totemic Fuse: Totemic Smash deals +40%, +90%, +90%, and +60% at the cost of half of Totem's duration.
    97 - Cryoseism [W, Spell]
    98 - Tremorcaller [E, Utility, Special]
    +Dead Weight: Totem's horizontal velocity is greatly increased at the cost of vertical movement.
    100 - The End [EA, Melee]
    100 - Marionette [EWF, Spell, Special]
    +Strings of Fate: Your puppets have a lifetime of 3 seconds and deal 50% increased damage with attacks and explosions.
    100 - Infused Hive Relik [No Reqs, Spell] (Untradeable: Qira Master Hive completion)
    Tokens are better kept for armour or accessory, however.
    101 - Panic Zealot [A, Spell, Utility, Special] (Untradeable: Bottomless Pit Boss Altar)
    Bottomless Pit can only be accessed after clearing the Eldritch Outlook dungeon.
    High walkspeed can be useful for mobility.
    +Furious Effigy: Totem effects are twice as fast, but duration is halved.

    Fruma reliks:
    116 - Scattered Psyche [W, Spell]
    +Furious Effigy: Totem effects are twice as fast, but duration is halved.
    119 - Spectral Psalm [TWA, Spell]
    +Strings of Fate: Your puppets have a lifetime of 3 seconds and deal 50% increased damage with attacks and explosions.

    Sets
    List of every set on wynnbuilder

    Morph [12-100]
    8 piece spell oriented set, 4 armour and 4 accessories.
    Each additional piece gives stronger set bonuses.
    The set has two rings, Topaz which gives xp bonus and Emerald which gives loot bonus.
    You can use two of the same ring and still get the set bonus.
    Can be used to level up to 120.
    NOTICE - Currently overpriced, full set can cost around half a stack le.

    Adventurer [29]
    4 piece spell armour set.
    Easily accessible and strong set at level.
    Full set gives good xp bonus.
    NOTICE - Currently overpriced, full set can cost around 10 le.

    Champion [75]
    4 piece spell armour set.
    Quest reward for Tower of Ascension. Difficult to obtain, but the quest has good rewards.
    Strong set at level. Has some xp bonus but need good rolls.
    Full set gives good health and mana sustain stats.
    Especially good for classes with no healing spells.

    Cosmic [80]
    4 piece xp armour set.
    Untradeable set. Quest reward for ???. Difficult to obtain.
    The set also comes with Altum Spatium, which is currently the best xp necklace.
    Full set gives very high xp bonus. The rolls on pieces are fairly important.
    Can be used to level up to 120.

    Cosmic Foundations [100]
    4 piece tanky armour set.
    Accessories with +sp needed to be able to wear it.
    Items can easily be bought or found from loot chests or mob drops.
    Full set gives very high health, elemental defenses and solid mana and damage.
    Basically a stronger morph set for endgame, but no xp or loot bonus.
    Good for doing fruma quests on the way to lvl 120.

    Liffmail [106]
    4 piece xp armour set.
    Accessories with xp bonus and mana regen recommended.
    Full build with good xp accessories gets 1.5x more xp than a morph set.
    Can be bought from an armour merchant in Espren for 2 le 44 eb.
    Good for grinding bat cave on the way to lvl 120.

    Builds
    lv 14
    > Heliophilia
    > Blessed Wrappings
    > Opulenity
    > Audacity
    > Rarity
    > Rarity
    > Secret
    > Witherhead's Talisman

    20: Boots => Ado Saki (XP, hp)

    25: Necklace => Durum's Serenity (XP, sp)

    25: Bracelet => Laen's Curiosity (XP, sp)

    lv 30
    > Heliophilia
    > Villager Mail
    > Villager Pants
    > Adigard's Snowshoes
    > Rarity
    > Rarity
    > Laen's Curiosity
    > Durum's Serenity

    30: Vindicator can be used if the quest is completed.

    37: Helmet => Yume (XP, hp, dps)

    lv 41
    > Yume
    > Sundown Poncho
    > Chained Pixels
    > Galloping Spurs
    > Rarity
    > Rarity
    > Laen's Curiosity
    > Durum's Serenity

    43: Avalanche can be used if the quest is completed.

    lv 51
    > Yume
    > Marius' Prison
    > Bridge of the Divide
    > Durum's Journey
    > Rarity
    > Rarity
    > Binding Brace
    > Constrict Collar

    Constrict Collar can be substituted with Durum's Serenity or Criistal.

    54: Helmet => Venison (XP, hp, sp)

    58: Greaves of Honour can be used if the quest is completed.

    60: Boots => Bad Wolf (XP)

    60: Dragon's Eye Bracelet can be used if you have one.

    64: Upgraded Orc Mask can be used if the quest is completed.

    69: Chestplate => The Jingling Jester (XP, Greed)

    70: Bracelet => Back-Up Plan (XP, if not using Dragon's Eye Bracelet.)

    71: Clearsight Spectacles can be used if the quest is completed.

    77: Bracelet => Vanguard (XP)

    79: Double Vision can be used if the quest is completed.

    lv 80 (cosmic)
    > Cosmic Visor
    > Cosmic Vest
    > Cosmic Ward
    > Cosmic Walkers
    > Rarity
    > Rarity
    > Vanguard
    > Altum Spatium

    lv 80 (non-cosmic)
    > Gale's Sight
    > Papyrus
    > Greaves of Honor
    > Bad Wolf
    > Rarity
    > Rarity
    > Vanguard
    > Constrict Collar

    Gale's Sight can be substituted with Speaker at level 87.

    Papyrus can be replaced by The Jingling Jester.

    Greaves of Honour be substituted with Ringlets at level 80 or Baitsu's Approach at level 86.
    Greaves of Honour can be replaced by Trench Scourer at level 94.

    Rarity can be swapped for Draoi Fair, or Summa at level 95.

    Vanguard can be replaced by Double Vision if the quest is completed.

    Cosmic set is recommended for level 105+.
    lv 18
    > Tribal Cap
    > Tribal Tunic
    > Tribal Pants
    > Tribal Boots
    > Rarity
    > Rarity
    > Slap
    > Witherhead's Talisman

    lv 32
    > Black Ripper
    > Nemract's Ruin
    > Seismic Chaps
    > Almuj's Walker
    > Rarity
    > Rarity
    > Buster Bracer
    > Durum's Serenity

    lv 50
    > Pelier
    > Sawdust
    > Sow Thistle
    > Galloping Spurs
    > Horseshoe
    > Horseshoe
    > Binding Brace
    > Durum's Serenity

    Alternate items:
    Seven League Boots for boots (more walk speed)
    Criistal for necklace (more xp bonus)

    lv 57
    > Mask of Courage
    > Skien's Fatigues
    > Skien Leggings
    > Skien Boots
    > Horseshoe
    > Horseshoe
    > Binding Brace
    > Strobelight

    Alternate items:
    Mask of Fear for helmet (more melee dmg)
    Granite Helm for helmet (level 63, more melee dmg)

    lv 70
    > Blood Moon
    > Skien's Fatigues
    > Skien Leggings
    > Skien Boots
    > Energy Loop
    > Energy Loop
    > Back-Up Plan
    > Coyote Crest

    lv 83
    > Thanos Legionnaire Helm
    > Thanos Legionnaire Plate
    > Thanos Legionnaire Leggings
    > Thanos Legionnaire Greaves
    > Archaic
    > Archaic
    > Jiandan Handwraps
    > Royal Blazing Amulet

    Alternative items:
    Momentum for bracelet (more damage at the cost of 1 attack speed bonus)
    lv 1
    > CR-1ATATATAT7c7c0N91
    > CR-1ATATATAT7c7c0A91
    > CR-1ATATATAT7c7c0V91
    > CR-1ATATATAT7c7c0h91
    > Rarity
    > Rarity
    > Secret
    > CR-10t0t0t0t0t0t0S91
    > CR-17c7c7c+e+e+e0E92 [t6]

    lv 30
    > Adventurer's Cap
    > Adventurer's Tunic
    > Adventurer's Pants
    > Adventurer's Boots
    > Concentration
    > Concentration
    > Vindicator
    > Durum's Serenity

    Alternate items:
    Laen's Curiosity for bracelet (no Magnet major ID)

    lv 43
    > Avalanche
    > Sundown Poncho
    > Chained Pixels
    > Giant Step
    > Concentration
    > Concentration
    > Vindicator
    > Durum's Serenity

    Adventurer's Armour should still be effective at this stage.

    lv 51
    > Avalanche
    > Marius' Prison
    > Bridge of the Divide
    > Durum's Journey
    > Concentration
    > Concentration
    > Binding Brace
    > Durum's Serenity

    Alternate items:
    Constrict Collar for necklace (more xp bonus)

    lv 64
    > Venison
    > Millennium
    > Kelight's Shield
    > Abysso Galoshes
    > Draoi Fair
    > Photon
    > Tear of Pirate Cove
    > Durum's Serenity

    Alternate items:
    Cloak of Luminosity for chestplate (level 64, more mana and xp bonus)
    Kratke for leggings (to meet weapon sp requirements)
    Bad Wolf for boots (more xp bonus, if skipped Beneath the Depths)
    Dragon's Eye Bracelet for bracelet (replace Draoi Fair with a second Photon)
    Remikas' Authority for bracelet (66, to meet weapon sp requirements)

    lv 71
    > Clearsight Spectacles
    > Adamantite
    > Crystal
    > Sodeta Boots
    > Draoi Fair
    > Photon
    > Back-Up Plan
    > Durum's Serenity

    Alternate items:
    Blue Mask for helmet (to meet weapon sp requirements)
    Purified Helmet of the Legends for helmet (more mr)
    The Jingling Jester for chestplate (more xp bonus, Greed)
    Stalagmites for boots (if skipped Lost Soles)

    lv 75
    > Champion Helmet
    > Champion Chestplate
    > Champion Leggings
    > Champion Boots
    > Photon
    > Detective's Ring
    > Dragon's Eye Bracelet
    > Royal Stormy Amulet

    Alternatively, Draoi Fair and Remikas' Authority or Back-Up Plan can be used instead.

    lv 84
    > Sequencer
    > Seagazer
    > Dark Shroud
    > Ensa's Ideals
    > Photon
    > Detective's Ring
    > Dragon's Eye Bracelet
    > Tenuto

    Alternate items:
    Gale's Sight for helmet (Sequencer can be overpriced)
    Fenmask for helmet (Sequencer can be overpriced)
    Booster Plate for chestplate
    Photon x2 (you can buy on the market, or use one from other class)
    Double Vision for bracelet (Dragon's Eye has 40 defense req, which may be a problem with build changes)
    Royal Stormy (Tenuto can be overpriced, also might not be able to wear with build changes)

    lv 89
    > Sequencer
    > Seagazer
    > Greaves of the Veneer
    > Phage Pins
    > Photon
    > Detective's Ring
    > Dragon's Eye Bracelet
    > Tenuto

    Alternatively, Third Eye can be used instead.

    Use Libra chestplate at 91.
    Dragon's Eye can be swapped for Draoi's Fair (depends on a class).
    lv 18
    > Gnocchi
    > Chimaera
    > Lemon Legs
    > Omnitread Boots
    > Morph-Topaz
    > Morph-Topaz
    > Asher's Relic
    > Witherhead's Talisman

    lv 25
    > Undertow
    > Tsunami
    > Conductor
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Asher's Relic
    > Durum's Serenity

    lv 30
    > Adventurer's Cap
    > Adventurer's Tunic
    > Adventurer's Pants
    > Adventurer's Boots
    > Morph-Topaz
    > Morph-Topaz
    > Vindicator
    > Durum's Serenity

    Alternate items:
    Laen's Curiosity for bracelet (no Magnet major ID)

    lv 40
    > Umbrella Hat
    > Phosphene
    > Chained Pixels
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Vindicator
    > Durum's Serenity

    Alternate items:
    Yume or Redrock Bandana for helmet (more xp bonus)
    Sundown Poncho for chestplate (more xp bonus)

    lv 43
    > Avalanche
    > Sundown Poncho
    > Chained Pixels
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Vindicator
    > Durum's Serenity

    Alternate items:
    Phosphene for chestplate (more spell damage)
    Reminiscence for bracelet (mana regen)

    lv 50
    > Avalanche
    > Marius' Prison
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Binding Brace
    > Durum's Serenity

    Alternate items:
    Bob's Battle Chestplate for chestplate
    Vindicator for bracelet (major ID)
    Constrict Collar for necklace (more xp bonus)

    lv 54
    > Venison
    > Marius' Prison
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Binding Brace
    > Durum's Serenity

    Alternate items:
    Illuminite for helmet (level 55)
    Dravarden for chestplate (level 56, to meet weapon sp requirements)

    lv 60
    > Venison
    > Marius' Prison
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Dragon's Eye Bracelet
    > Durum's Serenity

    Alternate items:
    Tear of Pirate Cove for bracelet (level 61, if didn't get Dragon's Eye Bracelet)

    lv 63
    > Venison
    > Millennium
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Dragon's Eye Bracelet
    > Morph-Ruby

    Alternate items:
    Cloak of Luminosity for chestplate (level 64, more mana and xp bonus)
    Remikas' Authority for bracelet (level 66, extra skill points)

    lv 68
    > Purified Helmet of the Legends
    > Millennium
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Dragon's Eye Bracelet
    > Morph-Ruby

    Alternate items:
    Blue Mask for helmet (to meet weapon sp requirements)
    Meikyo Shisui for helmet (if skipped Temple of the Legends)

    lv 70
    > Purified Helmet of the Legends
    > Adamantite
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Dragon's Eye Bracelet
    > Morph-Ruby

    Alternate items:
    Clearsight Spectacles for helmet (level 71, more xp bonus and hpr)
    The Jingling Jester for chestplate (more xp bonus, Greed)
    Morph-Steel for chestplate (level 75, stronger set bonus)
    Back-Up Plan for bracelet (extra skill points)

    lv 83
    > Sequencer
    > Morph-Steel
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Dragon's Eye Bracelet
    > Morph-Ruby

    lv 87
    > Sequencer
    > Morph-Steel
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Morph-Amethyst
    > Morph-Ruby

    Alternate items:
    Speaker for helmet (more xp bonus and mana)
    Third Eye for helmet (level 93, more mana)

    lv 100
    > Morph-Stardust
    > Morph-Steel
    > Morph-Iron
    > Morph-Gold
    > Morph-Topaz
    > Morph-Topaz
    > Morph-Amethyst
    > Morph-Ruby

    Archetypes
    Mage - Arcanist (infinite mana)
    Arcane transfer
    Chaos explosion
    Arcane overflow
    Arcane power
    Memory recollection

    Archer - Trapper (good mana + area damage)
    Mana trap
    Bouncing bomb
    Grape bomb

    Warrior - Fallen (uses hp as mana)
    Bloodpact
    Intoxicating blood
    Exhilarate
    Air shout
    Iron lungs
    Overwhelming rage

    Assassin - Hybrid (aoe + mana)
    Wall of smoke
    Mirage
    Black hole
    Violent vortex
    Death magnet
    Harvester
    Last laugh
    Echo
    Foul play
    Marked

    Shaman - Summoner (self-heal, easy afk grind)
    Regeneration
    Double totem
    Invigorating wave
    Triple totem

    Resources
     
    Last edited: Apr 27, 2026 at 1:36 PM
  2. Katsuragi Misato

    Katsuragi Misato ❤️

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    added wynndata links
     
  3. Linnyflower

    Linnyflower ironman btw Item Team HICH Master CHAMPION

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    cool thread
     
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  4. zzb_news

    zzb_news Well-Known Adventurer VIP+

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    nice ty for guide
     
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  5. RenZenthio

    RenZenthio Murder the gods and topple their thrones! HERO

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    Y’know what I’m bumping this
    ________________________________
    Also, Braker, Quinque, and ignition are great endgame spell spears too, but I understand not including them simplicity’s sake. But Quinqie (and Braker, situationally) are like the highest damaging spell spears
     
  6. Katsuragi Misato

    Katsuragi Misato ❤️

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    yea i might change the endgame ones a little bit...
     
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  7. syrun97

    syrun97 Well-Known Adventurer HERO

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    Minecraft:
    you can use Pure cuz it have same xp bonus as wybel items, and it can used in endgame thanks to its major id.
     
  8. Katsuragi Misato

    Katsuragi Misato ❤️

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    im not gonna use mythics in this thread sry. keeping it budget friendly
     
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  9. ChromaticDragons

    ChromaticDragons RAGE CHAMPION

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    I remember using IHD until it got nerfed.. ;_;

    btw SALTICIDAE also nice for endgame assassin... speed + jumpboost great for vanish (best to use this just as secondairy weap for roaming around till one day we'll have a Weathered..)
     
  10. J_Lo777

    J_Lo777 Wynn Artist CHAMPION

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    Add Fate's Shear at endgame dagger
    ________________________________
    salticidae is a good off-hand for the jumpboost but not rly an endgame dagger, also Slider gives much better ws
     
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  11. Katsuragi Misato

    Katsuragi Misato ❤️

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    i guess you could use fate's shear with morph (stardust cancels the hp regen)
    i'll add it

    anyway i merged my threads cause why not
     
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  12. ChromaticDragons

    ChromaticDragons RAGE CHAMPION

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    i'd still prefer Salti for the jump boost, not that Slider is bad, its just the jump boost gives a lot more options (I know vanish boosts you but still) + if your speed is already high it doesnt matter too much which one of the two you pick.
     
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  13. J_Lo777

    J_Lo777 Wynn Artist CHAMPION

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    I literally just meant that it's a good offhand but not rly an endgame meta weapon
     
  14. ChromaticDragons

    ChromaticDragons RAGE CHAMPION

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    Me knows :breadskateFedoraEyes:
     
  15. RenZenthio

    RenZenthio Murder the gods and topple their thrones! HERO

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    Bumpychars
     
  16. Hvil

    Hvil Well-Known Adventurer

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    Minecraft:
    What t6 powders
     
  17. Katsuragi Misato

    Katsuragi Misato ❤️

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    it's just a hint that you can use this for a long time if powdered with t6.
    superfast attack weapons with t6 powders are very strong.
    i can remove it if it's confusing
     
  18. Qzphs

    Qzphs Unskilled Adventurer VIP+

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    relic is pretty strong for early archer
    clairvoyance probably deserves a spot on the list

    peaceful rest might be better since it doesn't have -1k hp, i might be wrong

    master is pretty cool until 62
    the more sp you can funnel into morph the earlier you reach critical int thresholds

    i'd make an argument for MoE/MoC (from iboju village) + bob's battle chestplate

    admiral better imo

    no blue mask? cancelled

    spelling
     
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  19. Katsuragi Misato

    Katsuragi Misato ❤️

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    ok thanks changed most of these things
     
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  20. Hvil

    Hvil Well-Known Adventurer

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    I just reached 57 as assasin what do you reccomend you can use set items items from quests if needed. @weeb
     
    Last edited: Nov 15, 2020