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World Lifesteal Per Hit, Rather Than /2s

Discussion in 'General Suggestions' started by Goati, Feb 6, 2016.

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  1. Goati

    Goati actually joeo HERO

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    I feel like lifesteal atm is trash. It heals barely anything (800/2s lifesteal) and means I can't use any other gear because i need so much stuff to get 800/2s. I feel like because mage gets that op heal spell (can heal up to 10k health in less that 1millisecond), lifesteal should be buffed majorly and steal life per hit. Currently the only viable way to actually use lifesteal is to have poison meaning I have no space to use any other gear/make my warrior do dmg/have good defence. My warrior takes 5k dmg from a mage (using 1 metor) 14 levels lower than me and now that lifesteal is also useless I basically insta-loose. This also goes for bosses..
     
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  2. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Per-hit proves to be extremely overpowered. Change your build if it's that much of an issue, or budget with poison. Or, better yet, use POTIONS like you're supposed to!!
     
  3. Goati

    Goati actually joeo HERO

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    then heal would have to be nerfed and that would make some mages unhappy
     
  4. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    It was clearly stressed that mage would be buffed and you would need a lot of potions- This in itself is one of the buffs.
     
    TheDerpyAldrin likes this.
  5. BlahBlah161616

    BlahBlah161616 Light Theme User

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    Normally I just slowly die because I'm too cheap to buy potions.
     
  6. Ironraptor3

    Ironraptor3 Dragon Slayer, CS/Game Dev VIP

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    I mean, you made this thread because essentially, you want mages to be nerfed, rather than your lifesteal to be buffed. Anyone who was in the nether yesterday know this...

    I feel like even if you wanted this, if it were released, youd make a thread about nerfing the amount of arrows fired by arrowstorm... it would go on until your level 80ish warrior webt undaunted in the nether. Seriously dont complain and ask to completely change how a perfectly balanced id works because you got killed in the nether (thanks ♡)
     
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  7. Sanae_pls

    Sanae_pls That Fucking Dark Wizard

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    You're probably using a heavy water weak build while they probably have a ton of water damage lmao
     
  8. Cubie

    Cubie VIP+

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    Use a random Ring with Poison :P
    If you can keep the enemy tagged with Poison, You won't die easily.
     
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  9. Tfarcnnyw

    Tfarcnnyw Skirl CHAMPION

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    if I have 2/2s lifesteal what does that mean
    ________________________________
    so if i do 1000 damage how much health do i get with 2/2s
     
  10. Ironraptor3

    Ironraptor3 Dragon Slayer, CS/Game Dev VIP

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    It means you get 2 health. Damage done has no bearing on amount of hp you get. And 2? That's nothing. Executioner helm alone gets well over 200 alone.
     
  11. Tfarcnnyw

    Tfarcnnyw Skirl CHAMPION

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    2 health per hit
     
  12. Ironraptor3

    Ironraptor3 Dragon Slayer, CS/Game Dev VIP

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    1 health per second regardless of frequency of hits, as long as you hit every 2 seconds

    If it were 1000/2 seconds, it would be 500 per second for 2 seconds, then you hit again afterwards to reactivate
     
  13. Lesliep

    Lesliep Lazy Wynn Mage

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    No. Dear god no. Definitely not.
    The health per hit is what made archer and assassin broken before gavel.
    Also, Mage's heal maxes out at about 4K. For allies it can heal up to 17k, but for self a max of 4k.

    Also it'd be a lot better to just use pots...
     
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