Long time no see, gamers busy busy i wanna play game On recent item patch, they've added 'Jump Heights' stat on various items. which means we're now able to make actual jump height based build without relying on Olympic! Of course many people gave interest on items like Booster Plate by overpricing them to make fun builds with it, but I've got a different idea. Let's talk about combat of assassin first. They use vanish to approach (and boost damage), and use spin to blind enemy, making them unable to attack player. However, there's always exception. Sometimed ranged mobs hit player while they're supposed to be blinded. And for some glass builds, every single hits are dangerous. So I thought.. 'Can enough jump height solve this problem?' more like.. 'Can jump height stat support player on combat?' Let's see. oh btw I used heavy melee So for fun gaming experience.. I set Jump and Attack on same key. anyway here we go ngl this was really fun 276th LI run... wait why am I still counting this?