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Info Item Team Thread - Item/ingredient/major Id Changes, Updates & More (updated 28/03/2020)

Discussion in 'Wynncraft' started by Major_Lue, Sep 27, 2019.

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  1. HV_Metal

    HV_Metal Convergence VIP

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    Use Time Rift

    Edit: https://wynndata.tk/s/5jszi1 - (there certainly is room for improvements)
     
    Last edited: Jan 13, 2020
    starx280 and Epicness937 like this.
  2. Epicness937

    Epicness937 Thesead water god. HERO

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    Entropy would be epic and also it would be cool to make that major id accessable to players who can't afford mythics. Plus mage in my opinion feels like it could use a alot of balancing on endgame wands so this would be awesome!
     
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  3. starx280

    starx280 The boy who cried lunar VIP

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    Wait ppl are agreeing 0_0

    YEEEEE
     
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  4. btdmaster

    btdmaster Famous Adventurer VIP Item Team

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    By the way, will this finally put ttide in its place as the endgame water now? It currently is below the baseline no?
     
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  5. Epicness937

    Epicness937 Thesead water god. HERO

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    I was testing it out and while water crafted bows are still stronger than it (and ttide doesn't have curse) all I can say is...ohhhhhh yeahhhhh. It doesn't have the mana steal it used to but damage wise...its hot. In fact I plan on using it in my next hunter build as soon as I get my 3rd hunter to 100.
     
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  6. Major_Lue

    Major_Lue Famous Adventurer HERO

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    Minecraft:
    You can now find a changelog for Major IDs in the item changelog section of our thread!
    As this is a new addition, here are the change pasted below:

    Major Identification Changes

    Misc. Changes
    - Added numerical information to Major IDs that were missing it. This affects Plague, Sorcery, Calvalryman, Taunt, Entropy, Hawkeye
    - Updated wording of some major IDs. This affects Lightweight, Madness, Taunt

    Hawkeye
    - Damage per arrow decreased to 100%, from 140%

    Greed
    - Heal reduced to 15%, from 20%

    Plague
    - AoE increased to 10, from 8
    - Poison increased to 80%, from 70%

    Heart of the Pack
    - Heal increased to 35%, from 30%

    Saviour's Sacrifice
    - Bonus damage/defence increased to 50%, from 30%
    - Health threshold increased to 50%, from 30%

    Madness
    - Cast time decreased to 3 seconds, from 10 seconds
     
    Last edited: Jan 18, 2020
  7. williamszr98

    williamszr98 Cyberpunk 2077 have less bugs than this update VIP+

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    COLLAPSE MADNESS
    COLLAPSE MADNESS
    COLLAPSE MADNESS
    COLLAPSE MADNESS
    COLLAPSE MADNESS
    COLLAPSE MADNESS
    COLLAPSE MADNESS
    COLLAPSE MADNESS
     
  8. Epicness937

    Epicness937 Thesead water god. HERO

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    Heart of the pack is still bad but hey other than that neat changes!
     
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  9. victorpotato2

    victorpotato2 Broke af HERO

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    Omg hero is gonna be coool
     
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  10. Madkurre

    Madkurre construction worker HERO

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    what the fucj
    @YYGAYMER li without attacking
     
  11. YYGAYMER

    YYGAYMER reeeee FW FW HIC Master HERO Featured Wynncraftian

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    madkruser! Give me your offensive build without sustain....
     
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  12. Madkurre

    Madkurre construction worker HERO

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    game plan: run around and stare at the boss
     
  13. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    Interesting changes. Did Gravity get its typo fixed?

    Glad to see Saviour's Sacrifice might be useful now.

    I didn't think Plague's radius was even that large, I had a lot of trouble getting it to spread even within a few blocks.

    Madness looking nice now too.
     
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  14. btdmaster

    btdmaster Famous Adventurer VIP Item Team

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    So the plague change is a buff ALONG with the fix right? (25%of original dmg rn-supposed to be 70 and is now buffed to 80%)
     
  15. Major_Lue

    Major_Lue Famous Adventurer HERO

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    No fix currently scheduled to release, unfortunately. No guarantee that's going to remain the status, but as of now, there isn't one planned to release.
     
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  16. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    Jesus christ, hawkeye was doing 700% spell damage?!
     
  17. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM CHAMPION

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    Explains why it was so strong, huh? Now it's a more reasonable 500%. This means overall it's weaker than normal arrow storm, but the ease of use and speed should more than make up for that comparatively.
     
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  18. Jirayut

    Jirayut strati masterrace VIP+

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    What about 4X faster casting
     
  19. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM CHAMPION

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  20. Jirayut

    Jirayut strati masterrace VIP+

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    i see. still overall dps boost
     
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