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Game Mechanics Give King Of Hearts Healing Efficiency

Discussion in 'General Suggestions' started by Rythew, Jan 19, 2024.

?

Yes

  1. Yes

    12 vote(s)
    92.3%
  2. No

    1 vote(s)
    7.7%
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  1. Rythew

    Rythew There is no war inside the Fruman Walls

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    Minecraft:
    Give it a use. It makes so much sense just do it. King Of Hearts is also in a bit of a useless spot atm, so giving it healing efficiency and (maybe) more than 0 damage would help give it use in full healer builds/playstyles.

    //Rythew
     
    Elysium_ likes this.
  2. point_line

    point_line Well-Known Adventurer

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    Doesn’t it already give water damage which is basically the same thing
     
  3. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    It what
     
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  4. DrGREEN

    DrGREEN wynncraft.wiki.gg is where its AT CHAMPION

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    Minecraft:
    It’s ment to be an offhand for healers, or just an item for people who are only healers, not ment to do any damage.
     
  5. 100klemonreimu

    100klemonreimu Poison Warrior Supermacy

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    Minecraft:
    They should add more healing efficiency items.

    For king of hearts I think the main reason it is less used is due to switching weapons removes ophanim and it having rather high ing requirement. It is still the best wand for healing and tanking.

    Since king of hearts cannot do damage (unless you build full poison, still unrelated to water dmg%), the difference between water dmg% and healing efficiency is that the former require "fluid healing" node, which most endgame riftwalker/lightbender takes.
     
  6. 100klemonreimu

    100klemonreimu Poison Warrior Supermacy

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    Minecraft:
    The core problem with full heal build is not the strength of items. It is the lack of demand.

    Why have a healer when you can have one more full dps and defeat the boss in seconds?
    What's the point of healing when your teamates are getting 100 to 0 or utilizes fallen/rage?
    Why bother supporting when players can do any content without it?
    Imagine playing as a healer and see teamates run away from you at their 300 walkspeed tna build.
    Why use lightbender as a healer when acolyte has no healing cap?
    (Personally mage isn't inferior. It has fortitude, arcane speed and sunflare. Gentle glow id allows lb to heal seamlessly, expunge id make heal instant and spammable.)
    ________________________________
    Lightbender also deserve more ways to convert healing into damage other than fortitude(it is so broken but for some reason people don't care about it) and lightweaver(overrated. Idk if it is intended, they have trouble keeping a 7 block distance from the player, they also have an extremely small hitbox, these make it nearly impossible to hit unless both you and your foe have the same velocity that is constant, or the foe is large. And how does it reward the player? Less dps and healing done than fighting at point blank). They can make sunshower scale healing or something like that.
     
    Last edited: Jan 22, 2024
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