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Generic Fantasy - [5/7]

Discussion in 'Forum Games' started by hmtn, Aug 30, 2017.

?

Is the combat system something you want?

  1. Yes

  2. No

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  1. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    I look in the new boxes.
     
  2. Florfy5

    Florfy5 a person

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    I keep drinking my water and pretend nothing happened. I keep them in my peripheral vision, however, to see if they make a movement.
     
  3. hmtn

    hmtn Archivist of the Realm VIP+

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    You search [New Boxes]
    Box 1 Contents:
    Iron Ball (6 inch diameter)
    Empty Book
    Tiny Statue (3 In.)
    Gas Lantern

    Box 2 Contents:
    Chair
    (10) Unlit Candles
    Red Chalk
    (3) Sets of Black Cloaks
    Sleep Mask

    Box 3 Contents:
    Treso's Guide to Organizational Efficiency (1123)
    Iron Rod (1 Ft.)
    Eood Valley - A History
    Locked Pendant

    After delivering a bunch of cold glares in your direction, they stop payong attention to you and start badmouthing a king or some sort.

    Its about a minute later that a large man in heavily damaged plate and a man in a cloak enter the building. Both of them are heavily battered and bruised. The tavern goes silent for a monent before the female bartender quickly escorts both of them into a back room.
    The silence instantly breaks.
     
  4. Florfy5

    Florfy5 a person

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    Lazarus (Thinking): Some people stationed north of here... Could be suspicious. I shouldn't go in there alone, though.
     
  5. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Thorston mumbles to himself. "Hmm..."

    I examine the book about Eood Valley and the Locked Pendant.
     
  6. hmtn

    hmtn Archivist of the Realm VIP+

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    The locked pendant is a necklace that appears to be made of brass or a similarly-colored material. There's a large keyhole on the front that looks into inky blackness. No matter how hard you try, it won't budge open.

    Eood Valley - A History
    Tale of contents:
    Geography - 1
    Artifacts - 22
    First Settlers - 30
    Imperial Era - 89
    Riverthrone - 123
    Bentwood - 154
    Other Settlements - 139
    ________________________________
    You slowly and methodically look around, taking note of everybody in the tavern. It's still bustling with discussion, but you think you got everybody.

    List:

    Male Bartender
    Female Bartender
    Various Shady Dark-Robed Figures (9 in all)
    20-Something girl in a blue cloak reading a book
    The Bard
    Gruff man with thick beard and axe
    Priest in a White Cloak
    Warrior in Blue Armor, sitting near the edge in a shady manner.
    Sneaky-Looking guy (Probably a career thief)
    Old looking guard with spear
    Middle-Aged guard with a sword
    Young guard with a spear
    Female guard with a sword
    Middle-aged guard with a bow
    Outdoorsy guy with strange bow
    A Green-Skinned Ninja
    A guy in a green shirt with a knife at his belt talking to a commoner girl
    A commoner girl talking to the guy in a green shirt
    An old man smoking by the by the bar
    Someone in huge black armor with two large greatswords
    A girl in a long brown coat and goggles
    A buff looking guy with a sword at his waist
    Someone in a gray cloak obsessively looking at an engraved box of some sort
     
  7. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    How big are the two objects compared to me?
     
  8. Florfy5

    Florfy5 a person

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    Strategic Analysis:
    Male Bartender- No
    Female Bartender- No
    Various Shady Dark-Robed Figures (9 in all)- No, obviously

    20-Something girl in a blue cloak reading a book- Mage, perhaps? Could be useful.
    The Bard- No
    Gruff man with thick beard and axe- Heavy-hitting, likely resilient
    Priest in a White Cloak- A priest could be useful, since, generically in fantasy universes, priests heal

    Warrior in Blue Armor, sitting near the edge in a shady manner- I don't like the "shady" bit.
    Sneaky-Looking guy (Probably a career thief)- Could be hireable, espionage as well.
    Old looking guard with spear- Possibly willing to help or intel grab
    Middle-Aged guard with a sword- Same as above
    Young guard with a spear- Same
    Female guard with a sword- Same
    Middle-aged guard with a bow- Same
    Outdoorsy guy with strange bow- Could be good to have an archer
    A Green-Skinned Ninja- Infiltration

    A guy in a green shirt with a knife at his belt talking to a commoner girl- No
    A commoner girl talking to the guy in a green shirt- No
    An old man smoking by the by the bar- No

    Someone in huge black armor with two large greatswords- Tank?
    A girl in a long brown coat and goggles- If this is generic, she's steampunk or something, but I doubt she's be much use in infiltration/attack
    A buff looking guy with a sword at his waist- Could be good to have, but outclassed by other people
    Someone in a gray cloak obsessively looking at an engraved box of some sort- No

    Biggest problem is, who would I be able to persuade? Let me think for a bit...
     
  9. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    If you want party members, try looking up instead.
     
  10. hmtn

    hmtn Archivist of the Realm VIP+

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    The pendant would be large for a human. It covers half of your chest. The book is a pocket guide, which means it's generally the perfect size for you.


    Note: I am about to leave for a full day of "Family Bonding". This will be my final post for the next 12 hours.
     
  11. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    I take the book and peek through the door at the side wall.
     
  12. Florfy5

    Florfy5 a person

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    QUOTE="A_total_noob, post: 2443566, member: 78702"]If you want party members, try looking up instead.[/QUOTE]
    But I can't control you :D
    Well, have fun, I guess...

    Le Plan regarding NPCs:
    -Talk to the guards about it. I'll leave in that all I know is that the hooded guys have something up north.
    -If that fails, I'll first see if the 20-something female is a mage and, if so, I'll attempt to recruit.
    -After trying to recruit the mage, I will talk with the outdoorsy guy.
    -I'll also see if the ninja wants to come
    -Maybe the guy in black armor
     
  13. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    However, I can...
     
  14. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    why not?

    Name:
    Dez
    Race:lizardfolk
    Age:22
    Starting Gear:cloths,bandana,small bag,violin(used to cast spells knows 3)
     
  15. Hexorcism

    Hexorcism warrior class enjoyer CHAMPION

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    Name: Rapture
    Race: Human
    Age: ???
    29
    Starting Gear: (Idk how much I can take or what I can take so:) Armor (Helmet which hides face), Large pack, Mace, Rations, Large cape
     
    Last edited: Sep 2, 2017
  16. Florfy5

    Florfy5 a person

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    The standards were set by the first applicant. Just check that.
     
    Hexorcism likes this.
  17. Hexorcism

    Hexorcism warrior class enjoyer CHAMPION

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    I think I'm okay then.
     
  18. hmtn

    hmtn Archivist of the Realm VIP+

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    I was not made for that much walking I live on a computer I feel like I need a wheelchair and I have a cold why did I agree to today.
    The Bardic Route, Eh? Accepted.

    You materialize up tied to a post with your arms and legs bound. You're in a very small, very dark room. Your items lie ~5 feet away, just out of reach. you can hear some people moving outside, but they aren't talking right now.
    What will you do?

    ________________________

    Accepted.

    You materialize standing on the plank of a boat onto a a dock of some sort. The docks themselves open out to a river, and they lead into a large town. Behind the town, on the horizon, you see a forest.
    What will you do?

    ________________________​

    You walk over to the guards. The old spearman raises his head from his drink.
    "What is it? Someone steal somethin?"

    ________________________
    You edge open the door - Just a few inches. It leads into a hallway with 2 rooms branching off it to the left and right. A flight of stairs to the ground floor lies at the end of the hall.
    You hear someone in the room on the left shuffling around in a bed. You can still hear people downstairs, but they appear to have stopped talking.
     
  19. Hexorcism

    Hexorcism warrior class enjoyer CHAMPION

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    Do I have my armor on currently?
     
  20. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I attempt to get out trying to bite the rope but if that doesn't work I try to wiggle out
     
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