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Game Mechanics Gambits should be way more harsher and rewarding

Discussion in 'General Suggestions' started by EpsilonDown, Jul 27, 2025.

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  1. Yay

    2 vote(s)
    40.0%
  2. Nay

    3 vote(s)
    60.0%
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  1. EpsilonDown

    EpsilonDown Vibing to TNA theme

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    Minecraft:
    So gambits are made to encourage more diverse meta... but they completely fail at it.

    1. The gambits are too weak to suggest other builds. Challenge rooms are mostly joke anyways, take like burdened pacifist which does literally nothing for most builds. Or Dull blade which is useless against bosses.

    2. Too fast gambit rotation - No one wants to change build everyday.

    IMO gambit should be rotated weekly like lootrun rewards, and get harsher. For example:

    Peasant's Gambit - All mythic weapons' damage gets 30% lower. All unique weapons' damage gets 30% higher.

    Outworn Soldier's Gambit - All spells cost at least 20 -> 40
     
    Elytry likes this.
  2. Elytry

    Elytry Spitballer of the Architects

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    genius
     
  3. ItsTikki

    ItsTikki living life in ritardando CHAMPION

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    Minecraft:
    tell that to random pf first timer #684
    i'd be mad impressed if they could do something like this; holy cow 13 dps quartzite wand!!!!!!!!
    ah yes kill any spell build, minus arcanist maybe
     
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