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Featured Wynncraftian Fw S4e5 - Dukioooo

Discussion in 'Wynncraft' started by Pretzule, Sep 24, 2017.

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  1. Pretzule

    Pretzule eats pretzels HERO

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    FEATURED WYNNCRAFTIAN

    Season 4, Episode 5:
    Dukioooo
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    Hosted by @Pretzule and the always pretty @Pretty Princess

    Greetings one and all to the fifth interview of Featured Wynncraftian!

    For anyone that has no clue what in the world I'm going on about, let me sit ya right down and explain it.
    Basically, we feature people from the community that have done something that I can ask questions about or are pretty cool and have something to feature.
    They don't always have to be a popular member, just as long as I can ask them about things that make them unique.

    If you think you know someone that might be good to be interviewed or is crazy interesting or someone that is a standout member of the community feel free to suggest them here.
    Seriously please suggest some, I really can't find them all on my own, and it never hurts to suggest people.

    For this next interview I am interviewing someone that I am hoping a lot of you know, since most of you seem to love his website a lot...

    It's none other than @dukioooo !! he was originally suggested by @Agnar

    Welp, it's time to jump right into the interview!​

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    What inspired you to make Wynndata?
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    I'm a web developer, I love experimenting with new things, and when I saw the Wynncraft's API I wanted to create something.

    At first, I tried out everything the API was offering, from a tool to find inactive guild members to a signature image generator.
    I then decided to focus on the itemsDB API to create a new item guide; I wanted to create a guide that was easy to use, fast and independent from Wynncraft's API to prevent bugs and downtimes.
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    So now that you've made one, is there anything else that you plan to create that's Wynn related?
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    My current plan is just to improve WynnData's Item Guide and Builder. I was planning to introduce a Marketplace (like Steam's one), but without some help from Wynncraft or an external mod it is just impossible to accomplish this.
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    So the Marketplace would be some place for people to trade items easily? How would an external mod solve the issue? And would it not be something similar to the Trade Market (forums/discord)?
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    The Marketplace would be different from the Trade Market forum section.
    I think of the Marketplace as a place where you search for an item (example: Warchief), and you get a list of all the current warchief on sale, with the item price next to the identification.
    In this way, you would be able to quickly search for items, find the right one you want and contact the seller directly.
    No more endless searches on "Shop" threads, just a quick search and you find what you want.

    To make this work, I would need an external mod (or a new Wynncraft API) that let users put their items on sale directly from the game. In my idea, players would just need to hold the item in hand, type /sell [price] in chat and the item would already be on sale on the Marketplace.
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    Oh, I can see how that would be a little difficult now, still it's a wonderful idea and would be cool if it could actually happen some day.
    So for your current things, the Item Guide and Builder, how do you plan on improving them?
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    For the Item Guide, I plan on adding more information about each item such as when it was first introduced, where you can find or obtain it (dungeon, merchant, mob drops, quest rewards), how much it costs to buy it (if from merchants or dungeon), and I also plan on introducing the Set bonuses.
    For the Builder I plan on adding three main features: powders on armor, set bonuses and powder specials damages.
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    That actually sounds really cool, but it might be a little difficult getting all that information and making sure it's correct, well at least for the when was it introduced.

    How long have you been coding for, and what languages do you know?
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    Well, I'm a self-taught coder, and I've been creating small things since I was 14 ( a long time ago). I've always focused on web, so I know languages such as HTML, CSS, Javascript for the front-end development while for the back-end I use PHP and MySQL databases.
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    That's a decent amount, so why did you want to code in the first place then?
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    It started with the BBCode on forums; I liked to understand how they work and to use them ... From BBCode I then discovered HTML, and from there I just continued programming ... I was just curious about how everything on the web is made, and I learnt to write the web myself.
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    Have you ever thought about expanding to languages not used for the web, like C++ or Java?
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    I thought about Java recently but I just don't have enough time anymore to learn new languages.
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    Ah that's unfortunate, so other than programming what else do you enjoy doing? Or do in your spare time?
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    I would say play video games: Battlefield 3, CS:GO, minecraft..... yep that's pretty much all I play right now :/
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    Still a nice batch of games. So how did you discover Wynncraft anyway?
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    I joined on March 13th, 2014 .... it was a long time ago, and I'm not sure about how I discovered Wynncraft; most likely I found it on a server list or minecraft forum. The first thing I remember it's me opening Wynncraft's website and thinking that it was cool.
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    Oh well thank you, it certainly is a lot better than the old one.
    Alright for the final question.
    How long did it take for you to create Wynndata anyway? And did you get any help along the way?
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    WynnData started as a small project of creating a better item guide; at the beginning, I created just a rough version of it, for my personal use only. This version had numerous bugs and it wasn't graphically appealing.... but I liked it and I was loving what the Wynncraft itemDB API was offering.
    I started to talk about this "rough" item guide with my friends and they wanted to try it too.... it was at this moment that I realised other players were seeking for a new, well made, item guide and so I started working on it.
    To begin, I erased all the previous item guide code and started from scratch; I wanted to make it as good as possible and, after a week of coding, I came up with an item guide that was working great and also graphically appealing.
    At this point, I had an item guide ready to be made public, but I wanted to do more, I wanted to create something new that no one did before me. Here was when I got the idea to create the Builder: a tool that lets you quickly calculate your in-game build max statistics and damages.
    When I started the coding of the Builder, I knew it was a big project to make, but I didn't realise, until it was too late, that this was a HUGE project.
    The creation of the Builder was a never-ending project; you begin with summing all the identification of the build and you end up calculating the best possible way to combine the items to save as many skill points as possible... and let's not talk about the damage calculations.
    Thankfully @motoki1 did some awesome guides explaining pretty much everything about how damage is calculated in Wynncraft; those guides made the creation of the Builder possible, so big thanks to him.
    Time comes by, and after a solid month of coding, the Builder was finally working.
    At this point, everything was ready to be made public, but I did not have a name for it, WynnData was a suggestion by @LTMS, and I liked it.

    As a final note, I want to thank all the WynnData users for their support and appreciation!
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    Thank you for your time.
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    Thank you :D
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    This concludes the fifth interview for this time on Featured Wynncraftian.
    The next Featured Wynncraftian will be in another 2 weeks or so.
    If you missed the last Featured Wynncraftian where I interviewed @Enduh you can find it here

    Thank you once again @dukioooo for letting me interview you!​
     
    YoshisWorld, LTMS, NITEHAWKX and 39 others like this.
  2. Dwicey

    Dwicey I don't know, I just build a lot now VIP+

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  3. Tekenen

    Tekenen Say bruh VIP+

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    more
     
  4. Stormarend

    Stormarend Toa of Ice

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    Wynndata is magic.
     
  5. Xylium

    Xylium (SNT) House of Sentinels (Council) Nerd HERO

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  6. (Meric)

    (Meric) Professional Asshole

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  7. Tekenen

    Tekenen Say bruh VIP+

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    you rly have a warchief fetish
     
  8. Tobulance

    Tobulance Yes this is epic HERO

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    whens mine pretzule
     
    im handsome and ThomAnn100 like this.
  9. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Somebody should nominate me so I can get interviewed, I did a lot for this community...
     
  10. (Meric)

    (Meric) Professional Asshole

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    one does not ask to be nominated
     
  11. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    I'm getting desperate okay?
     
  12. Dohdo

    Dohdo I'm back. Cancer in it's purest form.

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    We should get Syo and Duki to do a colalb for the marketplace
     
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  13. Bluescreen

    Bluescreen Running Wynndows 7.2.8712.

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    I absolutely love wynndata. If not for that my horrible builds would be even more horrible.
     
  14. dukioooo

    dukioooo Creator of WynnData HERO

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    Oh hey, that's me :o
     
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  15. WithTheFish

    WithTheFish Feesh Staff Member Moderator HERO

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    Grats dukioooo!

    I'm not sure whether to be happy or sad that Pretzule didn't use any puns this time...
     
  16. LTMS

    LTMS Ninja Water Frog

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    Dukio saved our lives
     
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  17. Pretzule

    Pretzule eats pretzels HERO

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    I couldn't think of any puns.
     
  18. Cruuk

    Cruuk yopyop HERO

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    The next best things are rhymes, everyone's got time for rhymes which happen to be sublime.
     
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  19. BloodArchmage

    BloodArchmage dead meme expert,cyberbullied by NicBOMB HERO

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    same it makes me see if when i make it it shows if i made it bad or not
     
  20. ThaUnknown_

    ThaUnknown_ Wynncraft Enhanced Modpack Creator VIP+

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    ARE YOU SERIOUS?!??! I SHARE 1 THING THAT WYNNCRAFT ENHANCED IS WORKING ON AND EVERY1 STARTS STEALING THE IDEA? WTH IS THIS. NEVER AGAIN.
     
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