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Forgotten Echoes | D&d 5e Campaign [6/6]

Discussion in 'Forum Games' started by Lex!, Jul 28, 2020.

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  1. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Yes. And while we travel will it be possible to take a short rest?
     
  2. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    yep
     
  3. H0Y

    H0Y H0Y HERO

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    Leo, seeing the trouble is over, hops into the cart, resuming his trance.
     
  4. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Alrigth then I'll roll ny hit dice to heal up a bit
    Hit dice
    4
     
  5. Skylaar

    Skylaar erm VIP+

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    Skylaar is ready to travel as well
     
  6. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    Sorry for the delayed response!

    You all hop back into the cart, and keep an eye on your captives as you continue towards Port Sur. A relatively uneventful hour later, you see the lights of the town come into view. It's quite late now, and there aren't very many people around as you arrive, but you're greeted by two city guards, who nod to your driver and let you pass. Your driver turns back to you, and says, "Right, well, you aren't scheduled to meet with the Lord until noon tomorrow, so I reckon I'll take you all to your quarters. Unless you'd like to head somewhere else first?"
     
  7. yellowscreen

    yellowscreen Certified Lurker

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    I'm fairly sure we're all ready to leave
    ________________________________
    Oh lol what a coincidence
    ________________________________
    Did the guards grab the captives?
     
  8. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    No, but either way, they're not the people who deal with this kind of stuff. They were specific city guards, typically imperial guards deal with criminal charges outside of cities. You would know that there are imperial outposts in cities, that would be where you would take these people.
     
  9. yellowscreen

    yellowscreen Certified Lurker

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    "Why don't we bring this lot to the imperial outpost and get it off our hands?"
     
  10. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    Hearing the word quarters Thalia seemes to worry for a second before asking. "Do we share a room or are we getting one each?"
     
  11. Tsukiji

    Tsukiji Basking in nostalgia

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    "Alright."
    (Towards the driver) "Take us to the outpost first. And anything we should know before meeting the lord?"
     
  12. Lex!

    Lex! :] CT Manager QA GM CMD CHAMPION

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    "One room each."

    "The lord is an... interesting man to work for. He has his oddities about him, and if I'd suggest avoiding bringing them up. He gets a bit...touchy, when someone does. Otherwise, he's a fine boss, pays you well. I will warn you that his assignments can get odd at times, especially for adventuring folk such as yourselves. Otherwise, there's not much for me to say."

    The driver takes you all towards the imperial outpost, a tall building with imperial banners located near the center of the city. You see hints of light flickering through the windows.
     
  13. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I give sigh of relieve
     
  14. yellowscreen

    yellowscreen Certified Lurker

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    ”Who wants to turn these in? I can’t be bothered.”
     
  15. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    "I'll pass"
     
  16. Tsukiji

    Tsukiji Basking in nostalgia

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    What's the proper procedure for thus?
     
  17. Nikolai Mael

    Nikolai Mael A mess of clockwork, a loss of time CHAMPION

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    Would I know the procedures from my background as a soldier?
     
  18. Skylaar

    Skylaar erm VIP+

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    Ok good we're not dead
     
  19. yellowscreen

    yellowscreen Certified Lurker

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    "Eh, I'll just do it."
    How do we proceed?
     
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