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Guilds Fixing Autocapping

Discussion in 'General Suggestions' started by Jamieverse, Jul 27, 2016.

?

Yes?

  1. Yes +1

    7 vote(s)
    100.0%
  2. No +0

    0 vote(s)
    0.0%
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  1. Jamieverse

    Jamieverse Legendary Adventurer VIP

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    Minecraft:
    Now this probably has been asked for. But um... Never resolved.

    I have comprised some EASY ways to stop Autocapping.

    #1

    Cooldown!
    Once a guild successfully takes over land, a 2 minute cooldown is placed, so that they have time to get back out of hub, into the game, and buy the mobs they want.
    If someone tries to attack, it will say:
    Stop! This territory is on cooldown! Try again later!

    #2
    Don't go into the Hub! Instead of tping them back to hub, have them tp back to where they were! Why not?

    #3
    Make it so when you log on, or are on, it says in your chat that this guild has taken your land. So if they do end up autocapping, you at least have proof to report it.

    #4
    DON'T AUTOCAP! Just wait a couple minutes before attacking!
     
    DanielKH and Plasma~ like this.
  2. Cybersoap707

    Cybersoap707 That one guy VIP+

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    Guild:
    Minecraft:
    They're used to be a 5 minute cooldown before guilds were completely broken. Don't worry, this will be solved soon when guilds are fixed ;).
     
    Jamieverse likes this.
  3. spudsmasher46

    spudsmasher46 Member

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    Guild:
    Minecraft:
    #1
    This is already in place, a five minute cooldown exists, however it is easily bypassed.

    2#
    It was meant for this to happen, however, (if I remember correctly) the issue is that it has trouble auto reconnecting you to the server.

    3#
    /guild log

    4#
    Can't make people do things.

    5#
    R.I.P dark theme.
     
    Jamieverse likes this.
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