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World Failed Spell Effects

Discussion in 'General Suggestions' started by Deactivated, Feb 5, 2016.

?

Do you want to see failed spell effects?

  1. Yes

    23 vote(s)
    74.2%
  2. No

    1 vote(s)
    3.2%
  3. No preference

    6 vote(s)
    19.4%
  4. Yes, but not as described here

    1 vote(s)
    3.2%
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  1. Deactivated

    Deactivated Well-Known Adventurer VIP+

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    Minecraft:
    So, currently in Wynncraft when you "fail" a spell (Don't have enough mana or can't use the spell, such as being too close to blocks to use teleport) there's just the simple "You don't have enough mana" message in chat, accompanied by an anvil sound.
    Ontop of this, my suggestion is that when failing a spell, a small ammount of smoke and/or critical hit particles are discharged (This could be on a 0.5 second cooldown to avoid people spamming the effect) and a fizzing sound. The failed spell message could also include the mana required to cast the attempted spell (E.g. "You need [X Mana] to cast this spell!"). I feel this would fit well with the RPG feel, as right now the simple fail message takes away from the 'realism' of the game, and this would make it look as if the spell really did fail and sizzle away!
    If you agree with, disagree with or just don't care about this idea, be sure to vote on the poll, and thanks for read'n!
     
  2. dead zeffe

    dead zeffe Guest

    great idea <3
     
  3. YYGAYMER

    YYGAYMER reeeee FW FW Media HIC Master Featured Wynncraftian

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    "Hehe... time to make some lag for party..."
    But you thought about it :D
     
  4. NickMC96

    NickMC96 \o/ VIP+

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    Ehmigerd yes! That *CLANK* I hear every time I don't have enough mana is... Not very pleasing for my poor ears.
     
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