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World Enhanced Combat | 5+ Supporters

Discussion in 'General Suggestions' started by TheNecromancer, Nov 23, 2015.

?

Do you support this?

  1. I support this.

    8 vote(s)
    66.7%
  2. I do not support this.

    4 vote(s)
    33.3%
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  1. TheNecromancer

    TheNecromancer dead

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    Minecraft:
    Hello, fellow Wynncrafters. I just came up with an idea of more events during combat. This would allow combat to be more eventful and more of a challenge of variety instead of time. Here are some ideas that I thought of:

    Hit Chances

    Hitting An Enemy
    [85%] Normal - You hit the enemy as expected.
    [4%] Critical Hit - You hit with a strong attack, dealing 200% damage.
    [1%] Ultra Critical Hit - You hit with an ultra strong attack, dealing 300% damage.
    [7%] Miss - You miss the attack, dealing 0% damage.
    [3%] Counter-Attack - The enemy counter-attacks, dealing 75% damage back to you.

    Being Hit
    [85%] Normal - The enemy hits you as expected.
    [4%] Critical Hit - The enemy hits you with a strong attack, dealing 200% damage.
    [1%] Ultra Critical Hit - The enemy hits you with an ultra strong attack, dealing 300% damage.
    [7%] Dodge - You successfully dodge the attack, taking no damage.
    [3%] Counter-Attack - You successfully counter-attack, dealing 75% damage to the enemy.

    Skill Points Change

    [Max 75] Strength - Increases attack damage you deal by 1%.
    [Max 75] Resistance - Increases base defense you resist by 1%.
    [Max 50] Dexterity - Increases chance of critical and ultra critical hitting by .5%. (crit overwrites ultra crits which overwrites normal)
    [Max 50] Intelligence - Increases mana capacity by 1%.
    [Max 50] Agility - Increases chance of dodging and counter-attacking by .75%. (counter overwrites dodge which overwrites normal)
    [Max 100] Vitality - Increases max health by 1%.

    Anyone with skills with points higher than their new maximum will be lowered to the new maximum and the skill points will be refunded upon login.

    Horse Mounts Changes

    Enemies and yourself may now fight atop of mounts. The level of those mounts will affect how much damage you deal during an attack while riding the mount. As well as that, another horse tier will be added and the horse breed chances will be changed. As for level-up skills, every 1 level will increase that certain stat by 2%. As of leveling, a new "Stability" stat will appear. For every 1 level towards stability, the amount of damage you deal on a horse will increase by 1%. Therefore, a 40/40 White Horse will deal 40% damage upon attacking while riding the horse.

    Brown Horse
    Speed: #/10
    Jump: #/10
    Stability: #/10
    Experience: #/100

    Breeding Chances
    Brown: 65%
    Black: 35%


    Black Horse
    Speed: #/20
    Jump: #/20
    Stability: #/20
    Experience: #/100

    Breeding Chances
    Brown: 25%
    Black: 45%
    Chestnut: 30%


    Chestnut Horse
    Speed: #/10
    Jump: #/10
    Stability: #/10
    Experience: #/100

    Breeding Chances
    Black: 35%
    Chestnut: 40%
    White: 25%


    White Horse

    Speed: #/40
    Jump: #/40
    Stability: #/40
    Experience: #/100
    Breeding Chances
    Chestnut: 20%
    White: 65%
    Gold: 15%

    Gold Horse
    Speed: #/50
    Jump: #/50
    Stability: #/50
    Experience: #/100

    Breeding Chances
    White: 40%
    Gold: 60%



    So, I hope you like this suggestion about enhanced combat methods! Remember to vote if you like the idea and want to support it!

    Have you ever played The Legend of Notch: Reincarnation? Why don't you help give me a few tips and bits of info about it? I'm recreating it in Vanilla Minecraft! [TLoN:R]
     
    Last edited: Nov 24, 2015
  2. TrashcanMan

    TrashcanMan Hello I am here

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    I'm a little iffy on the hit chances. On one hand, it's a really fun idea, but on the other hand, there's no variation in the percentages. It would be cool if certain weapons/armor affected your hit chances, like for example a chestplate that increases dodge chance by 1% or something.
     
  3. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    An interesting idea, but please, please wait until after the Gavel Update's combat rework.
     
  4. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    The most op build would be max dex, max agility, then the rest into strength. That would be

    54% chance to do triple damage so, lets say you do 1600 damage with bomb arrow. Abs you have 48 strength, that would be 2,368 damage. Now triple that, that's 7104 every other attack. Of course you could 100% vary this, but this build would be op
     
    Last edited: Nov 24, 2015
  5. TheNecromancer

    TheNecromancer dead

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    Minecraft:
    Crits overwrite ultra crits.
    54% chance to deal double damage,
    46% chance to deal triple damage.

    But I see where you're going with this.
    ________________________________
    I changed the skill points for Dexterity and Agility:
    [Max 50] Dexterity - Increases chance of critical and ultra critical hitting by .5%. (crit overwrites ultra crits which overwrites normal)
    [Max 50] Agility - Increases chance of dodging and counter-attacking by .75%. (counter overwrites dodge which overwrites normal)
     
  6. kingmike99

    kingmike99 The Meteor

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    Why does the title say 3+ supporters?!

    You only have 3 supporters...

    3 ≠ 3+

    Misleading title is misleading.
     
  7. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Minecraft:
    200% is 3x, 100% is 2x
    ________________________________
    OkY cool, that was a needed nerf also :P
     
  8. TheNecromancer

    TheNecromancer dead

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    Minecraft:
    100% is normal,
    200% is 2x,
    300% is 3x,
    etc.
     
  9. field

    field VIP+

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    And what exactly is this?
     
  10. TheNecromancer

    TheNecromancer dead

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    Minecraft:
    Basically a white horse with Gold Armor.
     
  11. Mettymagic

    Mettymagic she/her HERO

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    please no, anything that will kill you (75% damage reflected? thats just mean for an arrowstorm archer or multihit assassin) or save them with no hesitation due to rng is a bad idea to start with.
     
  12. field

    field VIP+

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    Ah ok.
     
  13. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Then just put the numbers :P, but I now see what you are saying
     
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