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Mage/Dark Wizard Endgame Basic Mage Mana/spell Damage Build

Discussion in 'Class Builds' started by IanBy, Apr 5, 2017.

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  1. IanBy

    IanBy A most magicaly magnificent mage

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    This is a standard Mage build that I created, it is mainly water with a bit of air, feel free to give me suggestions on what I could improve, I need the help.
    Armor

    Helmet: third eye


    Chest plate: Aquarius


    Leggings: crystal


    Boots: memento


    ------------------------------------------
    Weapon

    Wand: lunar spine/hive wand



    ------------------------------------------
    Jewelry

    Ring 1: concentration


    Ring 2: moon pool circlet


    Bracelet: squid anklet for mana or nebulous for more spell dmg


    Necklace: Royal stormy amulet

    ------------------------------------------
    Stats

    Strength: 10

    Dexterity: 10

    Intelligence: 100

    Defense: 41

    Agility: 37

    ------------------------------------------
    Powders

    For the wand 2 air or water will work, once you have 2 of one put 1 of the other element on it. On the other hand if you are using the hive wand I'd put 2 water and 1 air, not filling up all the slots because you want to keep some neutral damage so the spell damage is increased.

    For the armor put 2 Teir 6 water powders on it so that the bonus spell damage per mana used is 20%, making it extremely good, Infact it can be better than a pure because spell damage affects neutral damage a lot more than than elemental and pure sadly does no neutral. For the other slot on each armor you could put a Teir six of the other 4 elements to get overall more defense.
     
    Last edited: Apr 12, 2017
  2. NamesAreHard

    NamesAreHard Mage Enthusiast (She/He/They) CHAMPION

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    basic
    10char
     
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  3. IanBy

    IanBy A most magicaly magnificent mage

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    Ok thanks for the tips guys and yeah this is my first build so it's not great
     
  4. NamesAreHard

    NamesAreHard Mage Enthusiast (She/He/They) CHAMPION

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    oh.. its not actually bad its just a very common build
     
  5. IanBy

    IanBy A most magicaly magnificent mage

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    I'll try to figure out what I can improve
     
  6. IanBy

    IanBy A most magicaly magnificent mage

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    I added the nebulous as a possible bracelet because of the wonders it can do to your spell damage
     
  7. Raytura

    Raytura Travelled Adventurer

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    Nice build
     
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  8. IanBy

    IanBy A most magicaly magnificent mage

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    Thanks
    ________________________________
    I added a hive wand as a possibility for lvl 100s because of course it's op, you could add about 3 powders to keep some neutral damage, probably 2 water and 1 air that way curse can activate, and curse is really good against anything with high health
     
  9. JaydonTheWarrior

    JaydonTheWarrior Nerf tanks, buff paladin.

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    After you have 147 int there isn't a reason to have over 10 mana regen.
    Use items like star dust, hive chest plate, and fermion. Or else it's just wasteful
     
  10. IanBy

    IanBy A most magicaly magnificent mage

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    Ok thx for the tip
     
  11. IanBy

    IanBy A most magicaly magnificent mage

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    I added a section saying optimal powders, if you use those it will drastically increase your spell damage
     
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