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Dungeons Dungeon Loot System

Discussion in 'General Suggestions' started by Ecence, Feb 26, 2021.

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Good Idea?

  1. Yes

    1 vote(s)
    50.0%
  2. No

    1 vote(s)
    50.0%
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  1. Ecence

    Ecence Well-Known Adventurer CHAMPION

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    I think that most of us (At least the people I hang around with) think that dungeon loot has far too limited uses. For me, the only reason to run dungeons is to obtain better tools, and you don't even need to do that if you buy them on the trade market.
    My friends and I were discussing this, and decided that there is a really simple solution: Give a loot chest equivalent to the dungeon's level. So you know how Infested Pit is a level 18 dungeon? When you complete it, have it give you a level 18 Loot Chest similar to a Daily challenge reward. For balancing, loot should probably become worse the more you run back-to-back, just like regular Loot Chests.
    This idea would also add more incentive to run the dungeon at your level, instead of just waiting and cheesing it when you are 5-10 Combat levels higher than the dungeon.
    Please let me know what you think, and leave any suggestions you have that could solve the problem of the limited dungeon loot.
     
  2. alexphilgab

    alexphilgab The Godsent CHAMPION

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    Dungeons need to be reworked but not like that (it is way too much better to do lootruns, if we add your idea so dungeons will get even less attractive)
     
  3. N20colas

    N20colas Well-Known Adventurer VIP

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    Minecraft:
    the corupted donjons in the forgery already give loot at the end no ? You want do the same ?
     
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