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Dungeon Idea: Top Secret Facility

Discussion in 'General Suggestions' started by add 45/45 horse, Sep 20, 2019.

?

Are you raiding Area 51 today?

Poll closed Sep 21, 2019.
  1. Yes

    40.0%
  2. No

    60.0%
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  1. add 45/45 horse

    add 45/45 horse My Immortal

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    Minecraft:
    I call first on the shitty meme suggestion!

    Level 80 Dungeon

    Lore: After talking to Eetee you have discovered that the Gavellian government has kept the existence of cosmic energy and the entities connected to it a secret. They have incarcerated all of Eetee's kind in a bid to draw out their latent cosmic energy and use it conquer the world. You must put a stop to this by infiltrating the secret base Area 51.

    You would begin at the gate of the top secret facility. The top secret facility is located in a canyon, with no other way to advance but the gate. The area around is barren around the facility, with greenery in the distance. There are numerous huts leading up to a large building which can only be accessed by a lift leading to the basement. You would have to fight your way past numerous Gavellian Soldiers to make your way to the testing lab. Once you get past the gate, the alarm is sounded. A bit of dialog "[1/1] ???: Intruder at the gate. All men are to apprehend this intruder at once!" appears. You are swarmed by Gavellian Soldiers and Gavellian Infantry. You activate a lift, but you must survive until the lift arrives (around 30 seconds).

    The testing lab is a dark area laden with masses of tentacles scattered about. To move on through the testing lab you must make your way across tentacles that act like bridges. "Tickling them" (pushing a button) activates them, causing to extend, and you have a limited time to cross to make it to the next platform. Occasionally found on the platforms are Cosmic Greenites.

    After making through the door you enter a futuristic room with numerous sci-fi looking weapons hanging around. There is a locked door at the end. Dialog stuff happens. [1/3] ???: It's too late for you to leave now, you've seen too much. [2/3] ???: The power contained within the Graylings... with it... [3/3] We can rule the world! Starting with you, you imbecilic humans! The floor is splattered with cosmic ectoplasm in places. To make it through this room, you need to escort 3 Cosmic Graylings to the power the cannon, destroying the equipment and the locked door. You must however protect them from their natural predators the Cosmic Greenites. The Cosmic Graylings are located in corners of the room and behind equipment.

    Before reaching the boss room you have a chance to read a book on a desk called "Busch's Log" It reads as follows. [1/4] Commander Busch: Today we have made an amazing breakthrough! [2/4] Commander Busch: Through magic we can jack the Graylings' nervous system, and assume complete control. [3/4] Commander Busch: We don't need the little bastards to cooperate with us anymore. Now we continue with the plan. [4/4] Commander Busch: For Gavel!

    The boss room continues with the futuristic theme of the previous room. There are charging stations located at the far sides of the elliptical room. Occasional spots of slime litter the floor. [1/1] Commander Busch: I will let nobody interfere with my plans! Now die like a dog, human!. Enslaved Graylings and the boss Commander Busch spawn. Commander Busch cannot be damaged (through resistance) until you bring 5 Enslaved Graylings to the charging stations, so be careful not to kill too many or you'll have to wait. [1/1] Charging Station: Battle systems overloaded... After doing this you can damage the boss for 15 seconds, after which it becomes invulnerable again. [1/1] Charging Station: Battle capacity restored.

    After defeating the boss you are rewarded with 1 Busch's Conspiracy and 3 Top Secret Facility Fragments which can be used to purchase items.

    About the enemies:

    Appearance: Villager with yellow helmet and dusty vest
    Type: Red
    Health - 8500
    Attack Type - Ranged
    Damage: 200-650 neutral
    Attack Rate: 1.5
    Element Defenses: 150 thunder, -100 fire
    Speed: 3m/s
    Aggro Range: 128

    Appearance: Villager with red helmet and dusty vest
    Type: Red
    Health: 11500
    Attack Type: Melee
    Damage: 350-550 neutral
    Attack Rate: 1
    Element Defenses: 150 fire, -100 thunder
    Speed: 4m/s
    Aggro Range: 40m

    Appearance: lime green humanoid with rough skin and 2 additional heads on each side of the main head, each head sporting a single eye
    Type: Red
    Health: 16000
    Attack Type: Melee
    Damage: 350-350 neutral, 150-350 earth
    Attack Rate: 1
    Element Defenses: All 50
    Speed: 2.5m/s
    Spells: Flamethrower (13s cooldown, 70% damage)
    Aggro Range: 20m

    Appearance: gray entity heads with smooth appearance and little eyes on the far sides of its head
    Type: Blue
    Health: 8000
    Attack Type: Melee
    Damage: 1-1 neutral
    Element Defenses: All 50
    Speed: 2m/s
    Aggro Range: idk how this works for follow mobs

    Appearance: gray entity heads with smooth appearance and little eyes on the far sides of its head
    Type: Red
    Health: 8000
    Attack Type: Melee
    Damage: 150-150 Neutral, 35-65 All
    Element Defenses: None
    Speed: 4m/s
    Spells: Heavy Charge(15s cooldown, 100% spell damage)
    Aggro Range: 64

    Appearance: Villager with futuristic armor and a large battery pack/weapons system on his back
    Type: Red
    Health: 92500
    Attack Type: Melee
    Damage: 650-950 Neutral, 50-50 All
    Element Defense: 50 All
    Speed: 3m/s
    Spells: Teleport (1s cooldown), Teleport(1s cooldown) Arrow Storm(7s cooldown, 50% damage), Meteor(7s cooldown, 200% damage), Heavy Teleport (6s cooldown, 50% damage)
    Aggro Range: 64

    As for the enemy density of the areas, expect about 1 enemy per 100 square blocks outside of the testing room with 2 soldiers per infantry. Each platform inside the testing room will hold 1-3 Cosmic Greenites. Denisty of Greenites are about 1 per 225 square blocks inside the weapons room, but your graylings move slower so they can easily be caught.The boss fight sees about 1 grayling spawn every 8 seconds with a maximum of 8.

    this post is epic :saltedhigh::handok:
     
    ServoRo, BqwaOLD and Druser like this.
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