Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

Custom Player Movements

Discussion in 'General Suggestions' started by Setharoph, Feb 7, 2026 at 3:31 PM.

?

Am I crazy or would that be a good idea?

  1. Agree

  2. Neutral

  3. Disagree

Results are only viewable after voting.
  1. Setharoph

    Setharoph Newbie Adventurer

    Messages:
    2
    Likes Received:
    0
    Trophy Points:
    2
    You guys have managed to make custome animations for mobs already and are about to add custom particles for abilities. I feel like the next bit of immersion would be to add custom animations. Walking, Running, Crouching, Swimming, Riding, Fighting, and Abilities could all have different animations specific to your class. NPCs could have these too.
     
  2. Deusphage

    Deusphage but a beast Modeler Builder

    Messages:
    2,878
    Likes Received:
    4,702
    Trophy Points:
    207
    Creator Karma:
    Guild:
    Minecraft:
    You cannot really change the player model without forcing the player to be in third person.

    Also NPCs do use custom animations, and there's custom emotes for players
     
    Setharoph likes this.
  3. Setharoph

    Setharoph Newbie Adventurer

    Messages:
    2
    Likes Received:
    0
    Trophy Points:
    2
    So if you're in first person (which can be done, several mods do it) this would be more aesthetic to see on other players. And you wouldn't need to change the model too much, just how different parts move.

    I just know that I like playing in third person (I have a mod that makes it better) and it would be very aesthetically pleasing, yes.