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culpit liveblogs fruma

Discussion in 'Wynncraft' started by culpitisn'taword, Apr 4, 2026.

  1. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    Okay I'm still dying constantly. I'll buy a bad Stardew. 15 LE 48 EB; there were a bunch of Stardews up for exactly 63000, but this one was a little more expensive. Seemed to have marginally better rolls.
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    Oh, what? This one came with Thunder Powders on it! Fives...

    ...Kill Streak is completely useless against bosses.
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    Okay, I'm doing substantially better. Swapping Dawnbreak for Stardew seems to have significantly upped my DPS (although I also swapped some useless party Lightbender abilities for the Riftwalker stuff from the build).

    ...Still dying. Not having good MR is killing me. Stardew is probably responsible for that.
     
  2. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    Wow. This build... can't do caves. What? Why not? Why can't it do caves?
     
  3. Elytry

    Elytry Making Builds & Needs to Chill

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    Well, bossfights give my build less trouble than caves.
     
  4. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    Got to 2.6m on Tasim... on Morph. I think that Lament build sucks. Maybe Shattershard was somehow key to the whole thing, or I needed better rolls. Whatever. It didn't work.
     
  5. Glacierz

    Glacierz Travelled Adventurer

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    As boring as it may be, sustain is probably the best way to go about this.
     
  6. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    The thing is, the build I got is supposed to be sustain. But there wasn't any sort of instruction manual included in it, and it doesn't seem to work well. A stack... wasted? I guess??

    There wasn't really an explanation as to what the build was exactly doing. The person who made it didn't seem to know either. It had crippling movespeed drawbacks, low mana regen (bad for sustain), negative health regen (also bad for sustain). What was going on there? Morph may be weak and not intended to be used at this level, but it's reliable. You know what it does.
     
  7. Elytry

    Elytry Making Builds & Needs to Chill

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    Alright, let me make you an ACTUAL sustain build.

    okay so this hasn't been field tested BUT. It is an adaptation of a build that I KNOW works (uhh the build was originally for a grimtrap trickster, ewf slap very slow very sustain.) Since earth damage is less important I swapped some items out. It shouldn't be super expensive, as you've previously mentioned you've bought a lament (if you got rid of it since I'm very sorry) Uh if antidote is super expensive don't bother it's not very essential.

    -Firemoss Veil (sustain in the form of hpr and max mana, also skill points)
    -Drenched Igneous (damage, health and mana sustain)
    -Ophiuchus (damage, sustain)
    -Carcinization (damage, health regen, max mana)
    -Olive (skill points and damage)
    -Olive
    -Firemoss Band (health regen, set bonus gives max mana)
    -Antidote (water damage, heal effectiveness)
    -Lament[w7w7w7] (self-explanatory)

    Worse mana regen than morph cascade, higher higher max mana, higher mana steal, high enough health regen that it probably will balance -life steal, walk speed is much lower, hp is much higher, ehp is slightly higher, much higher heal to health ratio
    if this isn't good enough let me know
     
  8. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    Died at 1.8m. I ran out of mana. Argh.
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    I have a Lament but I haven't powdered it because I'm not sure if it's good.
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    Died at 4.1m. Thought he was staggered. He wasn't.
     
    Last edited: May 18, 2026 at 9:04 PM
  9. Elytry

    Elytry Making Builds & Needs to Chill

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    Fair
    Mana potions aren't bad as a sustain supplement when running low.
     
  10. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    That reminds me that I've started collecting stat potions and have a broad suite in my charbank. I don't collect mana potions but I could, maybe while out running for a Cistern Circlet again.

    The thing is, basically, it's already hard enough to keep track of what I'm doing and what spells I'm casting during the fight. If I was having to watch my mana and drink potions when it was getting low I probably wouldn't be able to mentally handle it. Like, I have to be teleporting to escape Tasim, but I also have to be teleporting to hit him for Distortion, and I have to be healing constantly because any random attack will knock off 1/2 of my health, and I have to be keeping a distance so he doesn't hit me at melee, but I also have to be attacking him with Ophanim, and I have to be throwing Ice Snakes at him to trigger Crystallised.

    And the boss arena sucks so bad. It's so small! It's so weird shaped! All of its walls are easy to get caught on because they prioritised aesthetics over functionality here!