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Class Suggestion Shaman

Discussion in 'General Suggestions' started by Witcher, Jul 6, 2016.

?

Do you like this class?

  1. Yes

    40.0%
  2. No (explanation please, votes are public)

    60.0%
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  1. Witcher

    Witcher the crappy class suggestions guy

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    :D maybe it's a reason to cry, but I love making suggestions and besides item suggestions are classes the easiest ones! But without further explanation I wish you a lot of fun reading my weird thoughts.

    The Shaman

    Weapon: Axes/Tomahawk

    Stats:
    Damage
    Defense
    Range
    θSpells

    Spells:

    right-left-right / Tornado
    Description: A tornado made out of white particles will appear, keeping the position where it was casted and pulling mobs within 10 blocks towards it and dealing damage upon collision.
    Tiers:
    1. Tornado deals 70% meele and 5% Air-damage every second when a mob stands in it. Tornado lasts 4 seconds.
    2. Tornado deals 80% meele, 6% Air- and 6% Earth-damage every second when a mob stands in it. Tornado lasts 5 seconds. => Mobs that stand in the tornado when it ends will be pushed away.
    3. Tornado deals 100% meele, 12% Air- and 6% Earth-damage every second when a mob stands in it. Tornado lasts 6 seconds. => Mobs that stand in the tornado when it ends will be pushed away in the air.

    right-right-right / Aerial View
    Description: The Shaman becomes a crow upon casting this spell, flying in the direction he looks at. This is possible by making the player invisible and placing an animated raven block model on the players head.
    Tiers:
    1. Spell lasts for 3 seconds and ennemys around you get a 10% damage weakness for 6 seconds.
    2. Spell lasts for 4 seconds and ennemys around you get a 10% damage weakness for 7 seconds.
    3. Spell lasts for 6 seconds and ennemys around you get a 10% damage weakness for 10 seconds.

    right-left-left / lightning strike
    Description: lightning(s) will strike the mob you are looking at, dealing damage and applying a charged aura which deals damage to a potential second mob which comes too close to the mob you origionally attacked.
    Tiers:
    1. 1 lightning dealing 120% meele- and 30% lightning-damage and aura lasts for 4 seconds dealing 40% meele-damage when it activates.
    2. 2 lightnings dealing 100% meele- and 25% lightning-damage each and aura lasts for 5 seconds dealing 50% meele-damage when it activates.
    3. 3lightnings dealing 90% meele- and 20% lightning-damage each and aura lasts for 5 seconds dealing 50% meele-damage when it activates.

    right-right-left / Elemental Opposites
    Description: The shaman will summon 1 zombie with blue leather armour and a squid on the head and 1 zombie with red leather armour and a magma cube on the head, fighting for you as representations of the water and fire element.
    Tiers:
    1. Each zombie deals 60% meele damage and 40% elemental damage coresponding to the represented element. Zombies will last for 7 seconds.
    2. Each zombie deals 70% meele damage and 50% elemental damage coresponding to the represented element. Zombies will last for 8 seconds.
    3. Each zombie deals 70% meele damage and 70% elemental damage coresponding to the represented element. Zombies will last for 10 seconds.


    Thread will stay uncolored so people don't have to change the forum style.
    That's it and thank you for reading
    <3
     
  2. Stycore

    Stycore some random golem CHAMPION

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    nah, I think you should add upgrades like tornado, not just more damage or time etc
     
  3. Witcher

    Witcher the crappy class suggestions guy

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    IT's not just damage and time, the Tornado will push Mobs out and later push them in the air.
     
  4. Stycore

    Stycore some random golem CHAMPION

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    I mean that tornado is ok, the others are meh
    and I'm not a huge fan of the summon things, but that's not a big problem
     
    Witcher likes this.
  5. eeveelution

    eeveelution Wynn Veteran/OG VIP+

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    Thread title makes it sound like a shaman which summons class suggestions lol.

    On topic: try to add a bit more detail such as lore, playstyle, weapons, and what makes it unique.
     
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  6. Witcher

    Witcher the crappy class suggestions guy

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    weapons is already there and playstyle should explain itsself by the spells... But yes, you are right, I have to work on lore
     
  7. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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    We already have a Shaman class suggestion that is a lot more detailed by Haxii himself.
     
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  8. Witcher

    Witcher the crappy class suggestions guy

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    Yes, but it was different and we already got like 10 necromancer Suggestion, so why not? And a longer thread isnt always more detailed.
     
  9. Untitled Doc

    Untitled Doc 1 man robotics team

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    Depends on what you call "shaman"
    I could argue some of my classes are shaman based, but arent called shaman

    Necromancers tend to fall under the category of "summoning" becuase of the range of issues that it provides, hence theres ton more than just 10
     
  10. siphsky

    siphsky Travelled Adventurer

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    Minecraft:
    That would be amazing !! But lvl 120 ...
     
    Witcher likes this.
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