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World Class Idea: Witch Doctor

Discussion in 'General Suggestions' started by tubarao312, Mar 23, 2016.

?

Should this be added?

  1. Yes

    30.8%
  2. Needs Tweaks

    46.2%
  3. No

    23.1%
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  1. tubarao312

    tubarao312 Professional Grian Wannabe

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    Guild:
    Weapon: Scythe - normal attacks affect all enemies within 1 block of the enemy hit and you also have a 3 block extended range on normal attacks
    Passive: You have 1 pet that always follows you which is a zombie villager, in the character menu you may change it's class (Archer/Mage/Warrior/Assassin) and equip a weapon for it's class, he may not use abilities from this class but can use it's normal attack but only dealing 50% of it's usual damage (if he is using the assassin he deals 50% increased damage due to assassin's lack of buffs on normal attacks)
    Right - Left - Right: 10 Mana
    Grade I - Bat Swarm - Call down a bat swarm and deal 40% of weapon damage per second for 5 seconds to all enemies in the area of the bat swarm (air damage)
    Grade II - Enemies hit that leave the area bring the bat swarm with them dealing 20% of weapon damage until the original swarm ends
    Grade III - All enemies hit transfer the bat swarm to enemies around them (3 blocks range) dealing 20% weapon damage to this enemies too

    Right - Right - Right: 6 Mana
    Grade I - Spirit Walk - Gain 200% walk speed for 2 seconds and Jump V for 3 seconds
    Grade II - Become invulnerable for 1 seconds after using this spell
    Grade III - Everything lasts for 1 extra second and at the end of the walking speed buff, explode for 100% weapon damage (water damage)

    Right - Left - Left: 14 Mana
    Grade I - Firestorm - Summon 5 fire spirits (invisible bats) that chase enemies and explode for 60% weapon damage each when they hit an enemy (4 blocks explosion radios) - this explode after 10 seconds if they don't hit any target (fire damage)
    Grade II - Enemies hit by the spirits' explosion are blinded for 1 second
    Grade III - Summon 3 fire rats that chase enemies and deal 10% weapon damage at a super fast attack speed, this rats are unsummoned after all the fire spirits explode

    Right - Right - Left: 20 Mana
    Grade I - Hex - Summon a statue with infinite health with projects the attacks on it to all enemies within 20 blocks that disapears after 30 seconds (if I hit her in the right, all enemies are knocked back to the right) (damaged caused to her is reduced by 50% when it hits the enemies but the knockback is increased by 200%)
    Grade II - Enemies killed when near the statue (20 blocks) heal the summoner (you) for 1% of their maximum health
    Grade III - When the statue disapears, it explodes for 25% of the damage dealt to it and drags all the enemies remaining to it's previous location
     
    Last edited: Mar 24, 2016
    WootInABoot and Exotrot like this.
  2. Arkade

    Arkade Who am I? CHAMPION

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    Brah.....
    Dont be silly nobody from mods will check this.....
    This idea doesnt have any chatce to come Real into the game ;/
    Btw its not bad for me
     
  3. satbyccdoerfe

    satbyccdoerfe some random golem CHAMPION

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    wut...
     
  4. tubarao312

    tubarao312 Professional Grian Wannabe

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    dude you are the one who summoned the statue, it gives you health :P
     
  5. satbyccdoerfe

    satbyccdoerfe some random golem CHAMPION

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    I understand :) its just too OP
     
  6. tubarao312

    tubarao312 Professional Grian Wannabe

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    why do you think nobody will check this? :P also most of the ideas for kits in other games never get fully to the game but only parts of them get used
    ________________________________
    now that you say that I can get like 30 mobs with 5k hp near the statue it's too OP xD reduced it to 1% so if you kill 30 mobs with 5k hp near it, it will heal you for 1500 HP (like 10% of your HP at level 80)

    EDIT: also what do you think of the kit itself?
     
  7. (Meric)

    (Meric) No longer edgy

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    Oh boy.... I just had to LOL. Its ok actually
     
  8. satbyccdoerfe

    satbyccdoerfe some random golem CHAMPION

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    :p ok
    hmm its pretty good I think
     
  9. Bart (MC)

    Bart (MC) Ex-Item Maker & Day Counter (MC)

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    Too much like mage 0/O
    Jk
    But warriors already have a lot of scythes, wouldn't it be weird if another class suddenly also had scythes?
     
    Retathrah likes this.
  10. tubarao312

    tubarao312 Professional Grian Wannabe

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    The weapon is something that is really easy to change, what about a dart shooter? It shoots darts that have lower gravity then the arrows from archer and has some nice particle effects when you shoot (poison probably)
     
  11. Arkade

    Arkade Who am I? CHAMPION

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    Lets just wait xD
     
  12. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls

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    I swear this is very similar to my tribesman class. Both of them use missile-like weapons for their third spell, and a totem for their fourth spell. And the first spell has the ability to spread the effect to other enemies....
     
  13. LelPop

    LelPop Famous Adventurer

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  14. Untitled Doc

    Untitled Doc 1 man robotics team

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    More detail about Mana please, also take into consideration mana costs when you think of skills. Will people be able to spam Hex because it cots 10 mana, and they have enough intelligence (70% is close to max INT I think, might be 75%) and high mana regen to create a whole defensive perimeter, capable dragging enemies indefinitely?

    Please clarify Hex a little more, and from what I understand,
    You said that you could attack the statue and it would reflect the damage and knockback in the direction you hit it?
    You also said it would drag enemies to it's previous location and explode of damage. You didn't state a radius of how far the drag extends.
    Also, from what I understand, if you put 4 totems of a circle and each totem is 2 blocks away from you, why don't you just use bat swarm in the middle so that all enemies caught inside wouldn't be able to escape (From what I understand from the description).

    Also where would you put Hex? At your feet? The block you are looking at? Behind you?
    Please clarify

    Also one thing: Firestorm Spam
    Total of 300% damage if they all hit PLUS rats that attack at super fast speed for 10% for 10 seconds. Should almost always hit because it chases players.
    Just spam a ton of them and it's kinda overpowered (Damage nerf)

    Also INVULNERABILITY for 4 seconds at max. If it costs 4 mana like a majority of the transportation spells in the game, having high mana regen and reduce the spell cost by 75% because of INT so it costs 1 mana... that is completely... like overpowered because you can be immortal...

    Not to mention you have an invincible pet minion to kill things while you are invulnerable.

    And quick question: Why does your totem have a gender? Isn't it inanimate?
     
  15. Arkade

    Arkade Who am I? CHAMPION

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    Btw witch doctor is third boss of toa ...
     
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