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Class Idea! Shaman

Discussion in 'General Suggestions' started by Cybersoap707, May 9, 2016.

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Is this class idea good? +1 Supporter

  1. Yes! I want this to be implemented!

    2 vote(s)
    28.6%
  2. Maybe if you changed something(Explain what)

    2 vote(s)
    28.6%
  3. No! I would never want this implemented! (Explain why)

    3 vote(s)
    42.9%
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  1. Cybersoap707

    Cybersoap707 That one guy VIP+

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    Guild:
    Minecraft:
    Shaman
    Purpose: Exploiting Elemental Weaknesses

    Weapon:
    Staff (Blaze rod) (I don't really know what it should look like so any help would be appreciated)
    The regular attack would be a fire charge shot that can go a distance of 5 blocks

    Stats:
    Damage: [] [] []
    Defense: [] [] []
    Range: [] []
    Spells: [] [] [] []

    Lore:
    Shamans are secretive people who are strong in the many powers of nature. They are powerful in magic but lack any major range. In the hands of an expert, shamans are almost unstoppable as they can exploit elemental weaknesses in their enemies.

    Spells

    Life Steal (Right-Left-Right)
    Lvl 1

    Description: Shoots a beam of earth magic that sucks your opponent's health and gives it to you. Hunger costs: 4

    Damage:Deals 75% earth damage and gives your 50% of the damage you deal. Does not deal damage if you miss the beam

    Look: A green beacon coming from the player onto the mob.

    Lvl 16
    Description: Shoots a beam of Earth magic that sucks your opponent's health and gives it to you. + Drain-Drains all the goodness out of your enemy giving you all their boosts. Hunger costs: 4

    Damage:Deals 100% Earth damage and gives you 75% of the damage you deal.

    Look: Same as last time

    Lvl 36
    Description:Shoots a beam of Earth magic that sucks your opponent's health and gives it to you. + Suction-Once you hit the enemy, the enemy gets pulled 3 blocks towards where it was struck.​
    Hunger costs: 4
    Damage:Deals 125% Earth damage and gives you 75% of the damage you deal.

    Warp (Right-Right-Right)
    Lvl 11

    Description:Throw a magical substance on the ground and teleport to where it splashes. Hunger costs: 5

    Damage:Does no damage

    Look: Throws a splash potion of water on the ground and teleport to where it hits.
    The potion has the same velocity as a smoke bomb.

    Lvl 26
    Description:Throw a magical substance on the ground and teleport to where it splashes. + Down Draft-Where you land, you push all mobs in a 4x4 area around you 2 blocks away and deal 100% Air damage. Hunger costs: 4

    Damage: 100% Air Damage

    Look: Same as before

    Lvl 46
    Description:Throw a magical substance on the ground and teleport to where it splashes. +Updraft-When you land, you and all allies in a 4x4 area get jump boost 2 for 1 minute. Hunger costs: 3

    Damage:Same as before

    Look:Same as before

    Heat Wave (Right-Left-Left)
    Lvl 21

    Description: Cause a massive heat wave to disperse upon you, burning enemies caught by it. Hunger costs: 4

    Damage: 225% Fire Damage

    Look: Red stained clay in a 3x3 radius moves away from you into a 4x4 radius, then a 5x5 radius.

    Lvl 36
    Description: Cause a massive heat wave to disperse upon you, burning enemies caught by it. +Hyperthermia-Any enemy caught in the heat wave receives slowness 1, and nausea for 5 seconds. Hunger costs: 5

    Damage: 275% Fire Damage

    Look:Same as before

    Lvl 56
    Description:Cause a massive heat wave to disperse upon you, burning enemies caught by it. +Burn-Any enemy affected by the heat wave will suffer burns dealing 5% fire damage every second for 3 seconds. Hunger costs: 6

    Damage: 325% Fire Damage and 5% Fire damage every second for 3 seconds

    Look:Same as before

    Rain Dance (Right-Right-Left)
    Lvl 31

    Description: Cause a rain cloud to appear above you in a 3x3 radius dealing 5% Water Damage every 0.2 seconds for 5 seconds.

    Damage: Deal 5% water damage every 0.2 seconds for 5 seconds.

    Look: Smoke particles will appear 1 block above your head and rain will fall from them. The cloud stays in the same space whether you move or not.

    Lvl 48
    Description: Cause a rain cloud to appear above you in a 3x3 radius dealing 5% Water Damage every 0.2 seconds for 5 seconds. + Thunderstorm-Cause every attack to deal 5% water damage and 5% thunder damage for 5 seconds.

    Damage: 5% water and 5% thunder damage every 0.2 seconds for 5 seconds.

    Look:Same as before.

    Lvl 66
    Description:Cause a rain cloud to appear above you in a 3x3 radius dealing 5% Water Damage and 5% thunder damage every 0.2 seconds for 5 seconds. + Gusts-Every enemy in the storm will get slowness 2 as long as they are in the cloud.

    Damage:Same as before

    Look:
    Same as before



    I really hope y'all enjoy my class idea! Please post comments and vote in the poll!​
     
    Last edited: May 9, 2016
  2. Plasma~

    Plasma~ Antishitposter

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    Minecraft:
    This wasn't well-sorted at all. Rewrite it.
     
  3. Cybersoap707

    Cybersoap707 That one guy VIP+

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    What do you mean by it wasn't sorted well?
     
  4. Plasma~

    Plasma~ Antishitposter

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    Minecraft:
    WAIT A MINUTE...

    It's just that when I was viewing it on my phone...

    [​IMG]

    ...
     
  5. Cybersoap707

    Cybersoap707 That one guy VIP+

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    Oh ok, well thanks for telling me that
     
  6. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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  7. MaxyGames

    MaxyGames The guy who likes to overdetail everything

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    Totoriott and xKindredKinesis like this.
  8. Totoriott

    Totoriott an Assassin in Dern Province

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    Guild:
    Actually this class is more likely to be a different type of Mage so it wont be too attractive for mage players i suppose ._.
     
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