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World Build Weapons

Discussion in 'General Suggestions' started by Fruit987, Feb 6, 2016.

?

Yes or No

  1. Yes +1 support

  2. No +0 support

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  1. Fruit987

    Fruit987 Medieval Talker VIP+

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    So, I'm a fresh Lvl. 21 Hunter. I always get thrilled when I see an unidentified bow, as when I identify it, it doesn't suit me. As I currently am going for agility, there are so few wind bows. This takes me to my idea: Build Sensors. This could never be implemented due to it's complexity, but it goes like this: Every time you kill a mob, it tries to sense the player who killed it's build. It will have a greater chance of the weapon/armour to be dropped to be the players main build, or secondary build. This would be hard to implement, and I sound just like a complainer, but as stated: 'Don't move you to fit your new weapons, move your weapons to fit you'. This could be hard, if the enemy never drops an item your play-style.
     
  2. The One-eyed Guy

    The One-eyed Guy that guy VIP+

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    Protip: If you don't want to waste emeralds on an item to identify when it turns out it's bad for you, then throw it on the ground and pick it up again before you identify it, then it's texture will change from the unidentified one to whatever texture it actually has- Then you can tell what kind of weapon it is.
     
  3. Fruit987

    Fruit987 Medieval Talker VIP+

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    ....Thank you! This will help.
     
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