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Game Design Buff/Change Guild Aspects

Discussion in 'Feedback' started by point_line, Dec 24, 2024 at 2:01 AM.

?

Add

  1. option 1

    0 vote(s)
    0.0%
  2. option 2

    1 vote(s)
    50.0%
  3. other

    1 vote(s)
    50.0%
  4. doesnt need buff

    0 vote(s)
    0.0%
  1. point_line

    point_line Well-Known Adventurer

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    Previously, it was speculated that a guild aspect gave any of the aspects available with equal chance, meaning it had an extremely high rate to get a mythic. Testing showed that it was around a 1/6 chance to get a mythic aspect, which was obviously too high, so it got nerfed. Now, it seems to act like just a normal aspect, meaning if you distribute aspects equally after a guild raid, you simply get an extra half aspect. This is obviously not much at all. Two potential solutions:
    1. Buff guild aspect rates to be balanced: obviously not a 1/6 mythic chance, but something better than what we have right now.
    2. Delete guild aspects entirely, give guild raids +1 or 2 more aspects: this would act similar to a guild aspect buff as well as removing the hassle of distributing aspects to people who complete raids.
     
    Stonefriend likes this.
  2. Stonefriend

    Stonefriend Well-Known Adventurer CHAMPION

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    Minecraft:
    Option 2 please, so much extra work for guild chiefs and for what