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Another Dungeons & Dragons Campaign (6/6 Players)

Discussion in 'Forum Games' started by Tezzeret, Sep 24, 2017.

?

Do you want to play?

  1. Yes

    23 vote(s)
    62.2%
  2. Maybe (Why?)

    11 vote(s)
    29.7%
  3. No (Why not?)

    3 vote(s)
    8.1%
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  1. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    How deep is the hole?
     
  2. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    About 20 feet deep.
     
  3. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    I tie mt rope to the closest tree and throw the rest of the rope into the hole, then I climb down.
     
  4. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    When are you changing the name to Aarakocra edition?
     
    JoshLegacy likes this.
  5. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    How are you doing all of that in 6 seconds?
    ________________________________
    Forgot. Doing that now.
     
  6. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Then I only tie the rope to the tree.
     
  7. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Erm, okay?

    Erevan's turn.
    @Oskhol1
     
  8. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    Are there any swarms left?
     
  9. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    And btw, I thought you were renaming it to Aarakocra edition, not Another D&D campaign.
     
  10. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    There's the one that's eating Luneth's feet off.
    IDK.
     
  11. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    Oki, Erevan Fire Bolts the swarm:
    13+5 to hit
    6 Fire Dmg.
     
  12. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Most of the rats burn to death.

    The mercenary is still hiding.

    Niryes' turn.
     
  13. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    @HMTN
     
  14. hmtn

    hmtn Archivist of the Realm VIP+

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    Isn't combat over? The last rat swarm is burning alive.
    Even if it isn't, I'm still going to move to peer down the hole.
     
  15. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    The swarm still has about six rats left, that are still biting Luneth's feet off.

    The pit is about 20 feet deep, and continues on a curved path past the "hub room" at the bottom. Just... see the map.
    ________________________________
    Luneth uses Cunning Action to Disengage and moves away, shooting her shortbow at the swarm twice.
    Attack Roll 1: 14 + 4 = 18
    Attack Roll 2: 10 + 4 = 14

    Damage Roll 1: 1 + 2 = 3
    Damage Roll 2: 5 + 2 = 7

    The last rats are all impaled by Luneth's arrows. The combat is over. Everyone gets 60 EXP.
    @HMTN
    @Oskhol1
    @ThomAnn100
    @BlueSlimerino
     
  16. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    Yay!
     
  17. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    I move up to the hole and and try to see what made the ringing sound earlier
    Perception check
    18+4=22
     
  18. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    I grab the rope I attached to the tree and throw it down the hole. Is it long enough?
     
  19. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Btw Luneth has a very nice character sheet.
     
  20. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Several small wooden bells are hidden in recesses at various points along the pit.
    How long is the rope? 50 feet?
    Thanks.
     
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