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Another Dungeons & Dragons Campaign (6/6 Players)

Discussion in 'Forum Games' started by Tezzeret, Sep 24, 2017.

?

Do you want to play?

  1. Yes

    23 vote(s)
    62.2%
  2. Maybe (Why?)

    11 vote(s)
    29.7%
  3. No (Why not?)

    3 vote(s)
    8.1%
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  1. hmtn

    hmtn Archivist of the Realm VIP+

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    Yes, I used cure wounds.
     
  2. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    Gud.
     
  3. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Ah, okay. The mercenary's actions don't change.
    Leader: "Fools! Kill the one with the lute!"
     
  4. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    Don't forget my Wild Magic Surge! ;)
     
  5. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Mage: "Fine, fine."
    He laughs maniacally, and gathers an orb of fire in his hand. He hurls the orb at Niryes, even while backing up away from Knaal.
    Attack Roll: 2 + 4 = 6
    Niryes dodges the orb, looking pretty fancy in the process. The magic fizzles after missing its target.
    You don't have a surge immediately upon activating Tides of Chaos. You trigger surges by casting spells, and only casting spells.
    ________________________________
    Knaal's turn.
    @ThomAnn100, you're back up. Niryes healed you. Look at the battle map for more information on the situation.
     
  6. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    Ah. I see.
     
  7. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Again, I attack the bandit leader.
    To hit: 16+4

    Damage: 11+3+4+1=19 damage
     
  8. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    Aaand he ded! (Bad grammar intended)
    ________________________________
    Dwarf Bandit's turn...
     
  9. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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  10. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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  11. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Sorry for the wait.

    The dwarf runs over and hits Niryes with his axe.
    Attaxe Roll: 6 + 3 = 9
    The clumsy axe swing misses.
    ________________________________
    Luneth stays hidden.

    Bandit 1 moves towards Niryes and dagger-stabs him.
    Attack Roll: 17 + 3 = 20
    Damage Roll: 4 + 1 = 5 piercing damage.
    ________________________________
    Erevan's turn.
    @Oskhol1
     
  12. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    K.

    Can Erevan continue to stay hidden and move closer to the boy?
    ________________________________
    (I moved my guy on the map).
     
  13. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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  14. hmtn

    hmtn Archivist of the Realm VIP+

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    Move 15, heal Erevan.
    2+3 = 5
    Move another 15, hide behind tent.
     
  15. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    O.o Thanx m9!
    ________________________________
    @Death Knight Mercenary I guess?
     
  16. hmtn

    hmtn Archivist of the Realm VIP+

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    who thought it would be a good idea not to have a cleric
     
  17. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    One could always multiclass.
     
  18. hmtn

    hmtn Archivist of the Realm VIP+

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    Don't have the wisdom.
     
  19. Shkol2

    Shkol2 Erevan Galanodel, 320-ish, Sorcerer/Warlock

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    R.I.P
    (This is why Leafy shouldn't have quit)
     
  20. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    That's two spell slots gone already, but... okay.

    Also, quick tip: Healing Word is a better healing spell for in combat. It only takes a bonus action, so you can Vicious Mockery or something on the same turn. Plus, it heals at range, and can bring back characters at 0 HP (the best use for mid-combat healing).
    Alright.
    ________________________________
    The mercenary knives the bandit thricely.
    Attack Roll 1: Natural 1
    Attack Roll 2: 5 + 7 = 12
    Attack Roll 3: 16 + 7 = 23

    Damage Roll 2: 2 + 4 = 6
    Damage Roll 3: 3 + 4 = 7

    The first stab bounces off of the bandit's face, but the other two pierce in and kill him.
    ________________________________
    You hear a rustling from the forest a bit of a way to the north.
    Voice: "Hey, guys! What's going on here?"
    Bandit: "WE'RE UNDER ATTACK!"
    Voice: "Got it!"
     
    Last edited: Dec 23, 2017
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