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Another Dungeons & Dragons Campaign (6/6 Players)

Discussion in 'Forum Games' started by Tezzeret, Sep 24, 2017.

?

Do you want to play?

  1. Yes

    23 vote(s)
    62.2%
  2. Maybe (Why?)

    11 vote(s)
    29.7%
  3. No (Why not?)

    3 vote(s)
    8.1%
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  1. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    with dex mod or no?
    ________________________________
    nvm i roled 11 anyways
     
  2. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Knaal goes before Liun. Unless anyone else joins in the battle, Knaal's turn.
     
  3. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    I attack robe guy 1
    Attack roll: I rolled a 12, what's the modifier for it?
    I think 12 is enough so damage roll: 7+3=10 damage.
    OOC Knaal: Get one shot noobs!
     
  4. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    OOC:Humans do get a feat at lvl 1 right?
     
  5. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Attack modifier, near your weapon name on the character sheet.

    Anyway, the robed guy dies.
    There are two versions of human: Standard and Variant. Standard get +1 to every stat and some skill proficiencies, but Variant get +1 to two stats of their choice and a feat at Level 1.

    Also, your turn.
     
  6. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    @BlueSlimerino You should probably attack staff guy, take him out before he deals damage.
    ________________________________
    Oh it's +5, that's pretty good.
     
  7. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    OOC:ok im playing as variant

    I move to where i just put myself on the map and shoot the the magma thing with sharpshoter(sorry @ThomAnn100 i was planing on doing this)

    hit
    18+4-5=17
    damage
    4+3+10=19

    took a bit longer then planed, my attack mod was a bit messed up
     
  8. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Wait, where's that math coming from?
     
  9. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    OOC:i just said i picked variant human so i get a feat, it says it in the post that i sharpshoter the shot
     
  10. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Oh. Sharpshooter.
     
  11. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    It's magma's turn right?
     
  12. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    I'd actually like to wait a bit for the other players.
     
  13. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    We're doing pretty good so far right? Unless magma is really strong I think we can beat it with the two of us.
     
  14. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    its on the far right of the battle map it has 3 hp left
     
  15. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Wait how you attacked staff guy right?
     
  16. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    no i think that counts as metagaming, I attacked the magma thing because that was what I going to do in the begining
     
  17. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Oh okay
     
  18. BlueSlimerino

    BlueSlimerino Well-Known Adventurer HERO

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    can we give the other ppl 6-7 hours if they dont show up then can we continue?
     
  19. Tezzeret

    Tezzeret You dare bring light to my lair? You must DIE! VIP

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    Okay.
     
  20. ThomAnn100

    ThomAnn100 I have reached peak intelligence VIP+

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    Can you do the enemy rolls because if won't really hurt them, I mean they can only deal us damage right?
     
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