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World About The Moving Block Parkour... (in Quests)

Discussion in 'General Suggestions' started by ohwooops, Dec 23, 2015.

?

Do you agree with my suggestion? :3

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  1. ohwooops

    ohwooops Not Very Well-Known Adventurer VIP+

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    There are two parkour sequences I have come across in quests, (Eye of the Storm and Purple and Blue).
    I appreciate the use of command blocks here and find it's very clever, but, the actual parkour is very difficult, especially on a laggier world. I myself am horrible at parkour, and find the moving blocks nearly impossible to get through. On laggy worlds, the blocks don't spawn in time, and that often leads to me failing too. I've managed to complete the sequence in Eye of the Storm (it took me around 2 hours to finish the parkour), but I am totally stuck on the one in Purple and Blue. The 'magical squids' often hit you in midair, when you're about to jump, and I have probably fallen hundreds of times by now. I also died once because of this, and spawned in the Heliolux village. I realize I am one of those people who is terrible at parkour anyway, but there are a good number of us that really struggle with these sorts of things. The only people I know who have completed this used their escape spell to get across, however I play as assassin. My suggestion would be to make the parkour still blocks, or to get rid of the mobs underneath the parkour, instead of having them constantly move. I realize it's not as fancy as having them move, but it really affects the gameplay, and I can't finish the quest because of this.

    EDIT: I've died twice, spent 3 hours on this bloody parkour and can't do it. I'm not completing this quest until something gets sorted out. Feel free to laugh by the way >:3
    EDIT 2: I've done it! After another hour I finally did do it xD. The squids didn't shoot as often, I don't know if the devs fixed that or if I'm just lucky. I will be keeping this thread on though, for anyone who feels like they can't do the parkour.
     
    Last edited: Dec 26, 2015
  2. (Meric)

    (Meric) No longer edgy

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    Hmm. They should also include a normal parkour with a few 4 block jumps, But make it longer so one is easier but takes time while the other is hard but shorter
     
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  3. ohwooops

    ohwooops Not Very Well-Known Adventurer VIP+

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    I honestly wouldn't want many 4 block jumps xD, but the main thing I would like is just to have the parkour still :3
     
  4. Selvut283

    Selvut283 Circadian rhythm stuck on Tokyo time ♪ Music GM

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    Well, then R.I.P. People who have negative walk speed.

    As for the moving block parkours, the huge lag is simply because the server just updated; everyone's running around crazy playing the new update, and since everyone's on, the server lags. This won't be nearly as huge an issue once the server calms down.
     
  5. ohwooops

    ohwooops Not Very Well-Known Adventurer VIP+

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    I understand the lag situation, but the main issue I'm talking about here is just that people who aren't so good at parkour will have lots of trouble doing the moving block parkour. I found that many people like to sneak before they jump, and you don't have any time to do that in this parkour. You can look at the lobby parkour and see how many people still fail at that even though that's still and there are no mobs around.
     
  6. (Meric)

    (Meric) No longer edgy

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    Oh Lol. Forgot about people with slow walk. Maybe they could just take off armour? Idk.
     
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