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A Hunter's Calling sucks

Discussion in 'Feedback' started by culpitisn'taword, Feb 15, 2026 at 11:36 AM.

  1. culpitisn'taword

    culpitisn'taword Well-Known Adventurer

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    It's not a good quest.

    AHC's dialogue is underwhelming. Its near-total lack of music ruins the mood. It rushes you through everything. The gameplay is not interesting. The bosses are not good. The puzzles are boring. The builds are barrier-filled. Teleport Scroll changes make it awful to do quickly, but you aren't doing it quickly anyway because it's slow and filled with boring cutscenes that on several occasions jar you out of whatever you were doing (like the cutscene in the middle of the final boss fight). The Olux segment ruins the questline it's based on (whose entire moral conflict is "should the Iron Golem Factory operate?", a question which AHC answers brusquely as "no").

    This is not just because it is old. Misadventure on the Sea was also added in 1.19 and it's great.

    AHC could be very good, I'm sure, but I think it needs a rewrite. And a coherent message. What exactly are you learning from seeing the Evil Timeline(s)? Is this at all connected to anything else in the lore? I'm sure Dern update will explain some of what's going on, but we ought to get at least crumbs. How is any of this connected to bringing about endings? Is there any significance to how AHC's visions rob the player of agency? Could the quest be used to address how the player mostly acts at the commands of others, regardless of how moral those commands are (ex: the emerald-stealing quest with Worid)?
     
    Last edited: Feb 15, 2026 at 11:51 AM
    ItsTikki likes this.
  2. Tzelofachad

    Tzelofachad Owner of the Rift, manager of the Uz hotel

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    Guild:
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    last night, i genuinely dreamed about doing a hunters calling (it is the last quest I have not yet done, and 5 years of anticipation does things to your brain)

    I am pretty sure the version I dreamed about would be better than the original, because it had a system for doing all the puzzles
     
  3. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    The point is making the player do something morally reprehensible, because even if you think utilitarian wise that the factory should continue to run, it's repugnant to lure people to their deaths to ensure it will continue to function.
    ________________________________
    anyways I feel like bosses being boring is just a symptom of it being made before 2.1, so they just ... use yml spells (like teleport, meteor, multihit, and pull) and occasionally some janky old script attacks
     
  4. Spaghetti Man

    Spaghetti Man The Spaghetti Man

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    Minecraft:
    I don't think the quest itself necessarily needs a rewrite, but it does need to be updated to current gameplay standards. It's not just A Hunter's Calling, a ton of content from 1.20 and before is fairly ancient by the current standards of Wynncraft and in my opinion the most important quests like Realm of Light and Journey Beyond and otherwise endgame quests like Hunter's Calling are the ones in most desperate need of being updated because their pre-Kindled designs really show their age. It seems a little strange that a quest as random and disconnected as The Canary Calls is one of the most amazing quests in the game but the ones actually important to the lore are just kinda... okay at best.
     
    DrGREEN likes this.