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A Few Qol Things I'd Like To See

Discussion in 'General Suggestions' started by Techeton, Dec 26, 2019.

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  1. Techeton

    Techeton Well-Known Adventurer CHAMPION

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    Wynncraft is in a pretty good place right now. A lot of people, including myself, are very satisfied with the QoL improvements and new content that's being added. I'd like to thank all the Wynncraft devs for their awesome work! Keep it up!

    But we can never enough satisfaction when it comes to QoL improvements, right? That's why I want to share my thoughts on some that I have come up with, and some that are inspired by other great suggestions.

    Potion Healing Bag - I tend to strafe away from classes that can't heal on their own without the use of tons of healing potions. Having healing potions in your inventory means less space, and less space means less loot or more frequent trips to towns. Potion Healing Bags would be locked into your hotbar, near the compass.

    -Use it by scrolling over to it in your hotbar and clicking while holding it, it will automatically heal you using a potion that's in the bag.
    -Empty it or fill it up by clicking on it while in your inventory screen.
    -For a low level player, there would be only one row for potions to be put in, and as you level up, more rows will appear, up to a single chest-full of space.
    -After using 3/3 of a potion, there will be a 3 second cooldown. (As if you were putting more potions in your hotbar without the bag, just so it won't be overpowered.)
    -You can ONLY put healing potions in the bag.


    Inventory/Loot Reservations? - This is one that's been on my mind for a while now, but is it possible to implement? Tired of having to pick up an unidentified legendary/fabled/mythic in the middle of mobs because your inventory is full? This will take care of that. I don't fully know how it would work or if it's even possible.

    -Right clicking on an empty inventory space will bring up a menu, where you can select any tier of unidentified item, powders, emeralds, and ingredients. Clicking on any of them will create a reservation for that inventory spot. Clicked on an unidentified mythic? Then you will have a reservation for it. That inventory spot will not pick up anything other than unidentified mythics.
    -Reservations will disappear after 5 minutes of player inactivity (to combat AFK grinding).

    Boss/Enemy Health Regen Changes - I often get tired of some bosses and even mini-bosses regenerating health WHILE I'm trying to kill them, making the fight unnecessarily longer. That's why I think that any enemy, boss, and mini-boss should not be able to regenerate health while being attacked by a player (poison damage doesn't count as being attacked).

    -Enemies being attacked and then getting left alone after 3-5 seconds should then be able to regenerate health.
    -Dealing poison damage does not count a mob as being attacked.


    That's all I've got for now, please let me know of you have any concerns or if you like these.
    Thank you.
     
    one_ood and Melkor like this.
  2. Melkor

    Melkor The dark enemy of the world

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    They already fixed a lot of boss health regen, which I absolutely love and is on of my favorite features of the update. The other ones, especially the potion bag, would be so nice. I would let it hold other potions too, to make it a bit more useful for classes with high lifesteal or healing spells, that don't use health potions very often.
     
  3. one_ood

    one_ood c lown VIP

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    potion bag, yes
    reserved inventory spots, i dont care, because im already unlucky
    boss health regen removed? yeah, lets not. the only way this would be good is if they gave all bosses more lifesteal
     
    _TheRealJesus likes this.
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