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2.0 Spellbound - Changelog

Discussion in 'Major Updates' started by Salted, May 9, 2022.

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  1. chalky123

    chalky123 Travelled Adventurer CHAMPION

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    So the invisibility part has the cooldown (10s, so has 5s uptime, 5s downtime, unless you have another passive that resets the uptime on a kill), while the "vertical movement" has a cooldown of "hit the floor before it reactivates". the forward movement has no cooldown though (as far as i can tell).
     
  2. U_nderscor_e

    U_nderscor_e Well-Known Adventurer

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    Hey quick question. Just making sure, any already leveled accounts will still get the proper amount of ability tree points, correct?
     
  3. Lousyre

    Lousyre Famous Adventurer

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    Why wouldn't they?
     
  4. Cormac Oissine

    Cormac Oissine Assassin HERO

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    @chalky123 Thank you for making that clear :). Also, does anyone know if beta is out now?
     
  5. ShadowMage1

    ShadowMage1 Seraph of Twilight CHAMPION

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    "We plan to open it somewhere around June 18-19. Keep in mind this may get delayed, we'll keep y'all updated on twitter/discord if so."
     
  6. BrokenRealities

    BrokenRealities Undefined Variable

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    Question: Without the quest Belly of the Beast, what purpose will Ozoth’s Spire serve?
     
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  7. sithvsjedi

    sithvsjedi Well-Known Adventurer

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    It could be decoration, thats the purpose for a lot of things on the map.
     
  8. Daktota

    Daktota Daktota The Rock Enthusiast HERO

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    Info from beta: it is used in the reworked thanos depository
     
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  9. Deleted5555555

    Deleted5555555 Ruler of the Seas CHAMPION

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    WOOOOOOOOOOOOOO WYNNCRAFT 2 HYPE
     
  10. Jugercrafter

    Jugercrafter Travelled Adventurer CHAMPION

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    Yoo, does anyone know when any other archetypes will be available for beta?
     
  11. DerpyScrub

    DerpyScrub Scrub Lord CHAMPION

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    Hella late on this post, but aww yeahh version 2.0 is coming soon >:)
     
  12. ~ Hyacinth ~

    ~ Hyacinth ~ patiently waiting for fruma :)

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    but WAIT- Can someone please explain how they ever did full-on custom animated models?? Cause REDBEARD LOOKS AWESOME!! Did they just re-model a different mob in their resource pack or something???
     
  13. MatForYoga888

    MatForYoga888 High Gavellian Transcriber

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    I think its armor stands
     
  14. ~ Hyacinth ~

    ~ Hyacinth ~ patiently waiting for fruma :)

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    You mean you think they customized an armor stand model? Or that they just used a gazillion invisible ones holding various blocks? One of the spoilers for this update a while back included a picture of Redbeard clearly made out of invisible armor stands, but now they have an actual model. I just wanted to know how exactly they got a model into vanilla minecraft, because they've never ever done this before and I think it's awesome
     
  15. sarscov2

    sarscov2 Noob

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    Fun fact, it would possible for Wynncraft to implement such models/bosses if they wanted to:
     
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  16. Violet Knight

    Violet Knight Aspiring front-end developer HERO

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    I did some digging through the resource pack, and I think I can explain.
    Redbeard is composed of several armour stands, five or six I think, all wearing a diamond hoe on their head. These diamond hoes have different durability values, which causes them to use a different model and texture. For instance, his body is a diamond hoe with 1532 durability left (meaning it has taken 29 damage). There's a model for his arm, his body, his leg and his peg leg. These models all use specific parts of one texture, and are all translated so they don't appear in the same spot. All the armour stands move as one, and to animate one of them, the pose for the individual armour stand's head is edited. The Nameless Anomaly and some other mobs work the same way. You can't edit a mob's model in Minecraft Java Edition, so Wynncraft sometimes uses these "jigsaw" models, using multiple invisible armour stands. You can recognize them when the server lags and the model's parts get disconnected.
     
  17. MoustachedJoe

    MoustachedJoe Well-Known Adventurer

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    Why , minefield is so shit, It doesn't even gives -# mana cost to bomb, where can I get mana to place all that traps down? Its literally makes your traps worse! Really want to play trapper(and probably would when 2.0 goes live), but sharpshooter and gunslinger just looks so much better. Hope wynn team would change it, or just gives -mana cost, so you wouldn't be punished for taking this node
     
  18. ~ Hyacinth ~

    ~ Hyacinth ~ patiently waiting for fruma :)

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    ooooh okay got it- MAN thats genius. Wynncraft's got a bright future :thumbsup:
     
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  19. Daktota

    Daktota Daktota The Rock Enthusiast HERO

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    You know traps last forever? so if you just slowly put em that down in a safe spot that can work, or just use mana traps
     
  20. Soulif

    Soulif Skilled Adventurer CHAMPION

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    Yay looks so cool!
     
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