Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...
Dismiss Notice
Have some great ideas for Wynncraft? Join the official CT (content team) and help us make quests, builds, cinematics and much more!

1.9 Usage Of Other Hand

Discussion in 'General Suggestions' started by Zernoxi, Dec 1, 2016.

?

Your Opinion About This

Poll closed Dec 1, 2016.
  1. Great Addition

    50.0%
  2. Broken AF

    42.9%
  3. Don't Care

    7.1%
Thread Status:
Not open for further replies.
  1. Zernoxi

    Zernoxi Forum Assistant of the Mighty Forum God

    Messages:
    454
    Likes Received:
    99
    Trophy Points:
    60
    Minecraft:
    Oh, I never thought that many people would reply. Ok, I will expand on this:
    Even though 1.9 can already be used on Wynncraft, the other hand doesn't have a use yet. So an accessory-like item in the second hand that can give buffs to the user can be a good way to use the other hand in my opinion, it could also be used as an Ultimate Move like the powder special effect move such as Quake. The items should also be class specific as it would be weird seeing an Assassin with a shield in my opinion. For example, tomes woul dmagic of Mages - it could buff or add side effects to basic attack or spells. Buffs could be like knockback, higher attack speed or slowness. If the items in the other hand are used as an Ultimate Move then it should have tiers: I, II, III, etc. It could also have elemental damage and can be buffed by powders. It could also acts as accessories like braclets, necklaces and rings. I think Wynncraft will soon be fully compatible with 1.9 and this is the perfect solution to use the other hand.

    Specific Boosts
    Mage

    Tomes:
    • Spell boost
    Archer
    Quivers:
    • More arrows in one shot
    Warrior
    Shields:
    • Health boost
    Assassin
    Hooks:
    • Hooks on to an object, mob or other players; will do damage if grapple on mob or other players

    *All classes have "Boosted/added side-effect basic attack" and "Ultimate Moves - affected by element affinity.

    Ty @JessicaBloodrift for the Assassin idea.


    Also niltonomegacool, I would like to make a joint thread about this.
     
    Last edited: Dec 1, 2016
    pls delet likes this.
  2. McWaggle

    McWaggle Please send help CHAMPION

    Messages:
    428
    Likes Received:
    493
    Trophy Points:
    85
    Guild:
    Minecraft:
    What does the tomes do?
    What is the use for the Quivers

    Add some detail!
    otherwise great suggestion!
     
    ethanoot, AetherArising and Plasma~ like this.
  3. Zernoxi

    Zernoxi Forum Assistant of the Mighty Forum God

    Messages:
    454
    Likes Received:
    99
    Trophy Points:
    60
    Minecraft:
    I mean as that the tomes/quivers are used as extra accessories, like necklaces, braclets and rings. Tomes represent spell base moves so it is connected to mages. Quivers represent what Archers use as ammo, thus for Archers. I was also thinking of shields for Warriors and bombs/gloves for Assasins.
     
    Plasma~ and McWaggle like this.
  4. Plasma~

    Plasma~ Antishitposter

    Messages:
    2,743
    Likes Received:
    3,253
    Trophy Points:
    141
    Minecraft:
    And that other classes could use each other's accessories(like an Assassin with a shield), but they wouldn't be as effective?
     
    ethanoot and McWaggle like this.
  5. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

    Messages:
    2,342
    Likes Received:
    2,220
    Trophy Points:
    175
    Guild:
    Minecraft:
    Expand on this, (I'm talking Wynncraft sized inflation), and it might be an amazing suggestion.
     
    Soviet Union, McWaggle and Plasma~ like this.
  6. McWaggle

    McWaggle Please send help CHAMPION

    Messages:
    428
    Likes Received:
    493
    Trophy Points:
    85
    Guild:
    Minecraft:
    I dont see a assassin with a shield more a warrior with a shield,
     
  7. captainarcani

    captainarcani That guy that creates crazy WynnCraft theories

    Messages:
    542
    Likes Received:
    289
    Trophy Points:
    54
    Do you want to make a joint thread about this.
     
  8. Retathrah

    Retathrah Retired Nostalgia Hunter, Tired Metalworker CHAMPION

    Messages:
    1,411
    Likes Received:
    890
    Trophy Points:
    117
    Minecraft:
    Maybe items with off hand buffs could be:
    Archers: Arrows (Cuz 1.9 potion arrows)
    Warrior: Shield
    Mage: Totem of somekind?
    Assassin: 2nd dagger?

    And baised off the class, the benefits could differ, like warriors would get defensive, archers and assassins would get damage, and mage could get spell.
     
  9. Glitchedslayer

    Glitchedslayer Godly Horse Breeder and Memer HERO

    Messages:
    4,265
    Likes Received:
    4,376
    Trophy Points:
    194
    Guild:
    Minecraft:
    I just hate it when people make polls like these. Its like: Support, Support but nerf, and 3rd party vote.
     
    Nukewarmachine and MinerDwarf222 like this.
  10. AetherArising

    AetherArising Famous Adventurer VIP+

    Messages:
    1,107
    Likes Received:
    4,364
    Trophy Points:
    164
    Minecraft:
    Alright yknow what i feel like would be cool. Each of these accesssores be pretty endgame, and class specific, but all give not only stats but abilities too. It could work on the F trigger like zesteria's accessories, but far better and more specific. Quality over quantity.



    Mage: Tome of ____ [Storms, fire, stone, etc] (Gave the mage a special attack of some form)

    Warrior: A battering ram, which, when he uses special attack would push enemies away from him, as a crowd control "CLEAR THE WAY", but only if he got enough of a running start maybe?

    Assassin: Assassin could have something better, like a hook and rope. Could be used to pull an enemy away without noticing, and makes the assassin a hell of a lot more practical/dangerous, without actually buffing his stats. Or if wynn decides it'd be better, have it work like a grappling hook on a long timer, as assassin lacks practical mobility more than all other classes.

    Archer: Maybe they could have a quiver of course, which could give it a random arrow or something for the next attack, Or maybe a weak attack with a lot of knock-back, so they could avoid danger more? I don't really know what archer is missing, its inherantly the best class damagewise if i recall, other than say a mythic warrior using apocalypse, or whatever it is, with war scream.
     
    Plasma~ likes this.
  11. Plasma~

    Plasma~ Antishitposter

    Messages:
    2,743
    Likes Received:
    3,253
    Trophy Points:
    141
    Minecraft:
    Doesn't mean it can't be.
     
  12. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

    Messages:
    2,342
    Likes Received:
    2,220
    Trophy Points:
    175
    Guild:
    Minecraft:
    OMG so a while back when PS2 was 'the thing' I played the game version of the Eragon movie, and let me tell you.
    On like the 6th level there were these guys with daggers and shields, and I swear they were the most rageworthy enemies in the whole game.
    They would block your sword swings and arrows then stab you in the side for a ridiculous amount of damage and I hate them to this day.
     
  13. McWaggle

    McWaggle Please send help CHAMPION

    Messages:
    428
    Likes Received:
    493
    Trophy Points:
    85
    Guild:
    Minecraft:
    True i have to believe more
     
  14. Kraetys

    Kraetys Hater of Catipalism - Certified Nyanarchist HERO

    Messages:
    2,342
    Likes Received:
    2,220
    Trophy Points:
    175
    Guild:
    Minecraft:
    Edit the original thread though.
     
    AetherArising likes this.
  15. Zernoxi

    Zernoxi Forum Assistant of the Mighty Forum God

    Messages:
    454
    Likes Received:
    99
    Trophy Points:
    60
    Minecraft:
    Done!
     
  16. captainganon

    captainganon God of k | Derpalope VIP+

    Messages:
    11,320
    Likes Received:
    33,307
    Trophy Points:
    229
    Minecraft:
    Mage just getting a Spell Boost isn't very fair or unique. Maybe something else, like a special 5th spell?

    note: just spitballing, most 5th spells would probably be too OP to be fair
     
    AetherArising likes this.
  17. e!

    e! ⁣e HERO

    Messages:
    2,095
    Likes Received:
    2,423
    Trophy Points:
    175
    Guild:
    Minecraft:
    AetherArising likes this.
  18. xKindredKinesis

    xKindredKinesis .[_]. VIP

    Messages:
    3,997
    Likes Received:
    8,656
    Trophy Points:
    217
    Minecraft:
    Maybe upon activation of the Mage's secondary item, it infuses the player's next 5 attacks with a large amount of elemental damage, and each infused attack has its own individually boosted element.
     
  19. Gigavern

    Gigavern Giant Fern VIP+

    Messages:
    1,991
    Likes Received:
    1,978
    Trophy Points:
    130
    Guild:
    Minecraft:
    Before we upgrade to 1.9 so all players use this, a horse bug fix is needed.
     
    Nukewarmachine and AetherArising like this.
  20. llllllllllllll

    llllllllllllll Famous Adventurer

    Messages:
    3,270
    Likes Received:
    2,904
    Trophy Points:
    194
    Minecraft:
    Hook seems kinda op, seeing as assassin doesn't have an *actual* mobility spell, this can still be easily broken. Hooks boss, throws into lava pit. Then does multihit.

    As for quivers, it just upgrades your DPS output damage by TONS. Poison builds can inflict damage even more. Instead, I say we upgrade attack speed. But @JerryDaFoxTem doesn't this also make poison builds op? Well eh, you have to click more and the quivers may slow you.

    Shields and health, eh. minus that ws

    Tomes? Maybe an elemental resist bonus?
     
    AetherArising likes this.
Thread Status:
Not open for further replies.