Discussion in 'Major Updates' started by Salted, Nov 7, 2019.
It's autocorrect I swear. I was on my phone
So my friends and I have a theory that there was a contest to see who could buff one class the most without anyone noticing.
That's all I have to say.
I'm not sure if this only effects item loot, gathering material tiers, or both.
But it's one of the 3, and if I had to guess its just gathering material tiers.
Spell multipliers (the more relevant point of comparison) do affect raw spell. Logically, each stream should take 33% of the raw melee.
Needs more rats! bad update!
One thing I don't see mentioned but most are going to assume are covered as well are untradable items. I hope and assume so but probably saying such somewhere would prob make hunted mode sound a lot safer for people who don't want to lose shit like hive items or dungeon items they grinded. If they don't, making people redo a dungeon ten times for an item is going to piss off more than 4-5 players.
Honestly I'm glad pvp is coming back but i'd rather just read nether, update it to current build (anything post-corkus, set bonuses, and any item changed since corkus did not work in the nether before it was taken out) and let people pvp as they wish. it'll have more traffic as people wouldn't lose their items and they wouldn't get a massive xp bonus which solves the problem with gathering xp that Kaasblokje_ mentioned.
Thank you so much for the change log!
@Salted will the Quests that got revamped need to be done again?
Question: In hunted mode is there friendly fire with people in a party with you?
These quests should be considered brand new, they just replace old ones!
But yeah, they will have to be done again because of that
Its going to be a nice UPDATE! ... but ... please ... dont say that you have introduced a blinding effect when a mage uses teleport... that would be really bad..
I liked refineries and I hat durability for tools... but otherwise the update might be the best I could expect
I absolutely love secret discoveries! They give a really great layer of depth to each region as well as being a challenge to find, a good source of bonus XP and they show off the cool cutscene conecpt :D I'd love it if every region in the game had some! (on a side note, I really don't like the one in Corkus that requires multiple players - players shouldn't have to rely on each other to get the most out of the game).
Necklace of a Thousand Storms doesn't require multiple players, although with the change to Vanish I'm not certain if baseline Assassin is quite fast enough.
You're aware that mage has always had a blinding effect on teleport right? They rebuffed it to 1 second, they didn't add it.
I just had a friend who wanted to know about that.
Besides the obvious changes to the world map (the addition of the new section) , will there be updates to the rest of the map, like the most recent updates to cities, such as Detlas and Ragni, the locations of crafting stations and updated quest markers?
_Tiger - "Im gonna finish every single quest and mini quest on every class!" Do i want to live anymore?
The last quest (lv. 103) sounds very interesting and I have a few unreasonable theories as to what it is about, based on the reward:
- You fight every quest / quest start NPC (Exceptions could include that ??? computer and the Help Wanted sign in Ahmsord)
- A boss rush
- A reveal that YOU are the embodiment of Dern (or the decay)
I have never been interested in guild wars, but see now there could be Hunted PvP guild wars where the defending guild might give up a territory if they lose the team battle (friendly fire could make it interesting).
Side note: If I can't find a @#$%ing mythic after 4 years maybe I can get at least 1 fabled? Pretty please? Loot quality ID?
Hopefully you will enjoy it.
Could you explain how this will function,
Knowing how this ID works would help a lot of people
Will it make mythics more common from loot chests and mob drops ?
Or will it make 3 start materials more common from gathering?
Or something else ?