Christmas is approaching and so is 1.14. People say "It's never to early for Christmas" so why should it be to early to predict the 1.15 Minecraft update? My prediction is somewhere along the lines of a "thief update" with: -pickpocketing Spoiler: pickpocketing shift right-click (or something) to view a players inventory and/or be able to "steal" from them. This could also add a new pickpocketing device in the game. Of course, the player must be close to you for you to be able to pickpocket and if he/she moves, the cycle is broken (or maybe if you move with them, you could still be able to pickpocket but you only move as fast as shift position moves. This could be an easier way to transport items from one player to the other or it could be an opportunity for someone to be a total jerk in-game. Oh, yeah, to pickpocket, you might need a delay so that the person being pickpocketed has a chance to run away. -grappling hook Spoiler: grappling hook The grappling hook would be very similar to the one Grian described in his video on 7 things he would like to see in Minecraft. It's like a bow but a trail, sorta like a fishing line would follow after the arrow. It provides a quiet alternative to traveling vertically (pillaring) or could help in a tedious situation. It could be crafted using a lead, bow, and arrow or create a specific arrow that has a lead on it. -glass cutter Spoiler: glass cutter Now, I'm pretty sure most of you have heard the loud noise that glass makes. It probably has alerted a lot of people. Now what if there was an item that breaks glass soundlessly. If you're poor in Minecraft and don't have a silk-touch pickaxe (they might actually make some noise). You could renovate your house a lot... soundlessly. It could also come in handy if you're pranking a friend. Of course you probably wouldn't get any glass back. -padlock/lock Spoiler: padlock/lock This would work sorta like a factions/land claim sort of thing. You cannot open a chest with a padlock on it unless the person who ones the chest gives you permission to do so. The padlock can be craft-able or be automatically equipped on a chest. A lock would lock your inventory so somebody can't steal your items. That is all I've come up with and also the fact that items can be upgradable like a Tier 2 pickpocket-gadget can break through a Tier 1 lock and the grappling hook, once upgraded, can reach farther. If you have any other ideas or would like to add-on (doesn't have to be thief related) you can add them down.