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1/15/2021 Incident Report

Discussion in 'Wynncraft' started by Bixlo, Jan 15, 2021.

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  1. quick007

    quick007 Master Adventurer

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    defo possible, I had an enderman follow me to deltas once
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    put moving pistons on the door to SE, mobs cannot get through but players can't even interact with them
     
  2. tinycyan

    tinycyan Travelled Adventurer

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    yeah i think someone lured them there
    they do need to try make it so mobs cant get through even on accident like make it an npc or something else idk
     
  3. brixt01

    brixt01 Well-Known Adventurer HERO

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    People bringing mobs into cities to kill players is actually bannable, if you got any names or screenshots, I’d suggest reporting them.

    I do think that something needs to be done about this though. Surely it wouldn’t be too hard to make it impossible for aggressive mobs to be able to enter safe zones?
     
  4. Samsam101

    Samsam101 Star Walker GM CHAMPION

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    just put really strong guard mobs at the silent expanse gates and boom problem solved
     
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  5. Melkor

    Melkor The dark enemy of the world HERO

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    A friend and I once tried to see just how far we could take them, we took a couple of Dernic mobs on a sightseeing tour of Wynncraft that ended in the Cinfras Airbase. It's not difficult as long as you have a tanky build with good health regen.
     
  6. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    Imo that wouldn't make sense because SE is completely isolated and forgotten area
     
  7. H0Y

    H0Y H0Y HERO

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    And guard mobs suck at their job
     
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  8. TrapinchO

    TrapinchO retired observer of the wiki VIP+ Featured Wynncraftian

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    And that
     
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  9. Druser

    Druser ele defs don't matter HERO Featured Wynncraftian

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    That would probably work, although 1.17 kills off TE-less block 36 so it's not a lasting solution (unless they can substitute it clientside, idk - seems dangerous with a wacky technical block).
     
  10. Zelefant

    Zelefant wizard fortress will return one day HERO

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    The problem with doing this is this would cause issues with hostile mobs that spawn in cities (Ex. Rats and Bob the Zombies)
     
  11. brixt01

    brixt01 Well-Known Adventurer HERO

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    I see what you mean but I’m sure there would be some kind of work around for specific mobs. If they CT decided to implement this I’m sure they could it’s probably just not very high on their list of things to add.
     
  12. quick007

    quick007 Master Adventurer

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    ?
     
  13. Ankarin

    Ankarin Wise Mystical Tree CHAMPION

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    i can say that making mobs travel extended distances is 100% possible
    (flashbacks to when i brought the detlas private pilot to ahmsord)
     
  14. Mistrise Mystic

    Mistrise Mystic Surfing winds and chasing windfalls HERO

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    I mean they could put a black doorway at the SE entrance and then teleport you past it like a dungeon entrance. Seems like a simpler solution.
     
  15. Flareix

    Flareix Well-Known Adventurer VIP+

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    Just fixing the SE won't solve the entire issue. It isn't just the SE mobs but high-level mobs in general. If you brought even a level 40 mob from Nessak into Ragni... yeah, there needs to be a better, permanent solution.
     
  16. hppeng

    hppeng 0 intel is the correct amount of intel HERO

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  17. Bixlo

    Bixlo Got drip like pablo HERO

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    Yes it was ten whole mins due to me being a really slow class. Dernic lurkerds also TP AND are fast. thats hard to kill if they just evade. you, there were also alot of em.
    As others it was 2 of us. The low lvls could of left as i instructed like 5 times, but they are noobs. 1. someone can easily luer them there its very easy. 2. im describing it as i saw it.
    ________________________________
    Im sorry to hear that. The reason i stalk detlas is to help ppl, but im not always on. The good thing is there are always good player that are there to help. Im glad i had a moge with me when i was fighting, helped keep the noobs alive.
    ________________________________
    The perminate solution is to make citys safe, or give respawn invincibility.
     
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  18. Saya

    Saya you win at uwynn HERO

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    currently 15 seconds :pensive:

    Cities deleting specifically tagged hostile mobs upon entry would be better, if possible. Would also let the mobs meant to spawn in cities spawn in them.
     
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  19. AmbassadorDazz

    AmbassadorDazz Discord Killjoy Staff Member Moderator HERO

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    @Bixlo I highly recommend filing a report if you have evidence of it happening.
     
  20. Bixlo

    Bixlo Got drip like pablo HERO

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    I didn't take any screenshots, and I didn't see the person who originally started this. All i have is my word, sorry.
     
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