@LarzLapiz its the old quests that bug the most. Like creeper infiltration. Thank god that problem was fixed yesterday though. But tbh you should'nt release an update without fixing the bugs first.
Even the most professional of developers work a lot through trial and error, and don't get things right on the first go.
If you're referring to the game's content, that's made by the content team, who are just a group of unpaid volunteers. Not professionally trained workers who make their living off of Wynn, and get punished for making mistakes
If you're referring to game features, you should note, that Wynn only has a single developer since it doesn't have the resources for more. Just imagine how big of a workload that is, and realize how well he gets through it; By the time it was time for public release, essentially everything that was reported on on his side was fixed. What gets fixed only depends on what's tested and found.
With the size of Wynn, there's millions of things that could go wrong, and not all of it can get found when you don't want to delay each update by several years.
Wynn already had a beta for finding bugs that lasted 1,5 months, and got nearly all of the reported issues fixed for the public release. It's a community effort to find obscure bugs, since Wynn can't afford a huge team of special testers.
Even before this, new content is tested by its creator and a small designated group of voluntary QAs, which already eliminates the majority of issues.
Then, there are completely new issues that rise from publishing an update, which can't be predicted beforehand. What do you expect Wynn to do when this happens? Take down the server for several days?
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