Actually, I've seen lots of people like the re-IDing system since if you're not careful it can become a bigger money sink than horses (and I'm sure you know what that means hahaha)
It seems the SP stuff seems to be the most debatable topic out of the 2.
You have a tiny chance to lose a little bit of stuff at 5 sp and you shouldnt even play at 3 because of bugs. Why does it matter?
The only people that would worry are soloing low lvl noobs who cry when they lose a lvl 20 legend bow on their mage. Lvl 80+ don't die that much with 15 sp and this might stop the constant /kill to fast travel.
I don't find the new SP system to be bad at all, mostly because I almost never die. In fact I find it a lot better since it encourages players to stop dying for kicks and giggles and actually makes them be more mindful of their SP. The reidentification system is an idea I've wanted to see in Wynn for quite a while, and I have no flaws against it (that is, until I see it in game).
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