SAO and SAO II were so all over the place, it was too annoying for me, one moment kirito is in a gun game then the next moment kirito and the others see a legendary sword and are like "let's get it" and then it shifts to asuna finding the sleeping knights
like, what the heck
i'm also reciting this based on pure memory
I don't think it was disorganized, and same here judging by memory. The idea was great, being trapped in a game where if you die, you can die in real life. The main part that was bad, like stated, it was like borderline hentai, and quickly turned into a Mario 64 the Anime, where you have to save the princess.
it felt all over the place though, one moment, trapped in game, next moment, save someone, then the next season, stop people killing others through weird game and irl junk, and then the heroine helping a girl that is extremely ill get her goal by getting her guild's member's names carved into a floor completion monument
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