Supposedly, stability comes from beta testing (game-wise stability and performance, I assume through beta testing they can also calculate a max number of players per server as they raised the player amount this time). But the problem isn't the game, the problem is the server host.
They really need to change servers, IMO. For such a heavier kind of game, and for the amount of players at a time, it becomes such a heavy server that it needs improvement.
But, who knows how much this game actually pays, so perhaps they can't afford anything better. Which sounds ironic considering an essential RPG with quality in Minecraft sounds very iconic, where it wouldn't seem Wynncraft would remain indie.
@Flubby™ Work comes with success, and success comes from trial, twofold of actions. Appreciation comes with gratitude, and it also comes with responsibility. If you indulge in something, it isn't a diatribe, it is taking care of it. And taking care of it is regarding what could be fixed, what is fine and what needs improvement. So, in fact, he is appreciating the game.
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