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Class: Berserker

Discussion in 'General Suggestions' started by Inceptus, Sep 14, 2015.

?

Is it a nice idea?

  1. Yeah! I love it!

    8 vote(s)
    53.3%
  2. Pretty good, mate.

    4 vote(s)
    26.7%
  3. It's OK.

    3 vote(s)
    20.0%
  4. Not that great.. (Tell me why)

    0 vote(s)
    0.0%
  5. This is terrible! (Tell me why!)

    0 vote(s)
    0.0%
  6. omg tihs si betre tahn wafels ,--,

    0 vote(s)
    0.0%
  7. Potato

    0 vote(s)
    0.0%
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  1. Inceptus

    Inceptus Silent forums lurker

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    Yes yes, I know, the name has been taken.
    Taking suggestions for a new name.


    Berserker
    Stats:

    Dmg:[][][][][]
    Range:[
    ][][][][]
    Def:[][][][][]

    Weapon:
    (Real Weapon!) Kama (Iron Hoe)
    Example:
    Oak Wood Kama
    dmg: 5-7
    Lv min: 1

    Spells:

    First spell
    (R-L-R)

    Chakram
    (4 Hunger)
    Throw a Chakram that bounces off of walls and floors until it hits an enemy. Has no drop.
    And yes, a Chakram is a real weapon, look it up.


    Grade I:
    Damage: 70%
    Bounce count: 4

    Grade II:
    Damage: 85%
    Bounce count: 6

    Grade III:
    Damage: 100%
    Bounce count: 8


    Second spell

    (R-R-R)

    Upsurge
    (2 Hunger)

    Take a huge leap, traveling up and forward, and giving you a small speed boost afterward. You also deal a small amount of knockback to enemies in a small radius of where you landed, but no damage.

    Grade I:
    Height: 5 blocks
    Distance: 3 blocks
    Speed bonus: +20% (6 seconds)
    KB: Small

    Grade II:
    Height: 6 blocks
    Distance: 4 blocks
    Speed bonus: +25% (8 seconds)
    KB: Small-ish

    Grade III:
    Height: 7 blocks
    Distance: 5 blocks
    Speed bonus: +30% (10
    1/2 seconds)
    KB: Medium


    Third spell:

    (R-L-L)

    Upward Kick
    (6 hunger)

    Unleash a powerful kick, launching your enemy and you upward. While in the air, you finish them off with an ultra-powerful drop kick, sending them down and forward with great force, dealing a little damage when they land, but slowing you down as well.

    Grade I:
    Jump dmg: 30%
    Dropkick dmg: 115%
    Land dmg: 30%
    -20% speed (3 seconds)

    Grade II:
    Jump dmg: 35%
    Dropkick dmg: 135%
    Land dmg: 40%
    -25% speed (4 seconds)

    Grade III:
    Jump dmg: 38%
    Dropkick dmg: 170%
    Land dmg: 50%
    -35% speed (6 seconds)


    Fourth spell

    (R-R-L)

    Berserk
    (7 Hunger)

    Enrage yourself with amazing strength, mobility, and resistance. You also hit twice, dealing 2 hits in one click! How convenient! Though it lowers your damage, so use wisely.
    (No spell damage bonus)

    Grade I:
    +60% speed
    -40% damage
    -40% damage taken
    +70% hit speed,
    +Double hit
    4 sconds

    Grade II:
    +67% speed
    -30% damage
    -45% damage taken
    +75% hit speed
    +Double hit
    6 seconds

    Grade III:
    +74% speed
    -32% damage
    -46% damage taken
    + 76% hit speed
    + Double hit
    8 seconds



    Class Use:
    This would be the class that depends greatly on it's mobility, because of it's low-ish defense and low range. It's high damage gives it a great "Hit and run" strategy, because it can deal a large amount of damage in a short time if used correctly, and can run in and out, or even straight through a battle with ease.




    That's all! Thank you for reading, please leave any suggestions (Especially for a new name!) in the comments!



     
    CheesePrince13 likes this.
  2. TrashcanMan

    TrashcanMan Hello I am here

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    Nice! Although Chakram is actually a dagger for Assassin class ingame, so you may want to rename the first attack.
     
  3. FoxAndTheDoodler

    FoxAndTheDoodler The Fox and the Doodler

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    Guild:
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    Pretty gud m8 i r8 8/8 g8.
     
  4. Frazer05

    Frazer05 Travelled Adventurer

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    Nice idea. Thats very cool.
     
  5. Rocket

    Rocket Best Friends With Groot!

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    not bad :P.
     
  6. Enderman1234

    Enderman1234 Famous Adventurer VIP+

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    Minecraft:
    The class is missing something really important.
    Grade upgrades
    For example the grade III of arrow shield now unleashes a volley of arrows from the skies when triggered
    Got a good cool upgrade is grade three chakram at the last bounce it sucks in all mobs in a 5 block radius.

    Another cool idea for grade II chakram is that you can have 5 out at one time
     
    CheesePrince13 likes this.
  7. CheesePrince13

    CheesePrince13 Eternally Inactive HERO

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    Guild:
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    This trumps every idea I have had about a berserker class up to this point. Only critique I can even think of is that this feels more like a martial artist or Shinobi than a Berserker because of the weapon. A Kama, while it is amazing, is generally seen less then a more classic axe or sword, and the spells you have made leave the impression of a martial artist or bruiser more than a berserker from my perspective. Regardless, fantastic job on the design and concept of this class. If and when they add new classes, I really hope this one gets added. Next time you count your supporters, count me too :D
     
  8. LucasOe

    LucasOe Guest

    I think it would be a great idea!
     
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