Dismiss Notice
Wynncraft, the Minecraft MMORPG. Play it now on your Minecraft client at (IP): play.wynncraft.com. No mods required! Click here for more info...

Why are long quests not long?

Discussion in 'Questions' started by JadenCrystal, Nov 1, 2026.

  1. JadenCrystal

    JadenCrystal Severely Indebted Adventurer

    Messages:
    61
    Likes Received:
    54
    Trophy Points:
    13
    Sometimes i look at a quest and see "long", so im kinda lazy to do it but it always ends up taking 2s to complete…
    So the result is that all quests over lvel 85 are "long"
    Why is that? Some quest the ToA or the Temple of Legends are really long, but most arent…
    The quests lvl 70 to 80 are long cuz they have a lot of cinematics
    I think the length qualifications for all quests should b reviewed because it is not a trustable indicator…
     
    Die(gietic), PythonicMax and Haml0rd like this.
  2. Haml0rd

    Haml0rd 神帝懒蛋

    Messages:
    312
    Likes Received:
    371
    Trophy Points:
    83
    Guild:
    Minecraft:
    Yyyyyyup, we have been waiting for an update to how quests are measured for a while now, but it's not exactly an immediate issue, so I believe the content team will get around to it when they have some of the bigger fish fried.
     
    Die(gietic) and JadenCrystal like this.
  3. JadenCrystal

    JadenCrystal Severely Indebted Adventurer

    Messages:
    61
    Likes Received:
    54
    Trophy Points:
    13
    Like NPCs separating into 2…
    I did the feather fly 1 yesterday with 2 Ava…
     
    Die(gietic) and Haml0rd like this.
  4. lingclan

    lingclan Well-Known Adventurer

    Messages:
    11
    Likes Received:
    12
    Trophy Points:
    46
    IIRC quest length is done automatically based on the number of stages, regardless of how long those stages are.
     
  5. JadenCrystal

    JadenCrystal Severely Indebted Adventurer

    Messages:
    61
    Likes Received:
    54
    Trophy Points:
    13
    So ur telling me tht The Olmic Rune (7 stages) shouldnt be a long quest… SO WHY IS IT MARKED "LONG"!!!???
    its probably not tht deep but it makes me so mad…
     
    Die(gietic) likes this.
  6. Biff

    Biff The Bird Man & Fledgeling Day Counter

    Messages:
    529
    Likes Received:
    1,006
    Trophy Points:
    89
    To *some* part of the community that would be a benefit
    ________________________________
    Dwarves and Doguns also should be marked medium and not
    long
     
    Die(gietic), Haml0rd and JadenCrystal like this.
  7. Spaghetti Man

    Spaghetti Man The Spaghetti Man

    Messages:
    396
    Likes Received:
    565
    Trophy Points:
    83
    Minecraft:
    Well, the short answer is what I can only describe as "storycreep".

    The long answer is this: Wynncraft historically used very simple quest designs in the past, and a good many quests (like Dwarves and Doguns and WynnExcavation) have not been modernized. Way back in the day when I was young and the Dead Sea was only sick, those quests were considered "long" because, 1, quests in general were much shorter back then; 2, the steps themselves were far more simple; and 3, actual lore and larger storylines were fairly rare for Wynncraft so any quest with genuine storytelling was considered more heavily for quest length.

    Also, sometimes there'd be quest steps that were weirdly condensed in such a way that it's actually 2 or even 3 steps turned into 1 (go fight the Sussus Amogus and bring back 1 Foreskin to Lord Farquaad at [421,67,-666]).
    This is something they still do of course ("Go down the hole and look for what's causing this and return to Malo at [-2039, 55, -5434] with proof."), but it's still worth pointing out within the context of quest length.
     
    Haml0rd likes this.
  8. JadenCrystal

    JadenCrystal Severely Indebted Adventurer

    Messages:
    61
    Likes Received:
    54
    Trophy Points:
    13
    You're probably right, and I think that since they are giving a refresh to all the old things with the Fruma Expansion, it is on their list probably...
     
  9. Elytry

    Elytry Not Passive Only Aggressive

    Messages:
    1,853
    Likes Received:
    3,501
    Trophy Points:
    162
    Guild:
    Minecraft:
    Stage length (how many times the instructions in the content book progress) is the most common measuring stick (which is why Off the Rails was Short on release), but not all stages have a consistent length, and standardizing time (especially for fights and puzzles) is difficult. (For instance, the first time I played Off the Rails, I finished the suitcase puzzle instantly. The second time, though...)
    ________________________________
    They do manually adjust it for specific quests (House of Twain has 2 stages but is long because it is, Off the Rails has 8 stages and was Short on release, but it takes a while thanks to dialogue and puzzles and so was upped to Long.)