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Game Mechanics ocult class/new class

Discussion in 'General Suggestions' started by dinohunter2577, Oct 10, 2026 at 7:07 PM.

  1. dinohunter2577

    dinohunter2577 Newbie Adventurer

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    ocult class, a class that focuses on that is regarded as evil/forbidden

    weapon: gloves/gauntlets. this class is a magic type
    (abilities are just for example)

    archetype 1: biomancer (AOE), a archetype that uses poison as its main method of attack
    main attack: shoots a goo like substance that applies poison and has a range of 3-4 blocks
    ability1: throws a potion that creates a mist of poison
    ability2: deploys a slime like substance on the floor that does poison dmg and weakens the target
    ability3: incase the player in slime making it heal the player while the player can not attack
    (ultimate)ability4: creates a crystal like structure that impales every enemy form the ground, that deals the entire X/3s poison dmg

    archetype 2: necromancer/soul-eater (summoner/support).
    main attack:
    punches/touches the enemy to corrupt them corruption is based on level difference, when corruption reaches 100% it makes the enemy on the users side (max 10)
    ability1: after a enemy dies its body and soul lingers for 5 sec the user can go to the body and resurrect
    ability2: user can store summons up to 10 and consume their soul for their power %dmg and health, the user can chose to give the buff to a teammate or keep it to them self
    ability3: use all of the stored souls and current summons that are in battle and use them to make a beam that combines all their power and lasts for 7 sec
    (ultimate)ability4: summon the strongest enemy the user has ever defeated

    archetype 3: pact maker (single target DPS),
    a archetype that creates pact's with deities and demons from Wynncraft (ritualist was taken :( )
    main attack: a claw like attack that has sweeping and a range of 4-5 blocks
    ability1: change the deity/demon you set a pact with causing you to take 5% dmg but gain a stat boost.
    example:
    deity: -5% dmg +20% healing/healing Efficiency
    demon: -5% healing/healing Efficiency +20% dmg
    ability2: links a chain to the nearest player that copies all of the healing that player receives and gives it to the user if there is no players in range it links to the strongest enemy and gives a 50% dmg to life steal to the user
    ability3: makes a ring around the user that has a range of 10 blocks that gives the user % dmg and health for every 5 enemies in range 20/30/40/50/65%
    (ultimate)ability4: sacrifice 50% of your health to transform into a deity/demon boosting all your stats by 200% (ability 3 and 4 can not be combined)

    please give me your view on this class/I'm open for comments
     
  2. Haml0rd

    Haml0rd 神帝懒蛋

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    Guild:
    Minecraft:
    Acolyte already exists big dawg
     
  3. Hi35509

    Hi35509 Travelled Adventurer

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    Guild:
    Yo I posted an entire thing in the Wynncraft section detailing ultimates, archetypes, 75 minor abilities, and everything... and this is the closest someone can get? Also, no one has commented on my sword post yet. please believe me that it is not AI generated. it took hours of dedication to do it, text colors and all
    ________________________________
    Also, wasn't a dark class planned for the Silent Expanse update, but then scrapped? Is this based on that?
     
  4. ShadowMage1

    ShadowMage1 Seraph of Twilight

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    Minecraft:
    The class isn't a "dark class." We don't know what the class is, because Salted still wants to add it at some point.
     
  5. dinohunter2577

    dinohunter2577 Newbie Adventurer

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    which one do you say is like Acolyte?
    ________________________________
    yo so you have posted like 50 times i can not find your detailed class post Xd, and no its not based on that didn't even know they ever planed on it at one point
     
    Last edited: Oct 11, 2026 at 4:27 AM
  6. ThePurpleEmerald

    ThePurpleEmerald Famous Adventurer

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    Why is the fourth one for each archetype the "ultimate"
     
  7. dinohunter2577

    dinohunter2577 Newbie Adventurer

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    i forgot that there is 5 total Xd, forgot the ult is F and not a combination
    ________________________________
    Nvm i remember now, its to act as the red upgrades in the skill tree for example hummingbirds for shaman/summoner
     
    Last edited: Oct 11, 2026 at 3:41 AM
  8. Winteria

    Winteria Ability Designer Ability Designer

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    Minecraft:
    Cult seems interesting, but a few things are a little confusing, such as what exactly are the base class's abilities? What would the ability tree look like aswell?

    From what I can see, you seemed to have only included 5 base spells / ult per archetype, which is also just a bit confusing, especially since you made it an archetype rather than a standalone class.

    There also doesn't seem to be any sort of mobility spell.

    We also don't really accept any class concepts / ideas.

    Anyways here's a bit of feedback regarding the ideas.

    - Necromancers main attack seems absurdly busted, since it'd essentially "kill" any enemy just by reaching 100% corruption.
    - Necromancer as a whole just seems really unbalanced / confusing, and wouldn't really work well in Wynn at all
    - Biomancer is an interesting concept, however the abilities all just seem very basic
    - Pact Maker just appears to be Acolyte but with Ritu Masks
    - Necromancer's ult just wouldn't work in Wynn, and would be incredibly broken when considering lootrun scaling


    Overall it has some interesting ideas, however a majority just simply don't fit in with Wynn, or are incredibly unbalanced / not possible to implement.