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Justice for Toxo - Seeking Totem removal - 2.2.4 Update

Discussion in 'Feedback' started by ToxoEnjoyer, Sep 9, 2026 at 10:21 PM.

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  1. ToxoEnjoyer

    ToxoEnjoyer Newbie Adventurer

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    I am an avid Toxo enjoyer, I have 2 Shaman classes currently dedicated to Toxo and am currently leveling a third.
    Seeking Totem is the 2nd most important node(after triple totem) for the viability of the priming mechanic.

    As it currently stands Toxo is hardly used, it could maybe be called a C tier mythic weapon. Toxo is kinda good for NOL, outside of that you'll do more damage running Cindercuse. Without Seeking Totem, Toxo's priming mechanic is barely usuable, after all, what good is a primed totem if the boss is halfway across the map? You could pray it happens to come near you or depend entirely on a paladin to do damage but neither of those are very good or practical options. Depending on rng or another player entirely just to use your core ability just sucks. For NOTG and TCC, sure you can consistently get the priming off but you just don't deal enough damage for it to really matter there anyway.

    Please let Seeking Totem stay in some capacity, even if it comes back as a fabled major id it would be substantially better than only dealing 60k poison tick as my only reliable damage. I like playing Toxo in raids and would like to continue to do so without being a complete burden on my party(at least in NOL). If the priming mechanic stopped being consistent, sure Toxo would still be good for ingredient farming but why even have priming at that point? Toxo will probably even struggle with Fruma quests since you can't really evade if you want to prime, you'd be frequently forced to simply jump around waiting for whatever is chasing you to die 60k hp at a time.

    I hope you take this into consideration. If you are reading this I appreciate you.
    Thank you for your time,
    TE

    P.S. I liked the Haunting memory change that was cool.
     
    PythonicMax likes this.