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I'm replaying Wynncraft (yet AGAIN), here's my thoughts

Discussion in 'Feedback' started by WithTheFish, Jan 8, 2026.

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  1. Deusphage

    Deusphage but a beast Modeler Builder

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    Creator Karma:
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    yeaaaahhh... After Fruma I'm hoping it can get some attention and get redone.
     
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  2. Elytry

    Elytry Spitballer of the Architects

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    yeah its interesting phrasing
    ________________________________
    jungle vibes are great
    jungle content... Out of my Mind and that's it, I think
     
  3. WithTheFish

    WithTheFish Internet Macrocelebrity

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    I write all this stuff down pretty quickly, completely forgot I said "a team of 6 soloed" lol
     
  4. WithTheFish

    WithTheFish Internet Macrocelebrity

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    Nexus of Light:
    Pretty fun! Challenges are a step up from NotG’s, and the raid is enhanced by the great builds and mob models. I like the music and how it incorporates leitmotifs.

    Orphion is a ton of fun. It felt like a clustered mess at first, but I feel like everything is learnable. It’s also far above everything else in the visual department. I did not expect a bullet hell segment in the middle but I’m not complaining either.

    The parasite is a bit of a letdown compared to Orphion. Attacks aren’t as well telegraphed and they kinda just bounce around most of the time. From a lore standpoint though, the raid has a satisfying ending.

    RoL Questline:
    (I have yet to do most light forest discoveries, so I may be missing some context)

    The questline has what can be called an “idiot plot”. No one properly communicates with each other and everyone makes the dumbest decisions, just so there’s an excuse to add conflicts in RoL 1-4 for your player to conveniently solve.

    Lari acts like a sad & terminally-online teen in RoL 1-4, not a battle-hardened adult. She’s not just stubborn, she seems genuinely dumb for someone who has lived a millenia. Have her try to kill the parasite in RoL 3, and maybe she could question her actions afterwards. Her plotline about feeling like a failure comes out of nowhere and ignores the fact that she’s solely keeping the decay at bay. Why are we of all things what pushes her to violence after a millenia?

    Then after her boss fight Lari somehow does a complete 180, and only now realizes she messed up. Why does she suddenly change this quickly; she’s even apologizing and everything! For the rest of the quest, she’s the generic Maxie/Axelus/Aledar type companion.

    I think there needs to be a balance between RoL 5 and RoL 1-4 Lari, and it should be present throughout the whole questline. I want her to be stubborn and have friction with the player, just not to this absurd extent! She can still argue with the player about morals, and wonder if resurrecting Dullahan was the right thing. If done right, she could be a great deuteragonist.

    I dislike Orphion more than Lari. They refuse to help get the far more powerful Lari on the right track but are somehow perfectly capable of helping you. They waste 1000 years not bothering to save themself. “They care about survival not morals” that is not special, it's something humans and animals do all the time! Orphion doesn’t seem the least bit morally grey either.

    Aldorei’s Secret Pt. 2
    I was spoiled on the ending of Part 2 shortly after 2.0 was released. I hated it so much I kinda quit Wynn as a whole, despite not playing the quest. Never judge a book by its cover, because the quest is actually good. It would be great if not for the flawed ending.

    Olon is a good companion character. He just seems like a normal guy who has a very personal cause. The quest has a good sense of mystery to it as well. This quest uses dialogue options better than any I’ve played yet; it was funny getting to make Amber cry lol. Given its length and lore revelations, this quest kind of feels like the climax for an “Act 1” of Gavel. Could be a good template for a WynnEx D or ToL revamp.

    The ending isn’t great, and the reason why is because it cements Orphion as one of the dumbest characters ever. Why did the all-powerful god tell the elves not to fuck up the multiverse? Otherwise, I don’t have any strong feelings for the elves opening all the portals. Solves the plothole of the Corruption and Decay starting at the same time, although I do miss the old “wynn miners uncovered unspeakable horrors” angle.

    Hunger of the Gerts:
    I have no strong feelings either way on the Gert questline. It was whatever in both the gameplay and story department. Part 2 wasn’t as bad as I had heard, although it ended very abruptly. It really should be merged with Part 1. I prefer this storyline over the random battery farm thing.

    Other Quests:
    It turns out that All Roads to Peace has numerous tasks you can do for the orcs, even after you’ve beaten the quest. My favorites are hide and seek, and the one where you have to pronounce an orc’s name right.

    The level 74-79 range has a lot of shorter funny quests (Murder Mystery, Bigger Picture, Ultimate Weapon). Makes for a nice intermission after Wynn & Kander.

    Aldorei’s Secret Part 1 was a lot of fun. I’m glad the quest puts a lot of trust into you figuring out stuff yourself.

    Misc. Positives:
    • I actually liked RoL 5’s ending. I’m not immune to a Hype Moments and Aura fight.
    • Aldorei Valley is absolutely beautiful. The builders did an amazing job with it!

    Misc. Complaints:
    • I hate the RoL 5 backrooms. An inferior version of the concept for the sake of a reference.
    • The NPCs having human and villager models in the NoL lobby is super immersion breaking.
     
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